Help! My Blood Asp Has A School Bus On Each Shoulder!
#1
Posted 13 December 2020 - 05:19 PM
Not only is there a spot for an extra weapon up there that I'm not using (one weapon, smaller shoulder cannon), but its even stretched and deformed to be EVEN taller.
And that's just the aesthetic side. The sheer size of these things just make them damage magnets, and this mech is glass-cannony enough.
TLDR - Can we spend a modicum of modeling energy on fixing those and lopping off the top half of them when only one weapon is used? Modeling team shouldn't be too busy since I haven't seen a new mech in years. In fact, you can send me a .STEP file and I'll do it for you.
#2
Posted 13 December 2020 - 06:04 PM
Asking PGI for polish is a lost cause
Just saying
Edited by OZHomerOZ, 13 December 2020 - 06:06 PM.
#3
Posted 13 December 2020 - 08:25 PM
Edited by LordNothing, 13 December 2020 - 08:25 PM.
#4
Posted 13 December 2020 - 10:55 PM
#5
Posted 14 December 2020 - 01:40 AM
#6
Posted 14 December 2020 - 08:49 AM
Nightbird, on 13 December 2020 - 10:55 PM, said:
I was surprised but you could see it used by top teams in comp too this year
It's super strong, the side cannon profile is probably the only thing keeping it from being totally OP with those high mounts
#7
Posted 14 December 2020 - 11:31 AM
Edited by Heavy Money, 14 December 2020 - 11:31 AM.
#8
Posted 14 December 2020 - 06:06 PM
Have you watched Baradul mwo videos?
These guys can make *any* mech work well
That said, Blood Asp (BAS) is amongst my favorite mech...
As long as you stay in the cockpit view (and not the [F3] external view), then you don't notice your own bus-on-your-shoulder syndrome... (this does not bother me).
#9
Posted 14 December 2020 - 06:48 PM
#10
Posted 14 December 2020 - 08:01 PM
Nightbird, on 13 December 2020 - 10:55 PM, said:
I think it is its speed coupled with its sheer damage capabilities. That always pumps out high damage outputs even when you do poorly.
#11
Posted 15 December 2020 - 01:13 PM
#12
Posted 15 December 2020 - 06:58 PM
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