Heavy Money, on 21 February 2021 - 01:47 PM, said:
Did you even read what you wrote? Its only a few posts up. Let me quote you for you:
Wow! You are wrong. You are wrong about what you said. Then you claimed to have said something else even though its written right there. Are you trying to fool people? Or are you just so wrong that your mind has recoiled and retoconned your own post to help you cope?
Uh, re-read the post. Let's zero in on it since you are incapable of reading:
Miss Greene, on 21 February 2021 - 10:13 AM, said:
It's a Clan 'Mech, it's what they do. It's not running a 70 ton Clan loadout, it's running a 70 ton IS loadout. Heaven forbid Clans have a Medium that isn't pigeon-holed into a single role. Last time they had one, everybody QQ'd so hard that PGI forced it to handle like a 90 tonner.
Oh my god, it's almost like I know exactly what I wrote and you are too busy frothing at the mouth to read it!
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Good job! There's also the Ebon Jaguar running a similar laser vomit to the Marauder IIC.
But there's a big difference between these and the Vapor Eagle which you are conveniently glossing over.
Shifting goalposts and, no, there isn't.
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These mechs all make sacrifices to run these loadouts, and several still aren't that great. The Hunchback and Rifleman II's whole role is to run more firepower than usual at the cost of poor durability, speed, and mobility for their size class. Its fine for them to do it because they paid to. What has the vapor eagle paid?
What, pray-tell, is the sacrifice being made by any of the 'Mechs in the list that the VEagle doesn't have to make? The VEagle is not exceptionally durable. The VEagle is not exceptionally fast. The VEagle doesn't have a great peaking profile.
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The Ebon Jaguar can run the same weapon loadout as a Marauder IIC. But the heat is staggeringly worse. And its still a very strong loadout, which supports my argument that being able to run a loadout a size class higher is a big advantage. The EBJ pays for it with its geometry and other issues. What is the Vapor Eagle paying for its advantages?
Both the MAD-IIC and the EBJ hit in the high 90s when you fire the alpha because heat capacity from sinks is tiny, and by the time your cERML are done cycling you are most of the way cooled off. It's the smallest difference.
The VGL can't peak well, it has to jump so its whole torso is exposed so it can shoot. That gives you ample time to fire back at it. If it's an Atlas build VEagle, then it's slow and useless outside of 300 meters and not at all as tanky as an Atlas. If it's the Dakka VEagle, it has the same weakness as the dakka DRG minus the durability quirks.
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The Night Gyr can run similar loadouts to several assaults, but it does it while essentially being a mini-assault itself in terms of size, speed, and mobility. It hasn't turned into a top meta mech, nor has it replaced those assault mechs. There's very little reason to run a triple ERPPC sunspider over a Vapor Eagle. There's still plenty of reason to run a Blood Asp over a Night Gyr. In fact, I think i see about 5x as many Blood Asps as Night Gyrs.
The NTG runs at the same nominal speed most IS Heavies do, 64.8 kph. It only got Assault agility after people complained about it being decent and that has only had the effect of turning it into a turret 'Mech that's only really good when it can rely on the team to give it space.
Frankly, I run 4x ERPPC on my Sunspider. I only use it during Faction, but it holds up pretty well in that environment with the high mounts and low momentum gameplay.
BLasp these days is usually UAC/20+2xUAC/10, not something you can run on a Night Gyr because it can't carry the ammo.
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The purpose of me asking you to name other mechs that can do similar things is to get you to think about it yourself, and realize that these other mechs are paying considerable costs. Again, what is the Vapor Eagle paying?
These 'Mechs are not paying the costs you think they are. The VEagle is paying every bit the same costs, but because you can't seem to kill it it must obviously be amazing.
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It doesn't have perfect hitboxes and mounts. Neither do lots of mediumd equivalent in speed, or heavies equivalent in firepower. But obviously, it still comes out ahead compared to other similar mediums due to better firepower, and also ahead of heavies with equivalent firepower due to better agility and size. And are your seriously going to argue about the Night Gyr based on what it USED to be, rather than what it is?
Oh hey, it sounds like the VEagle is making some trade-offs.
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You can try to say that this or that thing balances it, but at the end of the day, it has multiple top performing metabuilds, and equivalent mechs don't. So obviously its pros are outweighing its cons. Its not a theoretical matter.
There are lots of 'Mechs that have high performing meta-builds on them. Some would be even better than they are if the rest of the game wasn't encouraging big-engine, high-DPS all the time. Maybe you should be asking yourself why other 'Mechs aren't as favored and address those issues, first.