Bring Back Scouting Mode
#1
Posted 18 March 2021 - 11:06 AM
Small units like mine (MMU) were thriving entering that mode, creating friends and enemies all over the factions. Many would complain it was just a medium/light brawl but it was an amazing game mode in terms of performance (since it had less mechs) and strategic composition on lances.
It also helped most of the players that were unfamiliar with FP to gain some nice ranks points.
I hope someone on the dev team find some time to check the matter and put this game mode back.
Thank you in advance.
Commander of Mercury Mech Unit.
#2
Posted 14 May 2021 - 07:08 AM
#3
Posted 14 May 2021 - 12:44 PM
#4
Posted 14 May 2021 - 12:46 PM
#5
Posted 14 May 2021 - 01:05 PM
#6
Posted 14 May 2021 - 04:39 PM
Nightbird, on 14 May 2021 - 12:46 PM, said:
They could just bring it back with different task this time to avoid the "smoke" jumps. As for the people that say no give me a reason why you say "no.
#7
Posted 14 May 2021 - 05:09 PM
Nightbird, on 14 May 2021 - 12:46 PM, said:
The mode is SCOUTING.......
The mode is NOT 4vs4 Kill'em all
Although it was primarily used that way.
Edited by GaelicWolf, 14 May 2021 - 05:13 PM.
#8
Posted 14 May 2021 - 07:22 PM
#10
Posted 15 May 2021 - 01:52 AM
Nightbird, on 14 May 2021 - 12:46 PM, said:
If you don't feel like it offers any value to you, you don't have to play it. For others, it does. I hated smokejumping too, but that's something to fix, not to ditch the whole mode altogether.
Edited by Lithras, 15 May 2021 - 01:55 AM.
#11
Posted 15 May 2021 - 03:34 AM
A. Bucket
B. Bucket
C. Bucket
D. Smoke dive in pvp? Rly pgi
E. Bucket
#12
Posted 18 May 2021 - 06:03 AM
I get that scouting isn't everybody's favourite mode - but guess what: you don't have to play it.
those of us enjoying that mode miss it dearly.
#14
Posted 18 May 2021 - 10:14 AM
John Bronco, on 18 May 2021 - 06:26 AM, said:
IMHO, This is one of the bigger problem in the game today.
The game has Objectives to win the match, yet they are not worth going after as it is seen as "cheap",
which if you go by XP it is. Kills always trump going for the Objective.
These objective wins need to be be equal in rewards to the "Kill 'em all" scenario.
If that means making them harder, so that we don't get light rushes on Domination and such, then so be it.
Going for the Objective win with Conquest actually calls for some strategic thinking and planning to achieve.
Beating your mech to death every match tends to get repetitive after awhile.
#15
Posted 25 May 2021 - 04:13 PM
Nightbird, on 14 May 2021 - 12:46 PM, said:
4v4 skirmish is what everyone liked about it. that's why it belongs in solaris and not fp. it takes a very special, and i mean special, kind of mechwarrior to get off on dropping, capping, smoke diving, not shooting any robots.
Edited by LordNothing, 25 May 2021 - 04:18 PM.
#16
Posted 25 May 2021 - 04:21 PM
GaelicWolf, on 14 May 2021 - 05:09 PM, said:
The mode is NOT 4vs4 Kill'em all
Although it was primarily used that way.
most of the people who actually liked the mode liked that it was 4v4 skirmish. if were honest nobody likes playing find the last squirrel.
#17
Posted 25 May 2021 - 06:29 PM
#18
Posted 09 July 2021 - 12:10 AM
#19
Posted 09 July 2021 - 09:25 AM
Edited by Telemachus -Salt Wife Salt Life-, 09 July 2021 - 09:29 AM.
#20
Posted 25 July 2021 - 10:06 PM
Veteran players pushing newbies out of the game mode helps no one. If they want this game mode fixed it’s time to start being part of the solution and not the problem. But no one is really willing to do this so let’s get scouting back it will help out faction overall and maybe pick up the slack where so many who claim to love this game mode have failed.
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