Quicksilver Kalasa, on 29 December 2020 - 09:05 AM, said:
So let's clear up some things real fast.
Battlegrid is trash because no one uses it, command wheel is used more.
So you don't open the minimap to check there the enemy or your team is?
The battlegrid itself (minimap) is usefull, it tools to place orders are trash (and could replaced with the same command wheel used in the UI).
Quote
Named sections of the map > grids. Maps often have features that don't fit neatly into one grid square (canyon for example), so grids honestly end up being lacking.
Grid coordinates are named sections of the map. And they work universal.
Quote
Lance commands don't make sense, this game just isn't played like that for this to be necessary, and company command just affords you control over a feature that no one uses because it is such a PitA, it's easier to use VOIP for groups.
You are right, Lance Leaders and Commands are not necessary for premade groups who know each other and use their own VOIP.
It's necessary for a team of 12 random players who just meet, some of them don't want to use VOIP due language.
Quote
You are correct that it is easier to coordinate than with 12 people, but comp teams don't use it so how useful can it actually be if it goes unused even in ultra-coordinated environments.
- Comp Teams don't meet 90 seconds before the match starts the first time.
- Comp Teams use their own command structure (drop leaders) and own VOIP.
- Comp Teams use strict discipline while using VOIP, and their own "language" of shorts to communicate (making tools like the command wheel or grid coordinates obsoletet).
So what's your idea to improve the coordination of a "team" of 12 random players who never meet before?
"Just do it as the comp scene does it, you don't need no ingame tools"
Quote
Strategy does not matter because 9 times out of 10 the person suggesting things doesn't know what they are doing, there is no mech selection after map voting and you are generally taking some mid-long range DPS build because again, no mech selection after map voting.
That's the reason stuff like choosing Lance Leaders, choosing Mech, ect should be done before match making even starts.
And that's the thing premade groups do:
They choose their mechs, they choose a drop leader and then they go into matchmaking.
Quote
Even then, let's say you are in group queue and you want to inform other groups/people of the strat, then use in-game VOIP, chat, or the stupid battlegrid, there is enough downtime before engagements actually happen to ensure that strats are settled without anything else.
And that's the reason we have NASCAR as only game mode in Quickplay.
Quote
I don't need roles because really there isn't that many roles in this game, at least ones that are useful anyway. AMS Kit Fox, TAG/NARC light, LRM artillery, these are all ways to play this game that should NOT be encouraged and giving them official icons and things like that only reinforces that.
O.k., lets remove them from the "12 vs 12 game mode on big maps", because they work best with coordinated teams that use teamwork, and 12 vs 12 should be "no teamwork & close combat" like Solaris?
Solaris is a much better game mode for that:
Small maps, fair matchmaking, nor LRMs, no NASCAR ect...
Quote
Basically all I'm saying is focus on features that comp players would use because they are the ones who should benefit most from any team play feature.
Comp groups don't need team play features, the use their advantage of coordination to compensate missing team play features.
- Comp groups use their own VOIP, lets remove the VOIP from MWO?
- Comp groups play 8 vs 8, lets remove 12 vs 12?
- Comp groups use only few mechs, remove all others from the game?
It's quite the opposite: look on the advantages comp players have (coordination) and try to improve that for all players.
And as coordination can't be done in 90 secondes pre match, it must be done before match making starts. That's only possible with groups (choosing Mechs, choosing Leaders.)
Solo Players need a way to group up, and LFG isn't a good tool for that, so it should improved.
- Make it a real Lobby with all active groups listed
- Add filters for language, Ping, prefered game mode, ect
- Add a chat
- Just the stuff mentioned in the 2015 feedback thread...
Solo Players don't have their own VOIP, so the group function needs a VOIP channel that works between the matches.
Edited by Alreech, 30 December 2020 - 04:04 AM.