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Returning Player A Bit Shocked At The Lack Of Major Change.


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#21 KodiakGW

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Posted 15 July 2021 - 11:26 AM

View PostMechaGnome, on 14 July 2021 - 07:00 PM, said:

Who's fault is that, not the customers.. How does a company that made the game not have resources to recode their own game.. I smell something off about that whole line..


Agreed. According to the acquisition announcement, they had 65 employees. Since they obviously do not have a marketing department, what are those 65 doing? They all management?

https://www.enadglob...1645C48E654694/

People should stop the whole "not enough resources" argument they have been using for ages. They are not unable to make changes, they are unwilling.

They said they were unable to add 2 man groups to solo quick play. 2020 they created SoupQ, which allowed groups and solo players to be in the same game.

They said they were unable to replace PSR. Then they created the new system, which was made moot by their other change above.

They said they were unable to change Pinpoint under the old skill/module system. Then they did mech quirks, where many of those could have easily replaced it.

Unwilling, not unable. Faction Play and Solaris are both evidence that they can make large changes to the existing system. The problem with both is they have some good features, but poor implementation.

Maybe when EG7 takes over fully....

#22 Volomon

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Posted 15 July 2021 - 01:24 PM

View PostWildstreak, on 15 July 2021 - 05:13 AM, said:

It is the old argument of small vs big business.

Features being asked for are found in games put out by large companies that have a lot to staff to devote to such things and sometimes they still get stuff wrong.

MW5 does not have everything either.


I donno about this. I mean think Warframe that game is a small development studio. Company of Heroes 2 just upgraded to x64 7 years later. Has 1 guy working on it and gets FREQUENT updates more than on here. The rest of the updates maps ,.etc,. are community driven and so are changes. That's one dude. I think they bumped it up to 5 guys for a few month for x64 but come on.

#23 Vxheous

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Posted 15 July 2021 - 02:57 PM

View PostKodiakGW, on 15 July 2021 - 11:26 AM, said:


Agreed. According to the acquisition announcement, they had 65 employees. Since they obviously do not have a marketing department, what are those 65 doing? They all management?

https://www.enadglob...1645C48E654694/

People should stop the whole "not enough resources" argument they have been using for ages. They are not unable to make changes, they are unwilling.

They said they were unable to add 2 man groups to solo quick play. 2020 they created SoupQ, which allowed groups and solo players to be in the same game.

They said they were unable to replace PSR. Then they created the new system, which was made moot by their other change above.

They said they were unable to change Pinpoint under the old skill/module system. Then they did mech quirks, where many of those could have easily replaced it.

Unwilling, not unable. Faction Play and Solaris are both evidence that they can make large changes to the existing system. The problem with both is they have some good features, but poor implementation.

Maybe when EG7 takes over fully....


Good luck finding people that can/are willing to code in cryengine 3 in the year 2021, and not just cryengine 3 but the spaghetti code modified version that powers MWO.

Edited by Vxheous, 15 July 2021 - 02:58 PM.


#24 JediPanther

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Posted 15 July 2021 - 03:37 PM

Just get mw5 when it's on sale and hbs battletech. Lots of mods for those. The price hasn't been low enough for mw5 for me to get yet. Already got the base battle tech at half off. As for eg7 taking charge I expect nothing to happen. At best this game crawls along another seven years and at worse we find the client unable to connect and nothing but 404 errors trying to get here while trying to play the game.

Unless moders want to re-whatever mw5 into a TC mwov2 the mw titles in the foreseeable future are just rumors and vapor-were which happens to be pgi's specialty.

#25 Wildstreak

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Posted 15 July 2021 - 06:18 PM

View PostVolomon, on 15 July 2021 - 01:24 PM, said:

I donno about this. I mean think Warframe that game is a small development studio. Company of Heroes 2 just upgraded to x64 7 years later. Has 1 guy working on it and gets FREQUENT updates more than on here. The rest of the updates maps ,.etc,. are community driven and so are changes. That's one dude. I think they bumped it up to 5 guys for a few month for x64 but come on.

Except look at the history of the company that made Warframe.

The company Digital Extremes started about 1993. In some of its earliest work, it cooperated with Epic a major company making Unreal games thus was propped up by Epic and gained a lot of experience.
After trying to do their own game with Dark Sector that came out meh, they partnered with other companies on various work. 2K, THQ, Bandai Namco and Paramount. Success or failure, working with big companies allowed them survive.
Digital Extremes is then acquired by some group that rebrands itself as Leyou who just last year was aquired by Tencent. I presume you know how many in gaming feel about THAT company.

Compare that to PGI who started out partnered with IGP, neither a big company and they split. PGI went their own way never partnering with anyone until the recent acquisition by EG7 who is sorta known but not really considered a big name like Epic, 2K, THQ, Bandai or others.

Digital Extremes spent 13 years developing Warframe before it even launched officially, compare that to MWO dev time that was much shorter.

Company of Heroes was put out with support of THQ. When THQ went bankrupt, they sold the dev company Relic to Sega so both CoH titles fell under big name companies.

In short you are comparing companies with ties to big name gaming companies to one, PGI, that has little to no connection to any.

View PostJediPanther, on 15 July 2021 - 03:37 PM, said:

Just get mw5 when it's on sale and hbs battletech.

MW5 however is messed up. Though it can be modded, I do not think there are mods out that address all the core issues. I have seen other games that could be modded where the company still fixed serious core issues despite modding like HBS Battletech did. MW5 seems to fix a few issues here and there but not as well as HBS or some other companies do.

I also do not believe a number of MWO players even bought MW5 or they tried it but either do not play anymore vs are refusing to even talk about it. Would be interesting to see what they had to say if they knew what was in it.

I am not completely down / negative on it. MW5 did some things right but still has serious flaws. If those came into a new version of MWO, the Forum Flame Wars would renew again I have no doubt. It is wildfire season here in North America right now.

#26 KodiakGW

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Posted 15 July 2021 - 07:14 PM

View PostVxheous, on 15 July 2021 - 02:57 PM, said:

Good luck finding people that can/are willing to code in cryengine 3 in the year 2021, and not just cryengine 3 but the spaghetti code modified version that powers MWO.


You heard it here folks, from someone who must have insider knowledge. Evidently most of the people who used to program in CryEngine for them (did Faction and Solaris work) were either let go or quit. Because we all know that there is no way someone who could program in that game engine can in no way learn or know how to program in Unreal for MW5. Must be true, even though the SoupQ and PSR changes happened just…..last…..year.

Plus, it got liked by people who know much better than the rest of us how things are in game. Thanks for letting the community know!

#27 Vxheous

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Posted 15 July 2021 - 08:19 PM

View PostKodiakGW, on 15 July 2021 - 07:14 PM, said:


You heard it here folks, from someone who must have insider knowledge. Evidently most of the people who used to program in CryEngine for them (did Faction and Solaris work) were either let go or quit. Because we all know that there is no way someone who could program in that game engine can in no way learn or know how to program in Unreal for MW5. Must be true, even though the SoupQ and PSR changes happened just…..last…..year.

Plus, it got liked by people who know much better than the rest of us how things are in game. Thanks for letting the community know!


You can be as sarcastic as you want, but that won't change the fact that PGI doesn't have anyone that can code in cryengine 3. SoupQ and PSR changes are "easy" backend changes, it's not creating whole new gamemodes, and an entire gaming/UI structure (like this campaign'ish version of faction warfare)

Edited by Vxheous, 15 July 2021 - 08:20 PM.


#28 Kynesis

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Posted 15 July 2021 - 10:23 PM

So, if PGI isn't making money from MWO and has no prospects of doing anything that might generate income, why not just sell the game/license and be done with it?
Running servers around the world and employing a staff with equipped offices isn't something that many companies do for charity.

#29 Wildstreak

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Posted 16 July 2021 - 02:50 AM

View PostKynesis, on 15 July 2021 - 10:23 PM, said:

So, if PGI isn't making money from MWO and has no prospects of doing anything that might generate income, why not just sell the game/license and be done with it?
Running servers around the world and employing a staff with equipped offices isn't something that many companies do for charity.

1 - Last I heard, MS has the license and let PGI use it. Not sure why this continues, this is MS we are talking about.
2 - Not sure why PGI is still running other than EG7 recently bought into this.
3 - There are only 3 servers in MWO compared to games that have many more.

#30 My Lord and Saviour Jesus Christ

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Posted 16 July 2021 - 03:03 AM

View PostKynesis, on 15 July 2021 - 10:23 PM, said:

So, if PGI isn't making money from MWO

What makes you think that they're not making money from MWO? Why would they resume development and be actively hiring people to work on MWO if its operating at a loss?

#31 Nightbird

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Posted 16 July 2021 - 08:05 AM

The revenue from MW5 Steam release should be in the tail phase, so they'll have to do their math and decide whether to continue with the Mechwarrior franchise. Russ already said they are working on a new IP, and given game release trails development start by 3-5 years and I don't think the MW5 DLC needed 60+ people working on it, they've probably been working on the new IP for a year already which means another 2 before we hear about the new IP.

Edited by Nightbird, 16 July 2021 - 08:09 AM.


#32 Tarteso

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Posted 16 July 2021 - 09:00 AM

View PostNightbird, on 16 July 2021 - 08:05 AM, said:

The revenue from MW5 Steam release should be in the tail phase, so they'll have to do their math and decide whether to continue with the Mechwarrior franchise. Russ already said they are working on a new IP, and given game release trails development start by 3-5 years and I don't think the MW5 DLC needed 60+ people working on it, they've probably been working on the new IP for a year already which means another 2 before we hear about the new IP.


MW Dark Ages online Posted Image

#33 Nightbird

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Posted 16 July 2021 - 04:24 PM

View PostTarteso, on 16 July 2021 - 09:00 AM, said:

MW Dark Ages online Posted Image


MW anything would not be considered to be a new IP. New IP means new Intellectual Property which precludes a prior work licensed from someone else.

#34 w0qj

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Posted 16 July 2021 - 07:02 PM

Cash sales from MWO has been OK.

MWO staff (Daeron) did say that MWO package sales were good for Dec'20/Jan'21 packages, and also this Warden Booster Package (May/June/July'21). I believe the IS New Player Packs (end-May/June/July'21) are doing OK too!

How would I know? ;)

#35 PocketYoda

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Posted 16 July 2021 - 09:45 PM

View PostFinnMcKool, on 14 July 2021 - 09:21 PM, said:

If it means anything to you the biggest change is the fact that through the events they are giving so much MC aS WELL AS OTHER THINGS AWAY
Free
Free
Free Stuff

just saying there isn't any other game I know of that blows away the idea of pay to play as this one Sorry all you who disagree but you know where you can shove it!

anyone can get anything in this game , with out paying a red cent,
too me that's a good reason to play.

Thats mostly only to keep populations up..

View Postw0qj, on 16 July 2021 - 07:02 PM, said:

Cash sales from MWO has been OK.

MWO staff (Daeron) did say that MWO package sales were good for Dec'20/Jan'21 packages, and also this Warden Booster Package (May/June/July'21). I believe the IS New Player Packs (end-May/June/July'21) are doing OK too!

How would I know? Posted Image

Because you secretly work for them?

Edited by MechaGnome, 16 July 2021 - 09:46 PM.


#36 MW Waldorf Statler

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Posted 16 July 2021 - 11:36 PM

View PostKodiakGW, on 15 July 2021 - 07:14 PM, said:


You heard it here folks, from someone who must have insider knowledge. Evidently most of the people who used to program in CryEngine for them (did Faction and Solaris work) were either let go or quit. Because we all know that there is no way someone who could program in that game engine can in no way learn or know how to program in Unreal for MW5. Must be true, even though the SoupQ and PSR changes happened just…..last…..year.

Plus, it got liked by people who know much better than the rest of us how things are in game. Thanks for letting the community know!


The Chief programmer from the MWO ,Karl berg in his Positions of Senior Engine Engineer & Senior Physics Engieer leaves 2015 and goes to Amazon

Karl was the Father and the Heart of MWOs Engine and in very strong contact to the Community, found many Solutions who others have not plan

https://www.reddit.c...ts_happened_to/

https://www.reddit.c...o_longer_works/

many after Internal Conflicts with the Company leading team and after the Reddit ban for the PGI Staffs

https://www.pcinvasi...lout-continues/

Many new Members like animator Nico Bassanese comes 2018 new to PGI
Thats the simple true, and over Years you have seeing in PGI Career Portal he searched to hiring People for the Leading Main Function in Coding and programming Cry 3 now only for UE4

Edited by MW Waldorf Statler, 16 July 2021 - 11:59 PM.


#37 Thorqemada

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Posted 17 July 2021 - 02:55 AM

View PostJediPanther, on 15 July 2021 - 03:37 PM, said:

Just get mw5 when it's on sale and hbs battletech. Lots of mods for those. The price hasn't been low enough for mw5 for me to get yet. Already got the base battle tech at half off. As for eg7 taking charge I expect nothing to happen. At best this game crawls along another seven years and at worse we find the client unable to connect and nothing but 404 errors trying to get here while trying to play the game.

Unless moders want to re-whatever mw5 into a TC mwov2 the mw titles in the foreseeable future are just rumors and vapor-were which happens to be pgi's specialty.


And honestly some MW5 mods are spectacular - i already love Merctech even i can only experience the limited functionality of the "Later MW5 release" bcs that one broke the original complex Merctech but it still plays so much better.

PGI should actively promote the mods they add so much!!!

And hopefully Navida1 will find the time and passion to mod his 3d hud - that HUD trumps anything!

Fir missile play i love the missile trails galore (vonmissiletrails) bcs they work and i love the look - finaly its not some kightning bug that rushes to somewhere on the screen but a ******* bunch of missiles that look ******* dangerous impressive and darken the sun.

Sadly you can not mod MWO...at least not that way aside of some sound mods and laser colours you can not change the gameplay at all and the "football manager" part of merclife is missing at all and i love that part.

Edited by Thorqemada, 17 July 2021 - 02:57 AM.


#38 JediPanther

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Posted 19 July 2021 - 04:39 PM

View PostThorqemada, on 17 July 2021 - 02:55 AM, said:


And honestly some MW5 mods are spectacular - i already love Merctech even i can only experience the limited functionality of the "Later MW5 release" bcs that one broke the original complex Merctech but it still plays so much better.

PGI should actively promote the mods they add so much!!!

And hopefully Navida1 will find the time and passion to mod his 3d hud - that HUD trumps anything!

Fir missile play i love the missile trails galore (vonmissiletrails) bcs they work and i love the look - finaly its not some kightning bug that rushes to somewhere on the screen but a ******* bunch of missiles that look ******* dangerous impressive and darken the sun.

Sadly you can not mod MWO...at least not that way aside of some sound mods and laser colours you can not change the gameplay at all and the "football manager" part of merclife is missing at all and i love that part.


I was originally wanted mw5 full price until all the epic/steam exclusivity and lost money fiasco on steam keys along with no steam workshop support. I've had epic for unreal engine for a long time but life hasn't been to giving in the time to learn department. Having mods and workshop support would have been my ideal set up as I have a lot on steam.

One "mod" I wish mwo had was a simple text color/size option. yellow text on yellow background for a hud? My brother is color blind and can't see half the screen. My eyesight the text is almost unreadable.

#39 Horseman

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Posted 20 July 2021 - 03:05 AM

View PostWildstreak, on 16 July 2021 - 02:50 AM, said:

1 - Last I heard, MS has the license and let PGI use it. Not sure why this continues, this is MS we are talking about.
Because PGI pays for it, while Microsoft couldn't be arsed to develop a new main series entry since 2002 or even a generic console spinoff since 2006.

#40 Gagis

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Posted 20 July 2021 - 03:14 AM

Large companies like that tend to sit on Imaginary Properties since holding an IP costs nothing and selling risks someone else making a profit using what used to be yours. Theres a ton of dead franchises being held just for the sake of holding them by companies like microsoft since they just don't have any good reasons to ever get rid of them.





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