MrMadguy, on 07 June 2021 - 10:30 PM, said:
My LRM/ATM Assaults are the most successful. First of all, LRMs aren't DMG weapons. They're suppression weapons. Enemies have to hide behind cover instead of openly attack your team. It gives tactical advantage to your team. You have something like LRM40+TAG, may be even ECM and BAP, that grant almost instant lock, but when enemies try to get close to you, they have to eat something like Gauss/LGL/MRM, so they're in lose-lose situation.
Again. There is firepower vs speed imbalance in this game. This two should be tradeoff. But there are Light/Medium 'Mechs, that have too much firepower. And therefore Assaults are pointless. Armor should be their advantage. But anybody and their grannies can just two-shot their STs. Attacking openly is suicide. Only Assaults, that are OP enough to have firepower to kill other 'Mechs almost instantly, are viable. Kodiaks and Annihilators. But they're filtered by MM very fast. I don't see them in my Tier 3/4 matches.
really? according to ash lrms are dps weapons. LOL.
absolutely theyre suppression weapons as well as being damage weapons. thats why i have x4 LRM15 launchers on my stormcrow. to maintain a consistent rate of fire and keep people suppressed. and to straight up murder people who go into the open past the point of no return.
and every time I see an LRM assault on my team its spamming the help command and getting obliterated by a light mech. And they cant even LRM properly so theres no point to even helping them. and i just played a game where I killed a night gyr with six LRM15s and nothing else in a kitfox... it was a free kill.
and I 100% agree that speed and firepower should be a tradeoff.
I feel CXL is still incredibly unbalanced and allows clan mechs to have both firepower and speed at the same time. Which is why you have clan mediums and heavies going 82kph delivering huge 75+ damage alphas at medium range. The whole reason heavy large lasers got damage nerfed previously was to try and lower that alpha and now its back up to where it was before after the recent cauldron buff. I dont really get why clan laser vomit needed a buff again when people were screaming to nerf it before... this balancing in circles drives me crazy.
Edited by Khobai, 08 June 2021 - 05:01 AM.