SirSmokes, on 24 February 2021 - 02:33 AM, said:
Can't fix the till they get the player population up. The matches are only as good as the player pool there is to make matches with. Having mixed solo and group hurts player retention catch 22
I do not agree with that. All they need to do is allocate the 24 people in the match around the groups. Okay, that would essentially kick Weight of Mechs completely out of the window as a consideration, going exclusively by average match score, but it would be a doable solution.
Essentially, my solution would be to rank all the 24 players in the match by whatever metric, maybe average match score. If a group consists of the 2nd, 3rd, 4th and 5th best.player in the match, then that side also gets the 2nd worst, 3rd worst, 4th worst and 5th worst player within the match, as long as those are not in the group on the other side. (Slightly oversimplified)
Pro: Works with the current player population, does not require changes to how the 24 people in the match are picked.
Con: Tonnage is completely out of the window. You could end up with one side only lights and mediums and the rest heavy to Assaults.
However, I guess we can agree that the best players are dangerous to their enemy no matter which Mech they drive and the worst players are a danger to their teammates no matter which Mech they drive. ;-)