Gave this a whirl last night in testing grounds while setting up loadouts for the upcoming Event Queue. As a few have said, lots of small pits on top where you drop down and need to back out because you can’t move forward. But, still can fire your weapons if they are high enough…and also can be hit. Need to go check that F7 one where you can’t escape. Will need to mentally note areas to stay away.
On the plus side, there are a lot more points for cover, and wider openings into the center. One of the most annoying things about the original map were the cramped ramps where 10 players would all try to pile through. The other two, of course, doing the Zimbabwe flank. If you made it though without getting cored in the back by teammates, you had little cover to be shared with others that dared to engage.
EDIT - After a night of playing I can say those pot holes are plentiful and annoying. Domination circle is too small. Almost lost 2 games with no shots fired because C8-D8 spawn was so far away it almost timed out, and I was in a 87KPH TBR. But, I doubt we are going to get it fixed anytime soon.
BTW - why can't we have 10% Speed Tweak so I can get that mech to 89?
Edited by KodiakGW, 23 September 2022 - 08:41 PM.