PocketYoda, on 26 April 2023 - 10:22 PM, said:
Ah, well, part of this may be a confusion in terminology. I'll lay out the definitions as they are commonly used:
Sniping usually refers to extreme long range with high alpha/pinpoint. Gauss, ERLL, ERPPC.
Size 2 ballistics are not high alpha. They are sustained fire weapons. So even though they have a lot of range, they generally are not considered to be snipers. This isn't just a semantic point because the counter to an AC2 boat is often different than the counter to Gauss+ERLL. This is because of the alpha size. The AC2 boat can't do much damage if its only gets a few shots, so they are much easier to close distance on when hopping between cover. Whereas a high alpha sniper will still do the same effect damage even if you're going in and out of cover. And the AC2 boat will have a lot more dps, and thus be able to defend itself better up close.
Also the AC boat needs to stay exposed to deal damage, which leaves it vulnerable to getting poked to death by higher alpha stuff, LRMs, etc. They cannot trade effectively. So they get taken apart by stuff like clan laservomit heavies that can deliver more damage with an alpha than the AC boat can do before the heavy gets back in cover. But the AC2 boat will punish people that get caught in the open much better than a high alpha sniper can. So all these differences is why people draw this distinction between merely very long range dakka and snipers.
Size 5 ballistics generally are not considered snipers either because they have less range and are also different. Although there are some mechs that have a respectable alpha at very long range while using them, such as Madcats or Direwolves mixing AC5s and ERPPCs. Those loadouts are kind of in a fuzzy area with some sniper weapons and some long range dakka. Also there's other mechs with enough range quirks to push AC5's to very long ranges, but they still aren't really snipers, they're dakka.
So basically, if you are using a definition that 'sniper' is anything with more than 500m effective range, then sure there's a sniper meta. If you define sniper as very long range high alpha as most do, then there isn't. If your complaint is that laservomit and about AC5 size dakka and equivalent are the meta, then absolutely you are correct. You've just got the terminology confused.
Personally, I do think that things might be skewed a bit too much towards the 500-700 range bracket right now. Part of that is because in disorganized gameplay, long range that can focus fire does beat close range, even it doesn't in organized environments. This is basically a universal of all games though. If the game is balanced around a coordinated short range team usually beating a coordinated long range team (which it is right now, as we see in comp) then that almost always means that an uncoordinated short range team will lose to an uncoordinated long range team. And if short range is made strong enough that this doesn't happen, then there's no point in playing long range. This is a very common issue you'll see in many games. The fact that MWO has ended up here is actually a good sign, because a game reaches this state only after most other balance issues are resolved.
If you'd like advice on how to deal with Size 5 dakka boats and similar, then we're happy to help.