Krizalius, on 18 March 2022 - 01:10 AM, said:
I repeat once again.
To date. There is a tonnage problem because it is made for 12vs12. If we had turned on 8v8 with the old conditions, we would have had problems. Or included with corrected conditions.
It is a tonnage problem primarily due to tonnage being one of the MM factors that can open up. Tonnage would need to be replaced by matching weight classes but to not slow down the MM too much due to groups, groups should be restricted to 1 mech/weight class.
It is funny though, there have been a few threads where many were wanting to go back to 8v8, remembering their 8v8 experience w/rosy glasses. BUT, there the teams had matching weight classes with groups, before the group queue went live. Mind you, it was all IS mechs and definitely not the number available now.
Just one of many threads about going back to 8v8. Some believed going 12vs12 just screwed things up royally. A "few" whom would be fine with going back to 8v8 said it would require fine tuning from the current setup, including the need to separating the group from solos.
https://mwomercs.com...-just-need-8v8/
Anyhow, when it was 8v8, one of the things I recall (rosy glasses
) is that I had to play assaults more often than not to ensure my team won often enough. All you need is a crackerjack in an assault who was didnt know what they were doing, or trying to play "lore" style to make things go sour. It is generally more intense, required even more attention to detail in the mechlab and because there was less firepower on the field but there was also fewer targets and fewer angles of attack.
And most of PGI do not really play their own game competitively enough. If they were playing softball, most would walk/slow jog to chase down the ball and toss it/roll it back instead of running down the ball then throwing it back. Would it matter whether they seriously play their own game or not? Only if they actually understood the game, or had enough team members who did and able to give quality feedback.