Y E O N N E, on 23 June 2021 - 04:47 PM, said:
we're going to try giving PPCs an additional boon to offset the extra ton and hardpoint they consume over HPPCs and see if this makes them palatable.
So traditional PPCs already have a boon to offset the extra ton and hardpoint: their cooldown aligns with the audio cue. I can't get the hang of Heavy PPCs because when the audio cue finishes and I pop out to shoot again, they're still on cooldown for another second or so, and nothing happens. Meanwhile I'm exposed to return fire for no reason, and my target has realized they're a target and moved out of the way.