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Patch Notes - 1.4.279.0 - 20-June-2023


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#81 C337Skymaster

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Posted 18 June 2023 - 11:34 PM

As for drop decks, the "unforeseen consequence" that everyone is foreseeing is that when you allow builds to be selected based on map and mode, the games are going to become even more META and homogeneous than they are, already. Instead of having all-round builds, or the surprise brawler right at the end who's still fresh and clutches the game by wasting the shredded remains of the enemy team, literally everyone will be a sniper on long range maps, and literally everyone will be a brawler on short-ranged maps, and there won't be any variation to anything, anymore.

This is why my idea was for Omnimechs, only: Omnimechs you could literally survey the planet and change the loadout to match the specific mission in orbit before you landed. Battlemechs are configured at a factory, months or years before any of the battles they engage in, and are designed to either be specialized to a role in a larger military force, or are built with the ability to fight in any number of roles, not excelling at any one, in particular.

#82 BLACKR0SE

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Posted 18 June 2023 - 11:38 PM

View PostC337Skymaster, on 18 June 2023 - 11:28 PM, said:


We had nighttime operations in MWO, but it got complained about until it was removed. There was an actual glitch in the game code when the server tried to change the time of day mid-match, where it would spike everyone's ping for a second, but they threw the baby out with the bathwater and removed the variable start time with the time-change mechanic. I tried telling them that they just needed to increase the timer on the changeover to 35 minutes (something well beyond the length of any match, so it would try to do the "time change" after the match ended), but they removed it, entirely, instead.


i was there
but maybe night maps could be implemented by stopping the clock



#83 C337Skymaster

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Posted 19 June 2023 - 04:56 AM

View Postthe check engine light, on 18 June 2023 - 11:45 PM, said:

There is more meaningful variation than you are willing to concede and players will still choose mechs that aren't optimal for a map.

I am also unpersuaded by appeals to lore.


It is a travesty of this game, and a failing of the designers, that Omnimechs ("Omni" = "any") are less flexible/more restrictive, and Battlemechs are the more flexible, less restrictive 'mech option (further reinforced by the fact that, when it came to adding an Omnimech to the Legendary lineup, they removed its Omni properties and converted it into a Battlemech). By offering this flexibility to Omnimechs only, as was their original point and purpose, this gives them their unique flexibility back, and emphasizes their actual strength. In a firefight, Omnimechs and Battlemechs function more or less the same. The "Omni" bit is more of a logistical and maintenance advantage, allowing one 'mech to serve the role of many, or allowing it to leave damaged equipment behind for maintenance, and carrying replacement components into its next fight.

By reflecting this advantage in MWO, this would hopefully have opened the door to adding IS Omnimechs, which currently have none of the benefits, and all of the detriments, from being Omni in MWO. Allowing that level of flexibility gives them a reason for being, and a reason to take one of them over an equivalent IS Battlemech.

#84 Steve Pryde

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Posted 19 June 2023 - 09:40 AM

View PostC337Skymaster, on 18 June 2023 - 11:34 PM, said:

As for drop decks, the "unforeseen consequence" that everyone is foreseeing is that when you allow builds to be selected based on map and mode, the games are going to become even more META and homogeneous than they are, already.

So, no more dropping with a mech that isn't suited for map xy? How tragic...

Event queue with drop decks is the most fun game mode at the moment we have by far. Something like that at every time? Hell yeah!

#85 BLACKR0SE

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Posted 19 June 2023 - 11:31 AM

If you want to express your opinion, go ahead and say it. Let me speak as well. You speak too, but why are you attacking? I don't understand that. You want me to stay silent, but why should I? If you have a voice, I have one too. If you're a customer, I'm also a customer. Shouldn't I express my opinion? I see those who enter the game with strange nicknames. I see how civilized you are as well.

If I wanted to make fun of , believe me, I could do a better job. I don't need to engage in such behavior. I play this game to have fun, not to pick fights with others.

The guy changes his nickname just to mock me. What kind of people are you?

You're looking from your own perspective and giving advice. I'm looking from my own perspective and giving advice. I'm not trying to make you like my opinion because it's my own thought. Like it or not, it's up to you.

Edited by TAMTAMBABY, 19 June 2023 - 11:48 AM.


#86 Duke Falcon

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Posted 19 June 2023 - 11:57 AM

View PostNavid A1, on 17 June 2023 - 09:13 AM, said:


The info I gave you are not based on Guessing.
It's based on exactly knowing what that Timber is.... and that is not even based on the image posted.


The info you given? WRONG
Timberwold IS omni. If it is a mere, poor battlemech, FIX it!
The only viable excuse you desacrate and humiliate the Timberwolf is the following: WE SHALL HAVE SPHEROID OMNIS!
As someone noted, an omni could be downgrade to a battlemech but no sane person would do such a thing EVER.
OTH
Some IS mechs (Firestarter, Blackjack) could be upgraded to omni. Add 10 tons, make slightly bulkier and GO!
Otherwise forget the non-omni TBR. Enough crimes are comitted against humanity, really! If you hate Timberwolf, say it out loudly: "I HATE TIMBIES!"

Seriously, the community may announce a contest of "Worst Ideas Of 3050-75 Unabridged".

...

Yes, I am aggressive again! I have my moments...

#87 Battlemaster56

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Posted 19 June 2023 - 12:16 PM

View PostDuke Falcon, on 19 June 2023 - 11:57 AM, said:

The info you given? WRONG
Timberwold IS omni. If it is a mere, poor battlemech, FIX it!
The only viable excuse you desacrate and humiliate the Timberwolf is the following: WE SHALL HAVE SPHEROID OMNIS!
As someone noted, an omni could be downgrade to a battlemech but no sane person would do such a thing EVER.
OTH
Some IS mechs (Firestarter, Blackjack) could be upgraded to omni. Add 10 tons, make slightly bulkier and GO!
Otherwise forget the non-omni TBR. Enough crimes are comitted against humanity, really! If you hate Timberwolf, say it out loudly: "I HATE TIMBIES!"

Seriously, the community may announce a contest of "Worst Ideas Of 3050-75 Unabridged".

...

Yes, I am aggressive again! I have my moments...


That's nice gramps, but this is a video game that one use lore as flavor for the game other than that, I welcome the a Timberwolf battlemech it atleast it's a unique change and grants more leeway compare to last time they released a hero omnimech, and guess how that turned out.

#88 sycocys

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Posted 19 June 2023 - 02:19 PM

For the quickdraw - Isn't the ghost limit on light ppc 3 already? +2 would give it more limit than energy slots.

#89 sycocys

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Posted 19 June 2023 - 03:14 PM

View Postthe check engine light, on 19 June 2023 - 02:58 PM, said:

Because Gauss (standard Gauss) tacks to PPC HSLs.

Ah, thought that light ppcs had their own deal split from the standard and heavy.

#90 RacerX

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Posted 19 June 2023 - 03:38 PM

It's a Gundam!

#91 hypographia

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Posted 19 June 2023 - 05:42 PM

View PostMycroft000, on 17 June 2023 - 09:13 AM, said:

Why are patch notes being used as an advertising opportunity?


Because this is the only stuff we pay attention to? Plus they are part of the patch, technically.

Edited by hypographia, 19 June 2023 - 05:42 PM.


#92 hypographia

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Posted 19 June 2023 - 05:50 PM

View PostRhaelcan, on 17 June 2023 - 09:21 PM, said:

I'm excited for both of the legendaries. I don't care that its a non omni, cause I never really cared that MWO was not a part of lore. It should be for fun, not for 'mUh LoRe'. Both seem to have a decent gimmick to them, light PPC with gauss, which sounds odd but I hope it works, and ATM's that can reach up to almost 500 M with 2.5 damage. Not consumable spam. I love this.


I hope those quirks that made you buy them aren't yanked like they've done to the other legendaries. I'm on a 90-day wait window on all legendaries after getting rug pulled more than once. I.e. if the quirks are still there in 90 days, let's go. Not a fan of paying to be a beta tester, only to have my purchase nerfed, severely. Especially when the Cauldron basically said "don't buy them then" when we complained about the post-purchase nerfs.

#93 PocketYoda

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Posted 19 June 2023 - 06:16 PM

View PostSteel Shanks, on 18 June 2023 - 07:29 PM, said:


No... No one wants lame CoD style MechWarrior matches... CoD is a Cancer... MWO was far from this style of game, but is sadly moving ever closer... Legendary Nonsense, Drop-Decks, etc. come on... Sad...

I don't get your hate for drop decks.. Its gonna make life so much easier.

View PostRacerX, on 19 June 2023 - 03:38 PM, said:

It's a Gundam!

Gundam Style!

Edited by PocketYoda, 19 June 2023 - 06:20 PM.


#94 crazytimes

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Posted 19 June 2023 - 07:11 PM

By far the best part of this so far is the drama the omni/battle mech fight is causing here and the socials.

I feel this is one step closer to IS omnis though. Blackhawk KU next legendary. You heard it here first.

#95 C337Skymaster

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Posted 20 June 2023 - 01:05 AM

View PostPocketYoda, on 19 June 2023 - 06:16 PM, said:

I don't get your hate for drop decks.. Its gonna make life so much easier.


It's going to make bad matches painfully longer (the inability to escape a stomp without outright quitting and being hit with a matchmaking penalty is a large part of what killed Faction Play). If I'm in a terrible QP match, I can quit once I'm dead and go find a better one. If I can die and requeue early enough, I can avoid all the jokers that were just in my last match. If I'm stuck playing three more 'mechs (or I'm leveling two and they're both locked to the match I just quit), it's going to make finding a new better match that much harder.

#96 C337Skymaster

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Posted 20 June 2023 - 01:21 AM

View Postcrazytimes, on 19 June 2023 - 07:11 PM, said:

I feel this is one step closer to IS omnis though. Blackhawk KU next legendary. You heard it here first.


You get that from all this? I get "Omnis are so ****, we don't even want to make our new marketing gimmick into one, and would rather piss off every single player who cares anything about the backstory to this game than make something that won't absolutely dominate in the next Comp season"

#97 Bud Crue

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Posted 20 June 2023 - 04:33 AM

View Posthypographia, on 19 June 2023 - 05:50 PM, said:

Not a fan of paying to be a beta tester, only to have my purchase nerfed, severely. Especially when the Cauldron basically said "don't buy them then" when we complained about the post-purchase nerfs.


This is not some new Cauldron thing and has always been the case. Never ever buy something in this game if it looks OP based on quirks. Those will get nerfed sooner or later.

The shock that some in this community continue to express over this is just disingenuous at this point. It was outrageous back in the day when PGI (Chris mostly, but Paul too) would nerf things that were not remotely OP out of the blue (often as part of some larger effort to tone down that which was actually OP), but being shocked that a new real money offering appears to be OP, then buying that new offering, only to see it nerfed some months later should not in anyway be a surprise after all these years of seeing it happen time and time again.

#98 BLACKR0SE

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Posted 20 June 2023 - 04:53 AM

View PostC337Skymaster, on 20 June 2023 - 01:05 AM, said:

It's going to make bad matches painfully longer (the inability to escape a stomp without outright quitting and being hit with a matchmaking penalty is a large part of what killed Faction Play). If I'm in a terrible QP match, I can quit once I'm dead and go find a better one. If I can die and requeue early enough, I can avoid all the jokers that were just in my last match. If I'm stuck playing three more 'mechs (or I'm leveling two and they're both locked to the match I just quit), it's going to make finding a new better match that much harder.


We are looking for a good team, we are aware of that. But I'm tired of waiting for a small map just to play SRM. I joined 4 matches and became an easy target for snipers in all of them. We are all aware of the things you mentioned. Don't think that you are the only one who knows. Considering the pros and cons, dropdecks weigh more for me.

Why should I wait for one or two of my teammates to die and the enemy to get closer while I use short-range weapons to fight? Waiting behind a rock for 10 minutes doesn't make me happy. I am there to fight.

There are times when there is no sniper or LRM in the entire team. Matches are not won only with fighters

I don't believe there will be matches where everyone will be a sniper or everyone will be a fighter. This happens very rarely because there are players who specialize in certain mechs. The player's nickname is the name of the mech. You can't expect this person to choose a specific class. It wouldn't be enjoyable.

I see people on YouTube who consistently use the same mech, and they seem quite happy. Why should these people use snipers or fighters?

For example, I don't like small Mechs. I rarely use them. No matter which map is chosen, I won't use a small Mech.

Posted Image

Edited by TAMTAMBABY, 20 June 2023 - 05:27 AM.


#99 PocketYoda

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Posted 20 June 2023 - 05:37 AM

Wow 3 hours.. I haven't seen a 3 hour downtime in years.

#100 BLACKR0SE

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Posted 20 June 2023 - 05:38 AM

I'm going to buy DESPERADA, I really love the theme :)
I'm waiting for the update.





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