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July 1St And 4Th Of July Weekend Event And Sale


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#141 Falstoffe

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Posted 04 July 2022 - 09:32 AM

Okay, I have to say this, the Event play domination on polar highlands is not fun. First time one side gets pushed out of the center it's over. Starting locations are too far back from the circle. Not fun...

#142 PsionicMantis

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Posted 04 July 2022 - 12:14 PM

Fun Fact: Running full speed at 81kmh, takes a minute and 30 seconds to get to the domination circle on polar highlands.

There should have been some sort of speed increase for this map, its just too big for this kind of thing.

#143 Buenaventura

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Posted 04 July 2022 - 12:15 PM

View PostItsacon, on 04 July 2022 - 09:17 AM, said:

Ok, Domination on Polar just doesn't work as a dropship mode. There are very few (viable) heavy mechs that can get to the circle in less than 90 seconds, so it just plays out as 8v8 domination with a single drop.

I've only fired the weapons on my second mech once...

For the future, that map is better for 'only lights and mediums'.

View PostFalstoffe, on 04 July 2022 - 09:32 AM, said:

Okay, I have to say this, the Event play domination on polar highlands is not fun. First time one side gets pushed out of the center it's over. Starting locations are too far back from the circle. Not fun...

That would require them to actually test stuff. Posted Image

#144 Itsacon

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Posted 04 July 2022 - 12:46 PM

We are testing it for them. That's why we're giving feedback here.

#145 Strelok7

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Posted 04 July 2022 - 03:45 PM

Thanks for the event! Everything was great! Really enjoyed Polar; blasting patriotic music.

Event Queue is a fun playground for random wild ideas like unlimited jump jets, no LRM brawls, escort mode?, or whatever else ... congrats

Happy 1st! Happy 4th!

#146 C337Skymaster

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Posted 04 July 2022 - 06:49 PM

View Postmartian, on 01 July 2022 - 08:25 PM, said:

I would rather play the challenge in the Quick Play queue with the 'Mechs that I have fun in instead of being forced into playing the unfun Event queue.


So before you write it off entirely, I recommend finding an event that includes the "unlimited jump jets", and go have an aerial battle. Apparently Vectored Thrust skills aren't enough to do ALL the steering, but if you weren't going fast to begin with, then it'll be awhile before you float out of bounds. And airborne battles between ground-based mechs is hilarious.

#147 C337Skymaster

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Posted 04 July 2022 - 06:52 PM

View PostItsacon, on 04 July 2022 - 09:17 AM, said:

Ok, Domination on Polar just doesn't work as a dropship mode. There are very few (viable) heavy mechs that can get to the circle in less than 90 seconds, so it just plays out as 8v8 domination with a single drop.

I've only fired the weapons on my second mech once...

For the future, that map is better for 'only lights and mediums'.


I'm honestly surprised they didn't already know that from Faction drops. Faction Domination on large maps is almost always just a single drop unless the victors push all the way through the circle and stop the countdown so they can farm.

#148 w0qj

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Posted 05 July 2022 - 12:03 AM

Event has just ended, but here are some good updates:

1) Any game counts towards this Long Weekend Challenge, even QP games!
https://mwomercs.com/events/454

2) Event challenge extended for 3 more days as of this writing!

#149 FallenAngel6A

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Posted 05 July 2022 - 04:24 AM

View PostRoodkapje, on 03 July 2022 - 04:47 AM, said:

You poor thing! Posted Image How many mechs do you have in total ?!

I have 1 Light, 2 Medium, 2 Heavy and 3 Assault

#150 TruMantas

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Posted 05 July 2022 - 04:42 AM

It was fun while it lasted. It's great that they're extending the event though. Posted Image
Hope the event queue comes back soon.

#151 G3 Heathen

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Posted 05 July 2022 - 06:28 AM

The urbie matches were fun. The only real bad one was domination on polar. That should have been another game mode.
Still better than faction warfare. I gave up playing that.. solo drops just were not fun.. last one I played ran into a 12 man using Map hacks.

Edited by G3 Heathen, 05 July 2022 - 06:28 AM.


#152 bilagaana

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Posted 05 July 2022 - 03:32 PM

View PostC337Skymaster, on 30 June 2022 - 08:21 PM, said:

If they're going to do that, I wonder if we'll ever see more Gatling Gun warhorns. I really like those, and I have my two mounted to the two Summoners that were given away in that year's Loyalty program. I also like the Loyalty Bagpipes better than the standard ones, and wish I had more of those...


Agreed. I've suggested in the past that Loyalty Reward warhorns and other items be made available for purchase after some decent interval--say a year or so. It seems a waste to have developed them and then they never see the light of day again. Put them in the store for real money; generate a little revenue.

#153 C337Skymaster

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Posted 05 July 2022 - 05:50 PM

View Postbilagaana, on 05 July 2022 - 03:32 PM, said:


Agreed. I've suggested in the past that Loyalty Reward warhorns and other items be made available for purchase after some decent interval--say a year or so. It seems a waste to have developed them and then they never see the light of day again. Put them in the store for real money; generate a little revenue.


I wonder if PGI is able to do "hidden" event items. I think they basically did that for the original Fool's Warhorn. I think it was a pretty simple requirement, but it wasn't listed on the event page, and it was an auto-redeem, or something like that. For those who are concerned about cheapening the loyalty rewards by making them available outside of the rewards program, make hidden events locked to the loyalty 'mech variants that provide duplicates of some of the other loyalty rewards from the specific year that 'mech was released (so the Blackjack BJ-2(L), Hellbringer HBR-F(L), Cataphract CTF-3L(L), Summoner SMN-F(L), Summoner SMN-M(L), and Stalker STK-3FB(L) would all generate the Gatling Warhorn). That way, only those who originally earned them can get them, but they can also get more from time to time.

That would make the Manei Domini warhorns complicated, though, because that was the first year they did the "pick a hero or past loyalty 'mech" loyalty rewards.

I suggested "hidden" just so the people who did NOT originally earn those 'mechs aren't looking at an event item they're locked out of and getting jealous.

Edited by C337Skymaster, 05 July 2022 - 05:50 PM.


#154 Horseman

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Posted 06 July 2022 - 11:00 AM

PGI did many events which required specific hero or cash-only mechs, I don't think there would be anything wrong with having one for the Loyalty mechs

#155 C337Skymaster

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Posted 06 July 2022 - 06:26 PM

View PostHorseman, on 06 July 2022 - 11:00 AM, said:

PGI did many events which required specific hero or cash-only mechs, I don't think there would be anything wrong with having one for the Loyalty mechs


I agree, which is why I suggested it, but I recall them getting a lot of grief for it, which is why we never see it, anymore, except for the new-'mech launch challenges aimed at boosting pack sales.

Edited by C337Skymaster, 06 July 2022 - 06:27 PM.


#156 Roodkapje

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Posted 07 July 2022 - 07:33 AM

View PostFallenAngel6A, on 05 July 2022 - 04:24 AM, said:

I have 1 Light, 2 Medium, 2 Heavy and 3 Assault

Good thing we have an Event now that will get you a lof of C-Bill like it did for me in the past! ;)

I would even give you some if I could somehow! LOL! :D





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