1. This height allows you to control the entire map.
2. This height allows you to keep the flanks under control (rear 100% protected).
3. It is easy to hide at this height (one step to the left or right or back completely hides you due to obstacles).
4. MOST IMPORTANT - this height is the drop point (skirmish mode). That is, snipers do not need to do anything to occupy this height.
On other mods, you only need to walk 800 meters. But given the fact that the team in 99% of matches always goes to the right side, this gives a free lane for movement.
In order to knock out snipers from a height of E5, you need to run half the map in a circle (at the same time, you run the risk of encountering enemy flankers).
But snipers at E5 do not need to do anything to take this position.
For example:
On the HPG, snipers need to go to the walls - that is, the enemy team has time to either avoid the fire line or take a counter position.
On HPG, if the sniper went to the walls, he CANNOT control the entire map. To do this, he will have to constantly change his location, because the center of the map overlaps half of the view.
Same with others map - in order for snipers to take a good position, they need to move a lot - and you cannot control the ENTIRE map and even more so you cannot control the rear and flanks well.
You can give an example of the "THE MINING COLLECTIVE", how snipers can immediately stand on a dark rock behind a drop point - but they do not control the ENTIRE map, because the center of the map obscures the view. And while the flanks are completely open.
Solution to the problem: remove the height E5
Edited by Rkshz, 20 September 2021 - 04:38 AM.