D A T A, on 17 April 2021 - 04:31 AM, said:
Well, for what might be a simply XML change:
Increase dropship time as you proposed. However, not the part where the dropships hang around after ejecting their load. But instead the time between swooping in and dropping the spawned players, preferably simply "delaying them" up there before the drop animation plays, though i would assume that's hardcoded.
As a result:
- dropships get to fire on enemies longer
- the guys stuck onboard get radar information on where below them the enemy is positioned.
- if "delayed" at the right point the guys stuck in the dropship could drop strikes on themselves too.
As justcallmeash mentions above this would however (massively) impact timing. Not just regarding narrow win/loss situations in conquest and domination that could be rectified with an XML change of increasing tickets, but also regarding Omega in Siege.
As for a "one button" change that would entice people to go to the Faction Play tab at all? That button is called Scouting Queue.