HauptmanT, on 01 September 2021 - 01:05 AM, said:
But then Kodiaks will be king of the game again. Granted you should be scared when you see a Kodiak looking at you, but the fact that they could get in and hug you so easily was just absurd. Dysync happened because half of every team was a mech than ran a 400 engine, and anything less was just junk. Why do you hate the Atlas Hardcase?
Counterpoint: why do you hate the Kodiak? Or Mr. Gargles? Or the mere existence of engines rated above 300?
I'll argue it every time it comes up: Engine Desync was a
horrible mistake. The very micro-instant it happened, everybody and their fairy godmothers cut their engines down to the absolute bone and dropped their 'mechs top 60kph or less. Spending tonnage on a bigger engine became a curse, a trap, and a boneheaded move only ever made by total rookies because spending that tonnage buys you
literally f#$%ing nothing. It sucks infinite donkey ****** and I absolutely hate it, there's absolutely no way to invest in superior mobility on a 'Mech anymore.
Everybody Else: "Why not just pilot the 'Mechs that have better mobility to start with then, huh?!"
Rei's Answer:
"WHAT F#$%ING 'MECHS WITH BETTER MOBILITY?! DO YOU SEE ANY?! I SURE AS S@#$ DON'T!"
Rei's Answer when she's calmer and more willing to speak reasonably: "You can invest in better weapons for your 'Mech no matter what that 'Mech is. You can invest in more armor. You can tailor your balance of guns, durability, heat efficiency, and everything else, but your 'Mech's movement profile is now completely fixed. There's no way whatsoever to affect your 'Mech's ability to move in the hardware, in its configuration. If you
can change the engine in your 'Mech, doing so accomplishes absolutely nothing. The only way to affect the mobility/movement profile of your 'Mech is to dump twenty to thirty skill points into a skill tree absolutely no one sane ever invests in because the returns simply aren't there. The Mobility tree is a trap and only madlads absolutely desperate for
any edge in movement they can possibly get ever bother, usually to their significant detriment. It's immensely frustrating and a real problem, especially when working with larger 'Mechs that have a large engine and an anemic payload such as the Gargoyle or Linebacker that now derive absolutely zero benefit from their fixed overlarge engine but suffer all the disadvantages of that engine in practice."