

I'm Over The Cauldron.
#61
Posted 24 May 2023 - 06:13 AM
HBK-4G
Black knight Partisan
and Atlas-D/NSR-10P
bad quirks in each of them.
#62
Posted 24 May 2023 - 06:44 AM
Dogmeat1, on 23 May 2023 - 11:17 PM, said:
Lights are the weakest performing weight class overall in all tiers and the UM-R80 lacks the tonnage to run more than one heavy PPC. Those changes are hardly super op like seem to want to make them out to be. By comparison, the CTF-4X got this;
- Increased LT and RT armor bonus to +32 (from +25)
- Increased CT Armor bonus to +40 (from +32)
- Added 25% Weapon velocity
- Added -10% cooldown
- Added -75% Missile spread
Yes its really going to buff that one srm2/4, the HPP urbie was a nerf as well.
pbiggz, on 24 May 2023 - 05:20 AM, said:
You made this up
Sure i did.. the light obsession is real.. as is the ******** ******* sniper meta they keep protecting..
Edited by PocketYoda, 24 May 2023 - 06:46 AM.
#64
Posted 24 May 2023 - 10:38 AM
Curccu, on 24 May 2023 - 04:56 AM, said:
um-r80 3xLPPC
um-r80 1xHPPC
But even with Patch quirks (10% heat, 15% CD) HPPC will not out DPS 3xLPPC build it has almost same max DPS as LPPCs sustained DPS.
They appear to've corrected it now. When I said 'heat-efficiency' I meant damage-per-heat; with the 10% heat quirk HPPCs manage 1.28 to the LPPC 1.22. And you can mount it in the ECM torso without needing to make any use of the arms, which lets you rip all the armour off and sort of compensates for the fact that it's heavier. But it still does 1.5 less damage per alpha than the 3x LPPC setup and does so every 4.25 seconds instead of every 3, so the DPS is worse too.
It's just a bad choice. I was looking for literally any reason you'd choose the HPPC over a LPPC setup and this is all I managed to find. 'course, the LPPC setup isn't great either, the real cash money is in dual snubs.
#65
Posted 24 May 2023 - 12:12 PM
Nine-Ball, on 24 May 2023 - 09:07 AM, said:
Here's hoping.
Which mechs would those be because other than the flea and locust which are supposed to be tiny near every other light mech is as big as a medium or even heavy at times.
#66
Posted 24 May 2023 - 12:23 PM
Meep Meep, on 24 May 2023 - 12:12 PM, said:
Which mechs would those be because other than the flea and locust which are supposed to be tiny near every other light mech is as big as a medium or even heavy at times.
Dont expect a real answer; these guys are never gonna let a little thing like material reality get in the way of a good old victimization narrative, and boy, do they love pretending to be the victim.
the check engine light, on 24 May 2023 - 11:56 AM, said:
like jesus tapdancing christ if you think the **** is so OP go play sniper builds
what I experienced when running a blue lasers dire was that I typically did well because nobody decided "hey maybe I should pay mind to those blue beams and shoot that fat ******* spamming them at me and my friends "
don't worry though because the next time I run the thing it's going to make you very upset about CLPL
As I have said, none of the "cauldron critics" can even agree on whats op. Some of them think its gauss and autocannons, some of them think its blue lasers, some of them think its light mechs. Whats important isnt that the thing is OP, its that they dont like playing it, or playing against it, and therefore anyone who can play it is a threat to the myopic mechdad counterculture view that states that anyone who dares to be good at the game is a sweatlord tryhard trying to personally ruin their day and **** in their cereal.
#67
Posted 24 May 2023 - 01:02 PM
Meep Meep, on 24 May 2023 - 12:12 PM, said:
Which mechs would those be because other than the flea and locust which are supposed to be tiny near every other light mech is as big as a medium or even heavy at times.
I'd like to see the heavy and light you think are the same size

#68
Posted 24 May 2023 - 01:12 PM
Nine-Ball, on 24 May 2023 - 09:07 AM, said:
Here's hoping.
Speaking like a true zero percent lights played ever in Jarl's.
Play one season all these super OP impossibly small lights and you realize very quickly they are very hittable and sometimes go poof with one hit from your beloved assault mechs.
foamyesque, on 24 May 2023 - 01:02 PM, said:
I'd like to see the heavy and light you think are the same size

Matter of point of view, if you watch jenner directly above it MIGHT be same size as some heavy... might, no idea really.
Edited by Curccu, 24 May 2023 - 01:13 PM.
#70
Posted 24 May 2023 - 01:48 PM
Meep Meep, on 24 May 2023 - 01:28 PM, said:
Catapult mainly. Its a small heavy by any measure. But the point is that most lights are not tiny hard to hit targets.
I drive a lot of Catapults and I've never run into a light my size. Even Cougars are smaller, and Cougars are boats.
EDIT:
Although most people aren't complaining about things like the Jenner or Adder or whatever, it's the Incubus, the Cheetah, the Piranha, that sort of thing: very evasive mechs with spindly geo and/or small sizes but with the capability to be dangerous.
EDIT2:
Also, while I don't think lights are broken or anything, it'd be nice if every mech in the game could at least *see* it's own feet.
Edited by foamyesque, 24 May 2023 - 02:04 PM.
#71
Posted 24 May 2023 - 02:20 PM
Nine-Ball, on 24 May 2023 - 01:59 PM, said:
Reread my post and find where I said lights were super OP.
You didn't. You merely insinuated that the cauldron wants to make them OP, a round about way of saying you don't like them and dont want them to perform. Bolded below for emphasis.
Nine-Ball, on 24 May 2023 - 09:07 AM, said:
Here's hoping.
Nowhere have you substantiated what you think is too small, or why light mechs shouldn't be rescaled. You simply, with a wink and a nudge, suggest that any effort to do so amounts to a conspiracy against the real players by the cauldron and other competitive tryhards or whatever flavour of the month conspirators you guys keep coming up with.
#72
Posted 24 May 2023 - 02:38 PM
pbiggz, on 24 May 2023 - 02:20 PM, said:
Dude, you're ranting at a strawman.
#74
Posted 24 May 2023 - 05:38 PM
I mean ffs, its CT can load up to 70 pts of armor, and 2 in back after skilltree.
NOBODY plays the Urby-60 with AC-20 and STD-60. Unless they're just bored of winning with 2 snubs.
Actually, if CT+Torso armor for the Urby got matched up to other IS mechs in its weight class, you could probably give it back its Snubquirks, but at least it wouldn't be as ridiculous as it is now.
When you see Assaults, Heavies, Mediums, and even most lights scared of a 30 ton mech, and running for the hills on sight, you know its broken AF.
The issue is mostly with the UM-80 and ECM, other ones are fairly strong, but manageable.
I also think they overdid the agility accell/decel on lights. Instantly stopping and reaching max speed without any skilltree points. Its a bit much.
Edited by Cyborne Elemental, 24 May 2023 - 05:41 PM.
#78
Posted 24 May 2023 - 10:25 PM
Cyborne Elemental, on 24 May 2023 - 05:38 PM, said:
I mean ffs, its CT can load up to 70 pts of armor, and 2 in back after skilltree.
NOBODY plays the Urby-60 with AC-20 and STD-60. Unless they're just bored of winning with 2 snubs.
Actually, if CT+Torso armor for the Urby got matched up to other IS mechs in its weight class, you could probably give it back its Snubquirks, but at least it wouldn't be as ridiculous as it is now.
When you see Assaults, Heavies, Mediums, and even most lights scared of a 30 ton mech, and running for the hills on sight, you know its broken AF.
The issue is mostly with the UM-80 and ECM, other ones are fairly strong, but manageable.
I also think they overdid the agility accell/decel on lights. Instantly stopping and reaching max speed without any skilltree points. Its a bit much.
old "snub quirks" were -5% heat? Not that much really.
I have yet to see people fleeing in fear when seeing urbie any more than any other lights I have played.
So it is just ECM that makes it OP? Don't use lock on weapons... like someone once or 1000 times have said in here forums "Just shoot the damn light!".
Right now IMO um-sc is strongest snubbie urbie. Way faster than other urbies and best offensive quirks.
And light mechs do not stop instantly and reach max speed, only things that get close to that are 20 tonners with masc.
#80
Posted 25 May 2023 - 06:42 AM
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