pattonesque, on 18 September 2021 - 05:56 PM, said:
you keep saying this. If I go toe-to-toe with an assault and I'm in a Piranha and the assault has a good build and a good pilot, I will lose, because he'll fire at me and hit me and I won't have the armor to take it.
You keep describing lights as being able to go "toe to toe with ANY mech in this game and have a chance." Lights in this game perform well at higher levels by being sneaky, hitting mechs in the back or flanks, being extremely aware of when attention is being paid to them, and picking targets that are wounded or out of position. If they go "toe to toe" with assault mechs -- especially after the recent change that let assaults pitch more to aim down at them -- they die, and quickly.
You looking at it from just one angle only. If any changes helped assaults vs those that would grief them that's great. But i have yet to see anything stating such. Especially when you couple that with buffs to all offending mechs in question have you really made any progress? No. The focus should have been getting mechs in need up to par rather than buffing the gills out of those regularly causing an outcry. Top that off with them half @ss rolling this out a little at a time literally imbalancing the battlefield further because now some mechs got thier goodies and some didnt. Way to go, real bang up job you guys are doing so far. Or just look at the thought, or lack therof, that goes into some of these decisions.
Take the upcomming changes to the Trebuchet for example: +10 armor and structure to the CT unless you are in a 7M. That one they don't like. Hell lets be honest 10 to structure and armor in CT on that mech makes ZERO DIFFERENCE WHATSOVER!! Thanks but no thanks! Take that buff and stick it. Also take that bias against the 7M and stick that too. Here we got mechs capable of 3 ppc +1 guass rifle alpha strike and [redacted] want to give a mech with something like 45-50 ish CT armor and 32 structure a +10 armor and structure buff. Why? Just Why? What a colossal waste of time. You have done Nothing to help this chassis which is limited as hell compared to some others.
Or how about the Cougar? You see those changes? Man that's really gonna push the Cougar close to the top of competitiveness by leaving the JJ in the torsos and robbing a player who wants to jump of 2 weapon hardpoints and giving them + 10 thrust and duration!! /rolls eyes [redacted] You can fill out the entire JJ skill tree right now and see little to no impact from +15 duration and initial thrust right now. So the + 10 they want to give means jack squat. Oh wait they also added + 40 ballistic ammo to some Cougar arms. [redacted] Meaningless, useless. Trend i am seeing is all the mechs which are meta getting buffed out like its Christmas, meanwhile mechs not getting used much and need some attention are just neglected. Just browse some of this crap in the coming patch. Mechs getting -50% cooldown stock out of the gate. Mechs getting free negative crit chances stock. Others getting 100% free ammo per ton and the list goes on. These guys are just cherry picking. I knew they would, its no surprise but yea dont get miffed for getting called on it.
pattonesque, on 18 September 2021 - 05:56 PM, said:
Let's be frank here -- the reason you had an unhinged and extraordinarily angry initial reaction to a post which is, in essence, just saying not to be afraid of Piranhas and to just shoot them is because you have a false conception of how they are played. I'm gonna guess that you keep being circled by Piranhas and you're so pissed and stressed at the experience that you keep missing and missing and missing. I think the original post hit a nerve, but honestly, next time this happens, just take a deep breath and treat it like any other mech -- and shoot it.
Hah, you irritate me pattonesque but somehow you make me laugh with some of this absurdity. "Unhinged and extraordinarily angry" description gave me a good chuckle. Nah, i dont keep getting circled, they know to stay away if they want any playtime in the match. Some try me but not more than once. Sure in the beginning they gave me trouble just like you and everyone else. The trashbag netcode introduced when they shoe horned 12v12 into a game designed around 8v8 didnt help either. But [redacted] only experience with videogames consisted of console work like bass fishing type games so i guess we couldnt expect much from them. And still can't. No one is afraid of Piranhas - they are panicing because by the time you realize one is on you.... you have 3 seconds or less to get the killshot or get evicerated. More than one or he has a buddy? Game over end of story. Thats what causes the panic genius. No one afraid of the mech, but what its capable of in such a short amount of time is the main problem. The bulls#t radar system PGI came up with in this game allows for pilots not paying 100% attention to all things at all times to get snuk up on and instagibbed with no chance. It's wrong.
You dont have tools in a game to grief your playerbase. Basic common sense and professinalism. PGI does not even have a clue of this concept as they have intentionally griefed the playerbase many times.
Edited by Armchair General, 19 September 2021 - 01:19 AM.