TENTACLE BOSS, on 17 February 2021 - 04:17 AM, said:
I was only able to start playing with friends for the first time in late 2020, because prior to returning to the game, you literally could not find matches if you queued with one other person. The game would force you into a separate queue with barely any players so solo play was the only reliable way to actually find matches. If I had friends playing at the same time as me, we knew it was a waste of time to try playing together. It was as a result of this pointless trying to encourage other friends to check the game out when the end result would be that you could never actually play with them, unless the extremely long group exclusive queue paired you up against some sweaty premade teams of four.
Not a good first experience for new players, and a horrendous co-operative experience. Whatever consequences exist of having groups in quickplay, the status quo is infinitely better than the experience we had before friends could reliably play together.
If you remove the ability to effectively find matches when playing with a friend, I'm probably just going to stop playing, because it will once again be ******* pointless trying to enjoy this game with friends. Please don't make that mistake.
Look, MWO is a smaller game, it doesn't have a massive community, and I enjoy playing with a friend or two primarily. It's not about being sweaty, I just prefer the game as a non-solo experience, and to do that I need the ability to actually be able to find players. I am willing to accept that I will occasionally go up against groups of more coordinated players in quickplay if it means I retain my ability to easily find matches when queuing with a friend.
These updates you are making this year are supposed to increase the longevity of the game, you are not going to achieve that by killing my ability to actually find matches with friends. Do not ruin my experience by reverting to the previous antisocial MWO experience where two people can sit queuing for literally an hour, because they are stuck into a separate minority queue that is almost exclusively populated by sweaty tryhard teams if anyone is even in the queue to begin with.
The trouble I have seen with this game in particular is the literally insane drive for solo play. People who complain about lack or teamwork and toxic community but point blank refuse to engage in any team work.
I play a lot of other online multiplayer pvp games that have groups as well as solos and I have never seen the sheer tenacity here regards it. I just cannot understand it or process the thinking.
The game was designed to be a team game. It's online and multiplayer as well, which means it's meant to be even minimally a social experience. in online games it's normal to form groups, clans/guilds or whatever.
People make a conscious choice to play in a way that is to their own detriment (and to some extent other's too) and then actually complain about their own choice. Insane.
PGI hasn't done this, the players have.
When I used to play FP, I would often join up with others and do my best to contribute to the group. This included speaking and listening to other people. We had so many times the odd solo who would join, then simply refuse to speak, listen ot play along with others. they would just do exactly what they wanted-often ruining the experience for everyone else.
Then there are people who complained abut the "tryhard" nature of FP...the very same people who wouldn't speak or listen.
This community is literally crazy. We the players have the first responsibility for the community. Communities are are just that.
community
noun [ C, + sing/pl verb ]
UK [/center]
/kəˈmjuː.nə.ti/ US [/center]
/kəˈmjuː.nə.t̬i/[/color]
[
the people living in one particular area or people who are considered as a unit because of their common interests, social group, or [url="https://dictionary.cambridge.org/dictionary/english/nationality"]nationality:
A group of solos, all just doing whatever they want, not wanting to interact with the rest of the people around them are not a community. Complaining about people doing what is natural in a team based game whils refusing to do so yourself is crazy.
again, PGI don't make people think and behave this way-they CHOOSE to.
Edited by Djinnhammer, 04 October 2021 - 07:58 AM.