There are even random queue bonus weekend events once every few months as well.
BTW, Star Trek Online is one of the more successful online games around, about to hit the 11th Anniversary in just a few days time.
Like I've said before, it's OK for MWO/PGI staff to go play other online games, but please please please bring back your own findings and new ideas back to MWO/MW5.
Elizander, on 23 January 2021 - 02:24 AM, said:
I expected Solaris to have better performance than QP so I was really looking forward to it and I tolerated it even with the bad queues at first, but then I noticed it had just as bad or worse FPS than QP which has +22 more mechs and bigger maps. That just made no sense.
The queues also made no sense. There should only be one queue and the queue button should be beside Quick Play. PGI also can't deal with multiple queues. Why can't I queue for Solaris/FP/QP and be tossed in whichever is available? Wouldn't that be great for variety? It's like having 3 different modes available at your fingertips and randomized so you could be doing 1v1, 12v12 or 12v12 with respawns.
- Queue for all 3 game modes.
- Picked for Solaris -> Pick your mech for this Solaris bracket -> Fight
- Picked for QP -> Default mech for QP is set beforehand -> Fight
- Picked for FP -> Drop deck selected beforehand -> Fight
- 2/4/6/8 guys didn't qualify for a QP match (QP can be priority)? Toss them in Solaris.
- FP guys need 4 more peeps and there happens to be 4 peeps that didn't qualify for a QP match? Toss them in FP.
- 1 guy sitting all by himself all lonely in Solaris queue? Grab 1 guy who didn't qualify for QP and make them fight.
- The MM can keep a buffer of people to line up for the next couple of QP matches and shave off spares for other modes as needed.
- No one queuing up for FP/Solaris exclusively today? Fine, you get QP.