[Optimization] Cpu And Particles
#21
Posted 15 November 2020 - 08:16 PM
Im no pro
doh
#22
Posted 16 November 2020 - 02:36 AM
Only ingame MWO game client video resolution determines MWO framerate.
Specifically, the Windows 10 "desktop resolution" does not affect MWO framerate, or at least for my computer.
1. I usually have my notebook computer with Win10 desktop resolution set to 1920x1080 (ie: 1080p).
My MWO game client video resolution was always set to 1280x720 (ie: the minimum).
Why? MWO starts to lag when I'm hit with multiple RAC and explosions.
2a. I accidentally set my Win10 desktop resolution to 3840x2160 (ie: 4k) for a few days.
2b. During those few days of "4k" Win10 computer desktop experience,
my MWO game client video resolution was again set to 1280x720 (ie: the minimum), as before.
2c. There was no noticable difference in MWO video frame rates.
ie: Only ingame MWO game client video resolution determines MWO framerate.
[Edit]
3. I also have set [Environment]=Low, and [Particles]=Low in MWO ingame [Advanced] settings for both above (1) and (2) scenarios. Did not get around to fiddle with user.cfg file(s). Perhaps during this Christmas!
[/Edit]
LordNothing, on 14 November 2020 - 02:52 PM, said:
OZHomerOZ, on 15 November 2020 - 08:16 PM, said:
Im no pro
doh
Edited by w0qj, 16 November 2020 - 07:04 AM.
#23
Posted 16 November 2020 - 06:10 AM
Edited by Ignatius Audene, 17 November 2020 - 12:54 PM.
#24
Posted 16 November 2020 - 06:47 AM
Edited by Squiggy McPew, 16 November 2020 - 06:58 AM.
#25
Posted 16 November 2020 - 09:37 AM
#26
Posted 16 November 2020 - 10:41 AM
Squiggy McPew, on 16 November 2020 - 06:47 AM, said:
And if u play comp, this is not fine. I run 110 fps avg. But its not avg fps that is important, but the low, and this spikes are real (cant even solve all, since the network connection is as important.
#27
Posted 19 November 2020 - 04:15 AM
Ignatius Audene, on 16 November 2020 - 10:41 AM, said:
And if u play comp, this is not fine. I run 110 fps avg. But its not avg fps that is important, but the low, and this spikes are real (cant even solve all, since the network connection is as important.
Have you tried MrVaads optimization scripts? Took out all the stutters and frame dips for me and now it runs a rock solid 60.
#28
Posted 13 December 2020 - 05:27 AM
Let's see if PGI actually listens to the community, cuz I ain't spending my time on the "support" only to get "thank you, see around" treatment.
#29
Posted 13 December 2020 - 05:32 AM
Squiggy McPew, on 19 November 2020 - 04:15 AM, said:
Have you tried MrVaads optimization scripts? Took out all the stutters and frame dips for me and now it runs a rock solid 60.
http://github.com/Mr...Tweaks/releases
http://mwomercs.com/...ide-and-usercfg
http://mwomercs.com/...5-mwo-dimmdrive
Edited by w0qj, 13 December 2020 - 05:32 AM.
#30
Posted 13 December 2020 - 06:44 AM
This is my modified user config to max out lod details and ensure everything is clear and completely rendered at any range and almost completely removes structure and texture pop in.
https://www.dropbox....4/user.cfg?dl=0
Game settings are this.
Effects, texturing and environment are set to very high with all others set to low with postaa enabled.
This leaves only the bare minimum of clutter to muck up your aim and vision.
#31
Posted 17 December 2020 - 07:49 AM
#32
Posted 17 December 2020 - 10:27 AM
Meep Meep, on 13 December 2020 - 06:44 AM, said:
This is my modified user config to max out lod details and ensure everything is clear and completely rendered at any range and almost completely removes structure and texture pop in.
https://www.dropbox....4/user.cfg?dl=0
Game settings are this.
Effects, texturing and environment are set to very high with all others set to low with postaa enabled.
This leaves only the bare minimum of clutter to muck up your aim and vision.
MANY thanks, I'll try MrVaads & Meep Meep's user.cfg this Christmas to see how it goes!
Elizander, on 17 December 2020 - 07:49 AM, said:
That's exactly what I'm looking for, (try) avoiding that serious drop in FPS during combat,
that's usually what kills my mech...
Edited by w0qj, 17 December 2020 - 10:28 AM.
#33
Posted 20 December 2022 - 01:33 AM
Now: E5450, GTX460 1GB , 8 GB - DirectX9, all Minimum, 1280*1024 - 15-40 fps, average 30. Steam.
Edited by Timondr, 20 December 2022 - 01:35 AM.
#34
Posted 20 December 2022 - 02:11 AM
I suggest to take a look at https://mwomercs.com...editor-for-mwo/
for optimization
#35
Posted 20 December 2022 - 02:13 AM
#36
Posted 20 December 2022 - 02:46 AM
#37
Posted 21 December 2022 - 06:17 PM
Timondr, on 20 December 2022 - 01:33 AM, said:
Now: E5450, GTX460 1GB , 8 GB - DirectX9, all Minimum, 1280*1024 - 15-40 fps, average 30. Steam.
So.. a Intel Xenon CPU E5450 that went live in 2007... and runs at 3ghz.... Testing/Proving Grounds likely have a higher FPS but going live there is a heavy overhead, and single core speed is where one would get the the most FPS increase. And based on the age of your system, even a more recent, low end GPU would see very little FPS increase. And the game has not had any serious optimization.. PGI doesnt even have any engineers with Cryengine experience.
Only thing you can do is to make sure all heatsinks are clear of any dust buildup and create a user.cfg https://mwomercs.com...de-and-usercfg/
#38
Posted 21 December 2022 - 11:12 PM
Tarl Cabot, on 21 December 2022 - 06:17 PM, said:
So.. a Intel Xenon CPU E5450 that went live in 2007... and runs at 3ghz.... Testing/Proving Grounds likely have a higher FPS but going live there is a heavy overhead, and single core speed is where one would get the the most FPS increase. And based on the age of your system, even a more recent, low end GPU would see very little FPS increase. And the game has not had any serious optimization.. PGI doesnt even have any engineers with Cryengine experience.
Only thing you can do is to make sure all heatsinks are clear of any dust buildup and create a user.cfg https://mwomercs.com...de-and-usercfg/
Thank you!
MWO-MrVaad-Tweaks - v0.97
All low, but object detail and environment - medium. 20-40 fps. Average 30. Reduced jerking and twitching.
Edited by Timondr, 22 December 2022 - 01:22 PM.
#39
Posted 22 December 2022 - 06:32 AM
#40
Posted 24 January 2023 - 09:53 AM
Timondr, on 21 December 2022 - 11:12 PM, said:
Thank you!
MWO-MrVaad-Tweaks - v0.97
All low, but object detail and environment - medium. 20-40 fps. Average 30. Reduced jerking and twitching.
Just stumble on this post, but if you're still reading this.
In any game, DirectX11 should be faster than DirectX9, it has many improvements.
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