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Stryker Pack Worth Buying?


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#1 PocketYoda

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Posted 24 February 2021 - 09:40 PM

I personally think it is if you enjoy MWO somewhat.. 400 GSP (early adopter bonus added) plus two mechs that aren't the best but not the worst, all the added extras as well 8million cbills.. Great for $20 in my opinion.

But my real reason for this is... Maybe its a good idea to throw $20 at PGI for more future Packs, for future content. The more customers that buy this will it hopefully affect how much resources PGI throw into MWO.

Remember its been years since somewhat new items have been added. So i personally think if you're on the fence maybe consider what sort of future you want out of MWO in my opinion.

Edit
I have personally purchased it myself, mostly for the extras, the mechs were just icing etc, but the reason i posted this is what others think and will be doing.

Edited by Samial, 01 March 2021 - 07:35 PM.


#2 JC Daxion

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Posted 24 February 2021 - 09:53 PM

I want the % C-bill cockpit item, and i love thunderbolts. I really wanna try one with JJ's. Lets hope one of these balance patches coming boosts heavy JJ's!


the 400 GSP is nice. I find it great for speed leveling the early nodes like adding consumables to a mech, Or sometimes they really need some movement boosts like an assault, or a boost on heat dissipation. I don't speed level the whole mech but adding 10-20 points at the start really makes it go a lot easier.

I'm really exicted though that frontier is now beind this game, or at least backing them. They have some really great games and i hope that just raises the level of this game. I think PGI has done a good job over all, over the years being a tiny little indy company making a great ftp game, that's not P2W . I hope it just gets better.

I haven't been this excited for the game, and the future with MW5 DLC and such in a good few years that to me peaked in 2018 mech con.

Edited by JC Daxion, 24 February 2021 - 09:56 PM.


#3 Chaotic_Harmony

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Posted 24 February 2021 - 10:22 PM

No money until they fix the game. Closed wallet until we see a MEANINGFUL patch.

#4 PocketYoda

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Posted 24 February 2021 - 11:52 PM

View PostChaotic_Harmony, on 24 February 2021 - 10:22 PM, said:

No money until they fix the game. Closed wallet until we see a MEANINGFUL patch.


What would you consider meaningful content, that you would shell out?

#5 Chaotic_Harmony

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Posted 25 February 2021 - 12:12 AM

View PostSamial, on 24 February 2021 - 11:52 PM, said:

What would you consider meaningful content, that you would shell out?


An actual balance pass that fixes the core issues with the weapon balance. Kinda like what the Gulag's proposed.

Removing Groups from Solo Queue

A quirk pass that fixes some chassis that have suffered recently.

A mobility pass that fixes mechs like the Timber Wolf and gives them something good.

Any of that.

#6 The6thMessenger

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Posted 25 February 2021 - 12:17 AM

View PostChaotic_Harmony, on 24 February 2021 - 10:22 PM, said:

No money until they fix the game. Closed wallet until we see a MEANINGFUL patch.

View PostChaotic_Harmony, on 25 February 2021 - 12:12 AM, said:

An actual balance pass that fixes the core issues with the weapon balance. Kinda like what the Gulag's proposed.

Removing Groups from Solo Queue

A quirk pass that fixes some chassis that have suffered recently.

A mobility pass that fixes mechs like the Timber Wolf and gives them something good.

Any of that.


Oh sweet child.

Remember the Community-Driven Balance Patch? guess what's happening again?!

PGI sounds like they are doing something different again. I mean yeah I have some criticisms with the Gulag, I'll be honest about that, i don't want this "Filthy rich coming from you that disagrees with the Gulag", but PGI is back at their ******** again.

Gulag's patch is going to get handwaved like their efforts before, I god damn guarantee you.

#7 Chaotic_Harmony

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Posted 25 February 2021 - 12:21 AM

View PostThe6thMessenger, on 25 February 2021 - 12:17 AM, said:


Oh sweet child.

Remember the Community-Driven Balance Patch? guess what's happening again?!

PGI sounds like they are doing something different again. I mean yeah I have some criticisms with the Gulag, I'll be honest about that, i don't want this "Filthy rich coming from you that disagrees with the Gulag", but PGI is back at their ******** again.

Gulag's patch is going to get handwaved like their efforts before, I god damn guarantee you.

Oh trust me, I already know.

That's why the wallet stays shut.

#8 FupDup

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Posted 25 February 2021 - 02:59 AM

Reasons to buy it:
-You like the mechs offered
-You like the side bonuses like GSP etc.
-You want to try to encourage PGI to keep creating new content

Reasons to not buy it:
-You don't like the mechs offered
-You are very skeptical of the game's state/direction

#9 Elizander

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Posted 25 February 2021 - 12:23 PM

Biases aside, it looks like a good deal on paper even if the Grand Dragon is ***.

The main problem is PGI is still not releasing quirks when the pack is announced and pretending that people will buy it for the looks/chassis/hardpoints and not the quirks.

I think that after making this many mechs, PGI would have some idea of how the hit boxes of a new mech will be even if the model isn't finished. That said, these aren't even new models so that issue is moot because they already know how Thunderbolt and Dragon hitboxes work.

There is literally no reason to delay announcing the quirks.

Edited by Elizander, 25 February 2021 - 12:24 PM.


#10 Nightbird

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Posted 25 February 2021 - 12:38 PM

You will see the quirks before the pre-order bonus ends so it is stupid to buy before then.

#11 Elizander

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Posted 25 February 2021 - 01:23 PM

View PostNightbird, on 25 February 2021 - 12:38 PM, said:

You will see the quirks before the pre-order bonus ends so it is stupid to buy before then.


Which makes it all the more unusual because they can just announce the quirks at the very beginning.

Sample:

"These mechs come with the following quirks upon release. We understand that player feedback and balance is also important in this process, so we will schedule a quirk pass on these two variants 3 months after release to address any issues."

This 1) Announces quirks right away 2) Gives players a heads up that there will be a quirk pass after release 3) Gives them the opportunity to adjust quirks after release

Players who are unhappy with the quirks can look forward to a pass in 3 months if it's really sucky and if the mechs are OP, PGI has the door open to tune them down if needed with players already being told that it'll be based on both feedback and balance.

It's not hard to come up with a decent set of quirks for the Grand Dragon. Just look at the Marauder that has +1 HSL for ER LL. Give it +1 HSL for LL because LPL/PPCs are too heavy to mount 4 on it (common sense). Give it the usual range/heat/CD/Duration quirks to go with it and totally ignore the missile hardpoints in CT because no one will use it. Make sure 2 of the LL are high mounted on the shoulders and give it the standard Dragon armor/structure quirks and done.

Thunderbolt will be MRMs so give it a decent missile cooldown quirk and energy heat reduction for the 5 lasers and maybe some extra armor on the LT on top of the usual structure quirks and done again.

I wonder sometimes what convoluted internal processes PGI has that causes these issues. It might be time for an internal process review more than anything else.

Edited by Elizander, 25 February 2021 - 01:31 PM.


#12 FupDup

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Posted 25 February 2021 - 01:26 PM

View PostElizander, on 25 February 2021 - 01:23 PM, said:

Which makes it all the more unusual because they can just announce the quirks at the very beginning.

Sample:

"These mechs come with the following quirks upon release. We understand that player feedback and balance is also important in this process, so we will schedule a quirk pass on these two variants 3 months after release to address any issues."

For new variants of existing chassis, we already know the strengths and weaknesses of the chassis so it should be pretty easy for them to ballpark the quirks ahead of time (I even did so myself in a different thread). New chassis have the excuse of having unknown hitboxes and stuff but existing chassis variants don't have that level of uncertainty.

#13 ScrapIron Prime

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Posted 25 February 2021 - 04:16 PM

I’m a fan of the thunderbolt. MASC plus ECM plus good hard points, pack gets me two of them plus candy, I’ll be buying. The Dragon I’m not so enthused about, but it’s part of the candy, I guess.

and yes, supporting the game. Still a fan, or I wouldn’t be here, right?

#14 Wildstreak

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Posted 25 February 2021 - 05:06 PM

View PostSamial, on 24 February 2021 - 09:40 PM, said:

But my real reason for this is... Is it a good idea to throw $20 at PGI more for future Packs, for future content. The more customers that buy this will it hopefully affect how much resources PGI throw into MWO.

Remember its been years since somewhat new items have been added. So i personally think if you're on the fence maybe consider what sort of future you want out of MWO in my opinion.

First part, heard it before in other games, never seen it happen in online ones. Time goes by, people leave for various reasons some never addressed by online game companies.

Second part, a whole new game at this point.
I could sit here and list everything wrong or do a video like that one someone else recently started a thread with however as a game developer once taught me and other customers of his, never put too much effort into anything gaming related unless you are sure there is interest. This advice was mainly for players who submitted ideas about his games but I apply it elsewhere including here.
Here I do not see PGI interested in doing anything more with MWO. I could list the reasons but again why? There seems no interest in doing squat and that 2021 roadmap is not convincing me.

#15 Heavy Money

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Posted 25 February 2021 - 05:22 PM

View PostElizander, on 25 February 2021 - 01:23 PM, said:


Which makes it all the more unusual because they can just announce the quirks at the very beginning.

Sample:

"These mechs come with the following quirks upon release. We understand that player feedback and balance is also important in this process, so we will schedule a quirk pass on these two variants 3 months after release to address any issues."

This 1) Announces quirks right away 2) Gives players a heads up that there will be a quirk pass after release 3) Gives them the opportunity to adjust quirks after release

Players who are unhappy with the quirks can look forward to a pass in 3 months if it's really sucky and if the mechs are OP, PGI has the door open to tune them down if needed with players already being told that it'll be based on both feedback and balance.

It's not hard to come up with a decent set of quirks for the Grand Dragon. Just look at the Marauder that has +1 HSL for ER LL. Give it +1 HSL for LL because LPL/PPCs are too heavy to mount 4 on it (common sense). Give it the usual range/heat/CD/Duration quirks to go with it and totally ignore the missile hardpoints in CT because no one will use it. Make sure 2 of the LL are high mounted on the shoulders and give it the standard Dragon armor/structure quirks and done.

Thunderbolt will be MRMs so give it a decent missile cooldown quirk and energy heat reduction for the 5 lasers and maybe some extra armor on the LT on top of the usual structure quirks and done again.

I wonder sometimes what convoluted internal processes PGI has that causes these issues. It might be time for an internal process review more than anything else.


I'm worried that they'll make both internally balanced with other Thunderbolt and Dragon variants when all of those need help :(

#16 PocketYoda

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Posted 25 February 2021 - 05:38 PM

View PostChaotic_Harmony, on 25 February 2021 - 12:12 AM, said:

An actual balance pass that fixes the core issues with the weapon balance. Kinda like what the Gulag's proposed.

Removing Groups from Solo Queue

A quirk pass that fixes some chassis that have suffered recently.

A mobility pass that fixes mechs like the Timber Wolf and gives them something good.

Any of that.


Isn't some of that coming in march? I'd love to see all those features looked at as well, but i feel buying this may actually get them to do those things you are asking for.

I agree these two are very much needed.

A quirk pass that fixes some chassis that have suffered recently.

A mobility pass that fixes mechs like the Timber Wolf and gives them something good.

I personally would like to see a mobility fix on all assaults.

View PostLockheed_, on 25 February 2021 - 04:14 PM, said:

After the latest Dev vlog my wallet stays shut until they prove that the balance changes are gonna be well thought out and are not gonna be another disaster and flat out nerf'o'rama, making even more mechs and weapons unfun, because they are so afraid of powercreeep! Everything they said about balancing gives me the creeps.


To be fair a few things imo need nerfs (Some Gauss, Racs ATMs and lrms ) but on the flip side a lot of things need buffs and or heat removal, lasers, PPC, srms, mrm, streaks etc, acs uacs weights lowered.. cacs need to be looked at

Edited by Samial, 01 March 2021 - 07:38 PM.


#17 The6thMessenger

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Posted 25 February 2021 - 06:43 PM

View PostSamial, on 25 February 2021 - 05:38 PM, said:


Isn't some of that coming in march? I'd love to see all those features looked at as well, but i feel buying this may actually get them to do those things you are asking for.

I agree these two are very much needed.

A quirk pass that fixes some chassis that have suffered recently.

A mobility pass that fixes mechs like the Timber Wolf and gives them something good.

I personally would like to see a mobility fix on all assaults.


To be fair a few things imo need nerfs (Some Gauss, Racs ATMs and lrms ) but on the flip side a lot of things need buffs and or heat removal, lasers, PPC, srms, mrm, streaks etc, acs uacs weights lowered.. cacs need to be looked at


Have you even heard the last vlog? They have their own take on things and will only handle select groups of weapons instead, handwaving the Gulag just like the last time it happened, the Community-Driven Balance Patch.

#18 FupDup

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Posted 25 February 2021 - 06:47 PM

View PostThe6thMessenger, on 25 February 2021 - 06:43 PM, said:


Have you even heard the last vlog? They have their own take on things and will only handle select groups of weapons instead, handwaving the Gulag just like the last time it happened, the Community-Driven Balance Patch.

"Select groups of weapons" could be decent if it turned out to mean something like differentiating IS PPCs for example.

I'm not betting on it though.

#19 The6thMessenger

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Posted 25 February 2021 - 07:27 PM

View PostFupDup, on 25 February 2021 - 06:47 PM, said:

"Select groups of weapons" could be decent if it turned out to mean something like differentiating IS PPCs for example.

I'm not betting on it though.


Yeah, but based on what we saw before.

Insanity is doing the same things over and over again and expecting a different result.

Expecting something good to come out is just wishful thinking when they are back at their inane practices.

Edited by The6thMessenger, 25 February 2021 - 07:28 PM.


#20 Nightbird

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Posted 25 February 2021 - 07:28 PM

View PostScrapIron Prime, on 25 February 2021 - 04:16 PM, said:

I’m a fan of the thunderbolt. MASC plus ECM plus good hard points, pack gets me two of them plus candy, I’ll be buying. The Dragon I’m not so enthused about, but it’s part of the candy, I guess.

and yes, supporting the game. Still a fan, or I wouldn’t be here, right?


Good hardpoints? Where? it's garbage with only 3 low LT energy point and 0 on the RT.





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