Meep Meep, on 26 March 2021 - 05:37 AM, said:
Well thats cute but it's not an argument.
It's not an argument, it's pointing out that you're arguing from an inherently fallacious perspective.
"Meta" in the gaming sense is
by definition the set of strongest/most effective options available to players. Not "most popular". Not "easiest to use". Not even "most damaging". Meta has less than nothing to do with personal preference; it's not subjective except in cases where game mechanics are insufficiently understood by the entire playerbase to the point where it's unclear which options
are most effective.
MWO is not one of those games. The mechlab side of MWO is effectively a solved game subject to occasional changes. There is enough quantitative data and qualitative understanding of how each chassis and piece of equipment functions for players with a good understanding of the game to work out through analysis and experimentation what the most effective builds are. Those builds, whatever they might be at the time, are objectively the meta for MWO.
This is not because "good player said so". The most effective options are defined by all the interlocking elements of how the game works and how each component & chassis performs; good players are just the mechanism by which those most effective options are uncovered and occasionally explained.
For example, cERPPCs aren't meta right now because someone said they are. They're meta because they have several elements to how they work and what their stats are which combine to make them a very effective weapon, further bolstered by the bad XML edit that doubled their splash damage in the last patch.
Edited by Alexander of Macedon, 26 March 2021 - 08:23 AM.