No this suggestion is bad, the math he uses is totally F'd up and ignores so much of what construction is.
Lets look at the base Urbie with it's STD 60.
In TT the engine is 1.5 tons and comes with 8 free weight HS you need to place externally. Pretty simple and the engine is ONLY 1.5 tons with all 10 heatsinks.
In MWO the engine is -2.5 tons and you need to buy 8 heatsinks for it coming to 5.5 tons. So your now going WHUT!? we're being taxed! No because in MWO the weight of the mechs gyro and cockpit are done as part of the engine as opposed to TT.
Gyro weight is rating/100 rounded up and a cockpit is 3 tons. So instead of putting that into the base mechs weight like TT did, MWO puts that tonnage into the engines hence why the STD 60 weighs -2.5s. 1.5 tons base, 1 ton gyro, 3 ton cockpit - 8 tons for heatsinks.
In actuality the engine ONLY weighs 1.5 tons in MWO just like it does in TT but PGI being PGI decided to factor the cockpit into engines and lumped the gyros in as well (ok that part makes sense to me)
Sub 250 engines aren't eating some sorta tax for having to bring external heat sinks and these mechs do not need free/ghost tonnage.
another example would be the STD 100, in TT it comes in at 3 tons with 6 free heatsinks, 1 ton of gyro, 3 tons of cockpit for 7 tons. in MWO it's a 1 ton engine because its base 3, 1 ton gyro 3 tons cockpit - 6 tons of heatsinks. 1 ton plus your 6 heatsinks is 7 tons.
TLDR - These mechs aren't being punished for having to get to 10 heatsinks, the game has taken the weight of those 1 ton sinks into effect and reduced the engine weights to compensate them. These mechs do not need free tonnage.
Edited by Lucian Nostra, 07 April 2021 - 09:03 AM.