

How Do You Handle Getting Blocked By Allies In Combat?
#1
Posted 15 May 2023 - 04:22 PM
I thought I'd make a video out of one incident:
#2
Posted 15 May 2023 - 04:31 PM
What i detest is moving up front as an assault to do my job only to find i cannot move backwards because my team is up my *** and i get obliterated being stuck there.. Happens more than i like..
They need to remove most of the overpasses in Solaris, the map would be a thousand times better without them.
Edited by PocketYoda, 15 May 2023 - 04:33 PM.
#3
Posted 15 May 2023 - 04:34 PM
PocketYoda, on 15 May 2023 - 04:31 PM, said:
What i detest is moving up front as an assault to do my job only to find i cannot move backwards because my team is up my *** and i get obliterated being stuck there.. Happens more than i like..
They need to remove most of the overpasses in Solaris, the map would be a thousand times better without them.
^^ Same. Though I need to learn to just keep shooting if someone steps into my line of fire like an idiot. Hello.. giant stream of bullets... I'm gonna step into that to get my shot!
#4
Posted 15 May 2023 - 05:21 PM
#5
Posted 15 May 2023 - 05:30 PM
#6
Posted 15 May 2023 - 06:51 PM
Are you playing with the default throttle? Play with a push throttle, and maybe that will help.
More annoying to me, you see on the minimap where all the enemies are, and you and several guys abandoned your team for a leisurely stroll at 75kph to look at buildings while 5 people die in under 2 minutes. They died because you left them outnumbered.
Ihlrath, on 15 May 2023 - 04:34 PM, said:
^^ Same. Though I need to learn to just keep shooting if someone steps into my line of fire like an idiot. Hello.. giant stream of bullets... I'm gonna step into that to get my shot!
No, check your fire.
Edited by feeWAIVER, 15 May 2023 - 06:51 PM.
#7
Posted 16 May 2023 - 07:38 AM
ShrapNelRP, on 15 May 2023 - 04:22 PM, said:
I thought I'd make a video out of one incident:
Overall what I am seeing is fairly normal...except you are (more than most players) running your mech into others.
Everyone has an equal responsibility to be aware of their surroundings and move around others - but it seems you feel most of that responsibility is everyone else's, based on what I'm seeing in the video.
Particularly when approaching others from behind, the responsibility to move to avoid team damage or blocking lays with the mech coming up from behind, not the guy in front who can't see behind himself.
Back blocking is team-killing, BTW.
I think you need to look in the mirror if you feel there's a problem with matches you're in, sorry.
Edited by An6ryMan69, 16 May 2023 - 07:55 AM.
#8
Posted 16 May 2023 - 09:00 AM
#9
Posted 16 May 2023 - 09:57 AM
the check engine light, on 16 May 2023 - 09:11 AM, said:
I mean, you don't need us near you right? cool I'm going to go do something fun over there far away from you cya big guy, gotta give you your space
I'm not even really non-sympathetic to the issue of getting blocked, I've had it done to me so many times I reflexively prepare to pull or hold shots in crowded firing lanes and have Sorry's wheel position memorized, but again I see trying to be even a little well-mannered is pointless, thank you for showing me the light
No offense but I've placed Top 5 in two different Assault bracket tournaments during my career, once in an Awesome when it was still considered a piece of junk and once in a Heavy Metal during a Hero tournament
I'm in the 97th Percentile on Jarls and thats only because I stopped playing for like 5 years and just started again a month ago. I know how to play an Assault Mech,
sometimes smaller mechs need to get out of the way. A good Medium knows when to not get in the way.
Edited by AntiCitizenJuan, 16 May 2023 - 09:59 AM.
#10
Posted 16 May 2023 - 10:15 AM
the check engine light, on 16 May 2023 - 10:04 AM, said:
when you ascribe this level of HOW DARE YOU to something not borne forth by malice you remind me of me at my worst and if I don't like myself when I get like that I sure as hell don't like you or your Jarl's jockeying justification
Again, sometimes smaller mechs need to get out of the way and good pilots understand that as a concept too. People literally B-Line at the first target they see without any concept of positioning and sight/firing lines. Positioning wins games.
When I play my Mediums and theres an Assault fight going on I focus on supporting and if possible flanking and staying out of the firing line of the damage dealers. It's a two way street
I've played with and against you and know you're a good player, but I'm just responding to your strawman argument that is frankly ******** because I am an excellent Assault pilot and understand teamwork
#11
Posted 16 May 2023 - 10:19 AM
AntiCitizenJuan, on 16 May 2023 - 09:57 AM, said:
No offense but I've placed Top 5 in two different Assault bracket tournaments during my career, once in an Awesome when it was still considered a piece of junk and once in a Heavy Metal during a Hero tournament
I'm in the 97th Percentile on Jarls and thats only because I stopped playing for like 5 years and just started again a month ago. I know how to play an Assault Mech,
sometimes smaller mechs need to get out of the way. A good Medium knows when to not get in the way.
A good assault knows when to save his heat. That Blackjack isn't going to be in front of you for long. Relax.
#12
Posted 16 May 2023 - 10:53 AM
ShrapNelRP, on 15 May 2023 - 04:22 PM, said:
I thought I'd make a video out of one incident:
It happens very frequently on that map. Just the way it is built. So many choke points, so much stuff to get stuck on, very few clear lanes of fire.
I do try not to burn on teammates walking into my line of fire. Yeah it was crummy of them, but they are a team mate.
#13
Posted 16 May 2023 - 02:16 PM
ShrapNelRP, on 15 May 2023 - 04:22 PM, said:
I thought I'd make a video out of one incident:
correct me if I'm wrong, but:
frankly, I don't get it. the ONE mech I see blocking is
-your- mech.
consequently, -you- should learn something here:
-ingame, you don't run up people's arse and block them to death for no good reason.
-on the forums, you don't shame other people for _your_ misplays - it doesn't show you in any favorable way.
#14
Posted 16 May 2023 - 08:43 PM
Some jackwagon did it to me just a few days ago (survived that time).
It's gotten my killed a few times though.
That's almost as frustrating as hearing people claim they are going to just keep firing if a team mate walks out in front of them, or worse, if they actually do...
#15
Posted 16 May 2023 - 08:55 PM
Haipyng, on 16 May 2023 - 10:53 AM, said:
It happens very frequently on that map. Just the way it is built. So many choke points, so much stuff to get stuck on, very few clear lanes of fire.
I do try not to burn on teammates walking into my line of fire. Yeah it was crummy of them, but they are a team mate.
I hate when I'm zoomed in popping caps and a team mate walks into my line of fire and I don't see it until it's too late.

I even I got a friendly kill in a LRM boat last night.

I'm usually pretty good at not backshooting teammates though. Usually... but not last night. I probably had over 150 team damage by the end of last night, trying to level up and build a new (for me) style of king crab (settled on 2xERPPC, 3xMRM20, 4xLMG) and people kept stepping out in my line of fire. My combat logic kept getting messy, I rarely play a mech like that and I felt very awkward for the first couple hours, such a wide torso it took a while to get the feel for it. By the end of the night I was rocking it though.
#16
Posted 16 May 2023 - 09:10 PM
#17
Posted 17 May 2023 - 04:47 AM
AntiCitizenJuan, on 16 May 2023 - 09:57 AM, said:
No offense but I've placed Top 5 in two different Assault bracket tournaments during my career, once in an Awesome when it was still considered a piece of junk and once in a Heavy Metal during a Hero tournament
I'm in the 97th Percentile on Jarls and thats only because I stopped playing for like 5 years and just started again a month ago. I know how to play an Assault Mech,
sometimes smaller mechs need to get out of the way. A good Medium knows when to not get in the way.
A good medium knows to move with the assaults and fight with them or beside them not in front of them.. Thats just dumb as to put your medium in between two on most cases way more powered mechs.. One you are blocking your main frontal attack group and two you just became a target of their main attack group..
I see this a lot i don't understand the thought process.. Is getting one kill worth losing 60% or more of your mech..
I think a lot forget or don't understand this is a team game.
Edited by PocketYoda, 17 May 2023 - 04:59 AM.
#18
Posted 17 May 2023 - 09:52 AM
PocketYoda, on 17 May 2023 - 04:47 AM, said:
A good medium knows to move with the assaults and fight with them or beside them not in front of them.. Thats just dumb as to put your medium in between two on most cases way more powered mechs.. One you are blocking your main frontal attack group and two you just became a target of their main attack group..
I see this a lot i don't understand the thought process.. Is getting one kill worth losing 60% or more of your mech..
I think a lot forget or don't understand this is a team game.
I'd agree on the first part, but not on the last:
QP ain't a teamgame.
the moment you stop treating it like one and look at ~your~ performance instead of bringing in a "team" where there isn't one into your thinking, you start to improve a lot in this game.
#19
Posted 17 May 2023 - 03:31 PM
PocketYoda, on 17 May 2023 - 04:47 AM, said:
A good medium knows to move with the assaults and fight with them or beside them not in front of them.. Thats just dumb as to put your medium in between two on most cases way more powered mechs.. One you are blocking your main frontal attack group and two you just became a target of their main attack group..
I see this a lot i don't understand the thought process.. Is getting one kill worth losing 60% or more of your mech..
I think a lot forget or don't understand this is a team game.
i always found the team game argument to be weak. because except for solaris, thats been the game from the beginning. even mw4 and mwll baring ffa modes (mwll based on cryengine, has ffa. mwo based on crengine, cannot have ffa because cryengine, hmmm). it was the go to straw man for fp derpness, of course you see the results of not dealing with derpness if you ever try to drop there. teams are made out of players, and the game constantly puts them at cross purposes with eachother. the team game thing works up until players start throwing eachother under the bus and potentially throwing the game for personal glory. if it was really a pure team game, you would get rewarded on victory alone.
Edited by LordNothing, 17 May 2023 - 03:36 PM.
#20
Posted 17 May 2023 - 04:15 PM
the check engine light, on 17 May 2023 - 10:23 AM, said:
the bulk of the player base is going to fall into the lazy foo camp. thats not to say they are unwilling to coordinate, many are, but they really don't want to go through the time and effort of actively forming a group. the time especially eats into time you would be playing. gaming is entertainment for most players after all.
people playing it purely as an esport are kind of in the minority. you also have casual drops with friends, which is more of the same up until you have a high level player who is friends with other high level players. then bad players see any group (even a bunch of t5ers) as a sign that they were selected by the mm to lose and then it becomes a self fulfilling prophecy. but true esports groups are rare and team limits more or less keep that in check.
fp bet on trying to convert the lazy foo players into esports players and it just didnt work. i attribute that as a failure to understand the typical gamer. which represents the bulk of the player base and largest source of income (i wouldn't doubt that dedicated e-sports players spending more per person, but are far fewer in number).
Edited by LordNothing, 17 May 2023 - 04:24 PM.
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