Davegt27, on 07 December 2021 - 06:51 AM, said:
any ways the people that cried and cried got PGI to change the system and since then I have not gotten anywhere near T1
Players (overall) asked for a PSR system that was based on
performance not on
how many games a user massed. It was pretty well accepted across the board from the threads I read.
A few people were upset as they had "earnt" that Tier 1 (AKA: massed games "mah priveldge"), however that does not make for good quality match making so harsh as it is, you just have it ignore people like that.
Davegt27, on 07 December 2021 - 06:51 AM, said:
on top of that these top players (not all top players of course) are now using there high tier status as leverage against PGI and the rest of the player base and they are on the move to change the game into want they want
example is as soon as they got control of the game they went right after streak missiles
The Cauldron is using our "tier" to "leverage" PGI and the playerbase to make the game how we want... And we only "went after" streaks? Oh boy... What kinda of outright conspiracy is that?
There were a number of big weapons balance passes
March /
April /
May
Regarding
Streaks I have pointed this out a number of times, you are well aware of it I'm sure - read it again
HERE
End of the day the Cauldrons aims have been to improve the fun and make all weapons viable. Being 1-shot in a light by a SSRM boat, wihle lights being the worst performing weight class,
is not fun.
The Cauldron did not "go after streaks" at all. Please stop making sensationalist commentary that you know isn't true. Disagree - fine, but outright false commentary, not fine.
Davegt27, on 07 December 2021 - 06:51 AM, said:
bottom line everything these people touch turns to **** then they blame PGI
Where have the Cauldron blamed PGI for Cauldron balance decisions? Can you please link me to information regarding you claim?