They Never Said What The Juggernauts Quirk Will Be.
#1
Posted 11 March 2023 - 10:04 AM
They never said what makes the Juggernaut legendary other than the hardpoints.
#2
Posted 11 March 2023 - 10:56 AM
+300% cool down and heat when below 100% forward throttle.
+200% st, ct, arm armor and structure, 1 point of cockpit armor and structure.
-50% turn, yaw, and pitch speeds
#3
Posted 11 March 2023 - 11:48 AM
sycocys, on 11 March 2023 - 10:56 AM, said:
+300% cool down and heat when below 100% forward throttle.
+200% st, ct, arm armor and structure, 1 point of cockpit armor and structure.
-50% turn, yaw, and pitch speeds
what if it brought back knockdowns from beta.
#4
Posted 11 March 2023 - 12:15 PM
Long tom heat -50%
Long tom duration +15%
Long tom range +30%
Long tom ammo capacity +4
#5
Posted 11 March 2023 - 01:09 PM
#6
Posted 11 March 2023 - 03:45 PM
sycocys, on 11 March 2023 - 10:56 AM, said:
+300% cool down and heat when below 100% forward throttle.
+200% st, ct, arm armor and structure, 1 point of cockpit armor and structure.
-50% turn, yaw, and pitch speeds
#7
Posted 11 March 2023 - 06:40 PM
https://mwo.nav-alph...m/mechlab/fnr-j
MG & MG ammo quirks...that's the drift that I suspect is heading towards
Honestly, IS ballistic weapons are so heavy that even the 100ton Fafnir Juggernaut would struggle to field 8x ballistic weapons... so MG is the only explanation left...
(Personally I'm hoping for +50% ammo for all types of ballistic weapons).
Heavy Money, on 11 March 2023 - 01:09 PM, said:
Edited by w0qj, 11 March 2023 - 10:57 PM.
#8
Posted 11 March 2023 - 08:36 PM
#9
Posted 11 March 2023 - 11:00 PM
Edited by LordNothing, 11 March 2023 - 11:01 PM.
#10
Posted 11 March 2023 - 11:08 PM
+50% MG ammo quirk, and
+50% ammo for all ballistic weapons (especially for AC2 / AC5 ammo)
Heavy Money, on 11 March 2023 - 08:36 PM, said:
LordNothing, on 11 March 2023 - 11:00 PM, said:
Edited by w0qj, 12 March 2023 - 06:17 AM.
#11
Posted 12 March 2023 - 07:11 AM
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