Will9761, on 25 November 2023 - 08:09 PM, said:
Fair enough, I used to play Clan all the time, but after Community Warfare became Faction Play and seeing the wasted potential of the mode, I got rid of my Clan icon. Also playing one set of faction for too long got me blinded to where I didn't want to acknowledge the other side to being equals and deny seeing their progress for change, in turn, denying MWO's change. So I get that and I have no problem with people loving their own faction. But to me, after getting frustrated and burned out with this game, it made me realize how bad the status quo of MWO was, especially for 11 years now. This is why I put aside the faction icon and I'm advocating for IS Omnis, because the game needs to change and I want to see it improve.
I am, and always will be, in favor of the addition of new 'mechs and equipment. Where I draw the line, though, is bastardizing them to make them fit the MWO meta narrative. They don't have to be meta, they just have to be new, and different. There are those among the community who have fond memories of each 'mech in the game and will play it, regardless of how bad it might be.
I know to be cautious of advocating for any kind of "expense" to playing good 'mechs, because that introduces P2W mechanics that nobody wants, but the bad 'mechs are cheap on TT for a reason... (and there's a
lot of us, now, who have more CB than we can figure out what to spend them on, so it'd be nice to have a reason to play CB boosted 'mechs. Changing champion 'mechs to earn CB actually pisses me off, because I don't
need any CB, nor do I want any more without something to spend them on, but GXP is always in short supply).
Back to Omnis, though: I think the solutions to fixed XL engines will be the same as with everything else thus far: armor quirks, structure quirks, and above all:
reduced weapon accuracy!! Seriously, should it really be that easy to deliver 50-100 dmg to a single component from 1000 m away? Or should those weapons have a serious chance of spreading to other components or hitting dirt? We wonder why brawling's dead when you can carve up a 'mech for Thanksgiving Dinner without ever being seen or locked... And we ***** and moan about specific geometry being vulnerable, when that level of accuracy was never intended in the first place.