

Mechs Getting Agility Buffs For May...
#1
Posted 07 May 2021 - 09:47 AM
#3
Posted 07 May 2021 - 10:02 AM
#4
Posted 07 May 2021 - 11:17 AM
#5
Posted 07 May 2021 - 12:09 PM
John Bronco, on 07 May 2021 - 10:02 AM, said:
Link? What comments? The Cauldron list has the vast majority of mechs getting at least incremental buffs, with a handful getting pretty sizable ones (specifically, Firestarters, Hunchbacks, Centurions, Night Gyrs, Atlases, and Kodiak 3).
#6
Posted 07 May 2021 - 12:28 PM
#8
Posted 07 May 2021 - 02:01 PM
#9
Posted 07 May 2021 - 02:40 PM
Unfortunately there have been some challenges to work through.
I believe a DevLog will cover it and explain a little more so just have to wait for that.
#10
Posted 07 May 2021 - 03:14 PM
*redacting myself massively from harsher comments/thoughts on PGI behavior*
Edited by Teenage Mutant Ninja Urbie, 07 May 2021 - 03:15 PM.
#12
Posted 07 May 2021 - 03:35 PM
justcallme A S H, on 07 May 2021 - 02:40 PM, said:
Unfortunately there have been some challenges to work through.
I believe a DevLog will cover it and explain a little more so just have to wait for that.
I hope the DevLog comes soon because at face value, this information is a bit of a downer... (I am not advocating for quitting or anything, just stating my opinion for the Devs).
#13
Posted 07 May 2021 - 03:36 PM
Imo we've already been shown very good faith by getting the Cauldron weapon changes. If Daeron is telling us that the delay in implementation is for technical reasons, we should give him our full understanding and support.
Edited by Heavy Money, 07 May 2021 - 03:37 PM.
#14
Posted 07 May 2021 - 03:38 PM
Heavy Money, on 07 May 2021 - 03:36 PM, said:
Its literally copying values from a EXCEL into XML files.
I can write a script that does the update automatically in one day...
#15
Posted 07 May 2021 - 03:57 PM
Edit: thanks ASH for at least confirming, I know it must suck to be the bearer of bad news.
Edited by Wid1046, 07 May 2021 - 03:59 PM.
#16
Posted 07 May 2021 - 04:12 PM

#17
Posted 07 May 2021 - 04:24 PM
Teenage Mutant Ninja Urbie, on 07 May 2021 - 03:14 PM, said:
*redacting myself massively from harsher comments/thoughts on PGI behavior*
There are great reason(s) and I can totally understand them.
And it is not as if mobilty is dead peeps - just delayed.
Cauldron is still moving forward. We're still working with PGI (just had a 90m meeting). Changes are still coming etc etc.
DevLog will explain much more so lets not execute PGI too quickly here.
#19
Posted 07 May 2021 - 04:36 PM
#20
Posted 07 May 2021 - 04:50 PM
justcallme A S H, on 07 May 2021 - 02:40 PM, said:
Unfortunately there have been some challenges to work through.
I believe a DevLog will cover it and explain a little more so just have to wait for that.
What are the 8 mechs?
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