JIKOSU, on 19 February 2021 - 02:23 PM, said:
I strongly disagree with this. You shouldn't be able to pay for something that adds to your total health pool. I also don't see how this would be compatible with their announcement in the patch notes that they will "Make the rendering of bolt-ons an option in player preference".
I think that weapons should pass through all bolt-ons as though they aren't there. They should not be any advantage or disadvantage to attaching a bolt-on to your mech in terms of how much damage your mech can take or the size of its hit-boxes.
If PGI makes it so that you can select whether to have the game render all bolt-ons, render no bolt-ons, or only render allied bolt-ons and if weapon fire just passes through bolt-ons, then it won't matter if bolt-ons always stay attached (until the component they're attached to falls off at least). People can just turn off rendering of the enemy bolt-ons if they have difficulty correctly judging where to hit and people who don't have difficulty with it can have the game render all bolt-ons and enjoy seeing how everyone on both teams have decorated their mechs.
Edited by Wid1046, 19 February 2021 - 03:00 PM.