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Patch Notes - 1.4.239.0 - 16-March-2021


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#581 K4I 4LL4RD LI4O

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Posted 17 March 2021 - 08:07 AM

So after runing my Exe Prime and the Spirit Bear I have this picture in my head. Those mechs kneeling with shot to **** knees infront of pgi, bagging to be saved, begging for mercy. Along comes a pgi employee explaines to them the march patch, laughs aloud and double taps them in the head!
So I am paying a large amoumt of € most month for this game, which is insane I know but it is my little addiction. I always hated it when the mechs I bought for cash were nerved into oblivion, but this here is outright shameless. It ruines the game for me. So many mechs are useless or krippled beyond believe. I know we can adapt. I know we can rebuild. But honestly, over the years I have done it to often, I am sick of it. And so here is my conclusion. NO MORE MONEY FROM ME UNTIL YOU GET IT DONE RIGHT AND RESPECT MY INVESTMENT TO A CERTAIN DEGREE.

#582 Z Paradox

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Posted 17 March 2021 - 08:11 AM

View PostThe6thMessenger, on 16 March 2021 - 11:42 PM, said:


I also learnt today this forum have option to ignore an individual.

https://mwomercs.com...ea=ignoredusers


TY TY TY TY TY TY TY TY TY TY TY TY TY
Finally I dont have to see posts by that person that sucks or smokes or whatever

Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image

#583 The pessimistic optimist

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Posted 17 March 2021 - 08:13 AM

View PostZ Paradox, on 17 March 2021 - 08:11 AM, said:


TY TY TY TY TY TY TY TY TY TY TY TY TY
Finally I dont have to see posts by that person that sucks or smokes or whatever

Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image


Winning so how am I wrong? Seriously what am I wrong about. Keep asking no one will tell me you can do logical explanation that makes sense very open mined person open to changing my option. You can explain things?

Edited by SirSmokes, 17 March 2021 - 08:15 AM.


#584 KursedVixen

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Posted 17 March 2021 - 08:14 AM

View PostBig-G, on 16 March 2021 - 03:17 PM, said:

I will definitely need to keep an eye on my PPC builds now...

Reckon most of them will not work with my play style anymore after this... Posted Image
mechs with ppc quirks still work pretty well but the cooldown really breaks their viability.

#585 The pessimistic optimist

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Posted 17 March 2021 - 08:16 AM

View PostKursedVixen, on 17 March 2021 - 08:14 AM, said:

mechs with ppc quirks still work pretty well but the cooldown really breaks their viability.


No quirks needed

#586 KursedVixen

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Posted 17 March 2021 - 08:16 AM

View PostZ Paradox, on 17 March 2021 - 08:11 AM, said:


TY TY TY TY TY TY TY TY TY TY TY TY TY
Finally I dont have to see posts by that person that sucks or smokes or whatever

Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image
oh thanks. Was wondering where that was.

#587 Boris the Tesla Trooper

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Posted 17 March 2021 - 08:18 AM

So you decided to suck last drops of fun out of the game by making a MASC nerf nobody asked for? Yeah, good luck with that.
Desync didn't teach you anything? Players like agility. Stop removing agility from the game.

#588 The pessimistic optimist

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Posted 17 March 2021 - 08:22 AM

View PostBoris the Tesla Trooper, on 17 March 2021 - 08:18 AM, said:

So you decided to suck last drops of fun out of the game by making a MASC nerf nobody asked for? Yeah, good luck with that.
Desync didn't teach you anything? Players like agility. Stop removing agility from the game.


Agreed also nice shooting and damage with that PPC build today nice shooting

Edited by SirSmokes, 17 March 2021 - 08:22 AM.


#589 Stink Bug

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Posted 17 March 2021 - 08:25 AM

View PostAnAnachronismAlive, on 17 March 2021 - 08:04 AM, said:

Wanna make the classic Snub-PPC useful / give it a little flavour? Keep it the way it was pre-patch mostly, but add some splash damage to make up for the bad weight/heat/damage-relation. Nut(ty) so hard!
That would be easy to add lore fluff to as well; since snubs were in prototype by the time Kerensky et al left for deep space, the splash feature made it into what would become clan er ppc’s.

They still need less cooldown though, at least a second.

Edited by Stink Bug, 17 March 2021 - 08:26 AM.


#590 tee5

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Posted 17 March 2021 - 08:45 AM

Man I think I and many other players too, are caught in an abusive-relationship with PGI.

PGI punched us so many times in the faces. Broke our bones. Insulted us. Made fun of us ("you are living on an island").
Every normal person would have quit that relationship and spent a happy life with someone else.

Then there is PGI, telling us with sweet words: stay baby, I need you (ehm I need your money or your playtime)
This time I changed, this time I will listen to you. Yeah I have spit you 17 times in a row in the face, and this was my LAST last last last chance. But com on baby, forgive me.

But then there is a small voice in our brains. That says: "Can't you remember how unique this Story-Universe is, Can't you remember how much fun you had in the past with me. Can't you remember how cool these mechs look. They are ******* BIG STOMPING ROBOTs, no gay Gundam anime ****. And all these attributes, have nothing to do with PGI, but have to do with the great franchise Jordan Weisman and FASA have built in the past."

Where is the helping hand of my social-worker to lead me out of this abusive-relationship?
Sent me into a home for abused gamers.

#591 SATAN 666

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Posted 17 March 2021 - 09:05 AM

What a crappy patch! What was the purpose of "intel gathering"? You didn't listen to any of the suggestions! Dont recall someone would have asked nerfing PPC.
I have asked to remove min distance for heavy PPC instead you crippled it even more.


#592 SoulRcannon

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Posted 17 March 2021 - 09:06 AM

These changes represent some malignant disregard of most player's experiences, and hubris in the face of recieved feedback. Mechs have percentile based quirks, which helps mitigate some of the worst aspects of the increases in cooldown or heat. Or, in the VGL-1's case, they're pretty mobile and can boat enough HS anyway. So what we have here is feast or famine. Heat per second is lower on PPC boats along with dps, and if you're nailing your shots you've got increased burst potential too - mechs (and players) that were already good at it aren't suffering these changes much, but for the rest of the mechs (and players) these PPCs become even more niche, the skill floor for them arbitrarily raised. So a feast for the least, and famine for the rest. In other words, it still feels like a net nerf.

Do these changes feel fun? You can be dunking on other people accurately from further away than before (thanks IS ERPPC velocity buff) and it feels less tactilely rewarding, i.e. the downtimes still frustrate, even more if you're attempting something like gaussvomit. I guess there's more cooling between volleys? And the T1 experience from the other side of this is the exact opposite effect of what was stated as the design intent on the patch notes - there is less pushing or counterplay from peeking or poptarts because of the threat of the volume of fire or burst potential being exchanged at longer ranges.

Finally, weapon systems or equipment already on the fringes are now even more laughably bad. Far from giving them their own space they're now less usable, despite the attempts to throw around 21 ppfld every 7.25 seconds and tell everyone else it's decent. Then there's the brawling weapon (Snubs) you now can't brawl with. Light Gauss is it's own joke. And MASC being this sluggish feels so bad, it feels like the mechs I have that use it have been executed (heh). Yeah, overall it kinda just feels like I have less mechs now. They're there, but am I masochistic enough to use them? Idk.

P.S. Edit: I will say AC20's feel slightly better to use, so there's that I guess?

Edited by SoulRcannon, 17 March 2021 - 09:09 AM.


#593 The pessimistic optimist

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Posted 17 March 2021 - 09:08 AM

View PostLockheed_, on 17 March 2021 - 09:03 AM, said:

oh hey the shill's back


I think the patch sucks just liked two things shill am I? And yes you are being kind dramatic buddy take down a few levels

Edited by SirSmokes, 17 March 2021 - 09:09 AM.


#594 KursedVixen

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Posted 17 March 2021 - 09:16 AM

View PostSATAN 666, on 17 March 2021 - 09:05 AM, said:

What a crappy patch! What was the purpose of "intel gathering"? You didn't listen to any of the suggestions! Dont recall someone would have asked nerfing PPC.
I have asked to remove min distance for heavy PPC instead you crippled it even more.
Clan guass is almost as useless as light guass now.... it's defintly 2nd or 3rd on the list of not to use weapons....

Edited by KursedVixen, 17 March 2021 - 09:17 AM.


#595 Ruediger Steiner

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Posted 17 March 2021 - 09:18 AM

Out of pure coincidence i played a lot of PPC builds during phase 1 of the curent event. Just to train my aiming with PPCs.
As a reminder, i´m talking about QP only.
Holy **** did this patch **** up the gameplay.
Just for info for everybody not playing this game ... Chris ...
QP means 99% of the games are stupid nascar and no teamplay whatsoever and your team getting wiped out, if a skilled group is in the enemy team.
So playing PPCs means you are alone. Getting crushed by lights or the hole enemy team, after your team died. Screaming and whining why you are still left with 100% armor in a slow assault, after they left you behind ignoring the fact that you are in a slow assault.
Cooldown of 6 seconds = death without shooting back
You forced the meta to dakka after the last big weapons balance. Now dakka is the only viable option for QP.
Oh and of course MRMs, a viable weapon since it´s intruduction, that got a buff shortly after release and gets yet another buff.
Posted Image

PS: If you look at the weapons changes in this patch, do i have to mention that Russ and Chris hate the Clans and love the IS?

Edited by Wishmast3r, 17 March 2021 - 09:24 AM.


#596 Mcgral18

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Posted 17 March 2021 - 09:32 AM

Certainly some interesting demographics in this thread

Posted Image


On topic, am I wrong in thinking they could have straight up only buffed MASC?
Seems kinda like a horrible idea to bring it when it weights so much, but is limited in use

15 seconds of slightly faster running hardly seems worth it, when you can't dance around with it anymore
The longer cooldown also seems like a weird choice, since while you have twice the use time, you have twice the cooldown too


I'm of the mind they could have straight up just doubled the duration without any nerfs
I certainly wouldn't mind changing the leg damage either; have the penalty of using it past the safe zone being heat, but that's more radical

#597 KursedVixen

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Posted 17 March 2021 - 09:34 AM

View PostWishmast3r, on 17 March 2021 - 09:18 AM, said:

Out of pure coincidence i played a lot of PPC builds during phase 1 of the curent event. Just to train my aiming with PPCs.
As a reminder, i´m talking about QP only.
Holy **** did this patch **** up the gameplay.
Just for info for everybody not playing this game ... Chris ...
QP means 99% of the games are stupid nascar and no teamplay whatsoever and your team getting wiped out, if a skilled group is in the enemy team.
So playing PPCs means you are alone. Getting crushed by lights or the hole enemy team, after your team died. Screaming and whining why you are still left with 100% armor in a slow assault, after they left you behind ignoring the fact that you are in a slow assault.
Cooldown of 6 seconds = death without shooting back
You forced the meta to dakka after the last big weapons balance. Now dakka is the only viable option for QP.
Oh and of course MRMs, a viable weapon since it´s intruduction, that got a buff shortly after release and gets yet another buff.
Posted Image

PS: If you look at the weapons changes in this patch, do i have to mention that Russ and Chris hate the Clans and love the IS?
yet the clan PPC now does 18 damage 12 pinpoint and 6 splash. but that 7 second cooldown is what really kills it in any FPS game seconds matter your better off with a large pulse which weighs the same and you only loose out on 1 point of damage plus the splash for more damage or you could go with a heavy ;large laser which will net you a possible 16 damage but you have to have more face time but large lasers are now a viable alternative to CERPPC. plus with the heavy large you gain 2 tons to use as heat sinks... if you have room.

The hate for the clans is not new it's been like that since clans were introduced and almost immediately nerfed after their launch... Though alot of people will deny this, they don't play QP enough or play too much Faction play. and before anybody says anything look at the HP values of clan weapons and equipment especially the clan Guass.

Edited by KursedVixen, 17 March 2021 - 09:41 AM.


#598 Isaiah Kell

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Posted 17 March 2021 - 09:41 AM

ppc buff? not sure we wanted to make the VGL-1 any more OP than it already is... however, the changes are interesting. Can we get the 5x LPL BLR-2c back as a relevant mech?

thx for nerfing masc, that was starting to get ridiculous.

mrm buff. cool.

Great trial mechs, I would run some of these myself, and I only run meta. This game is already very very difficult for new players to get into so this helped a lot.

Thanks for saving our eyes and ears.

Thank you for listening PGI, Daeron. o7 from the Beatdown Mechacycle Club.

WHAT SUCKS THO...

Light gauss rifle was already a marginally useful weapon system, doubling it's cooldown time was... not smart imo. Seriously, before the nerf, it's only semi-viable mech it could be used on was the FNR-5, and now even that sucks. Nobody who's anybody uses light gauss. Ever.

Edited by Isaiah Kell, 18 March 2021 - 06:34 PM.


#599 KursedVixen

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Posted 17 March 2021 - 09:48 AM

View PostIsaiah Kell, on 17 March 2021 - 09:41 AM, said:

ppc buff? not sure we wanted to make the VGL-1 any more OP than it already is... however, the changes are interesting. Can we get the 5x LPL BLR-2c back as a relevant mech?

thx for nerfing masc, that was starting to get ridiculous.

mrm buff. cool.

Great trial mechs, I would run some of these myself, and I only run meta. This game is already very very difficult for new players to get into so this helped a lot.

Thanks for saving our eyes and ears.

Thank you for listening PGI, Daeron. o7 from the Beatdown Mechacycle Club.
Though i would have liked a CERPPC that did 15 pinpoint damage since the Inner sphere now had the Heavy PPC, the 10+5 splash was better than the 12+6 splash.... now you can get a warhawk that does 72 damage in one volley of ppcs. It can still do it ,but the cooldown means it won't be firing as fast...

View PostThe Shazbot, on 15 March 2021 - 11:23 AM, said:

All the PPC changes are gonna be a Big Oof for me, dawg. Snubs are already too hot to be of use except for a few select cases. Now they will be entirely unusable. Same with Heavy PPCs. Don't even get me started on the Gauss changes. I thought we where gonna be moving in the right direction here, not creating new issues.
This seems to be typical of PGI, "If it ain't broke, break something else"

Edited by KursedVixen, 17 March 2021 - 09:49 AM.


#600 DAEDALOS513

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Posted 17 March 2021 - 09:55 AM

MAGA - MAKE AIMING GREAT AGAIN

Get rid of all velocity nodes! Revert back the velocity buffs and even nerf ac2 velocity further.. we all know ac2 is too strong.. ERPPC's no longer need aim skill..

Edited by DAEDALOS513, 17 March 2021 - 10:13 AM.






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