Curccu, on 06 December 2021 - 06:45 AM, said:
Play only that mech & build for a quickplay season and see if it skyrockets your W/L K/D and avg. matchscore.
If it does, you got some base to that disagreement and keep posting to this thread.
If it does not, then you can agree why it has those quirks?
not PGI balance, Cauldron balance (these guys actually play the game they are trying to balance and at least few of them are pretty damn good at it.).
Ok.but they work for pgi or how can i imagine that?
If it were up to me, there would be no recharge time for Gausrifles as well as no (C)AC(C)UAC 5,10,20 etc with multiple bullets, as well as different burn times of lasers or any Weapon Combo restictions.
Let the Skill decide, not the Mech or Faction but this will not happen in this game
In the end it boils down to 3 things: facetime,dps (pinpoint) and mobility.
I survive much longer in a Summoner than in a Marauder IIC.
With this build I can do 50 pinpoint damage from full twist (assaulttwist

) over 800m and spread the incoming Dmg.An Kodiak 3 cant do this,in no configurattion.
Balance would mean it can do something comparable with any other 100t, that is not the case.
This game is not balanced.Balance means that you can do the same thing in diffrent way at the same time
Example: CSGO AK and M4
Staude, on 21 October 2021 - 05:27 AM, said: