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Proposed Machine Gun Boycott


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#41 martian

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Posted 24 August 2023 - 02:11 AM

View PostTywren, on 23 August 2023 - 09:59 PM, said:

For everyone hating, OP is right MG are busted as hell! When you can pay 2.5 tons for 10 DPS, pinpoint, hit scan, at 0 heat that's insane, even with the short range taken into account. I speak from experience, I've had 6 kill, 3 KMDD matches with my Artic Cheetah MG boat.

Piranha is a fragile 'Mech. Your assault or heavy 'Mech can kill or cripple it with one shot, considering the firepower of the current MWO 'Mechs.

Piranha must close within 130 m to use its Machine Guns, so it is an easy target. Your heavy or assault 'Mech typically carries weapons with the effective range that counts often in hundreds of metres.

Piranha can not be equipped with ECM Suite, so it shines on your radar.


View PostTywren, on 23 August 2023 - 09:59 PM, said:

Now as for a solution, how about changing it from pinpoint to a damage cone, and divide the damage between all locations in the cone?

Nobody would use such weapon. Also, nobody would use a light 'Mechs armed with such weapons.

Just say directly that you would like to see the Piranha removed from the game.

#42 Sjorpha

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Posted 24 August 2023 - 02:26 AM

No downsides... you mean apart from having to run a fragile mech at close range and stay fully exposed while fighting?

#43 pbiggz

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Posted 24 August 2023 - 04:53 AM

View PostTywren, on 23 August 2023 - 09:59 PM, said:

For everyone hating, OP is right MG are busted as hell! When you can pay 2.5 tons for 10 DPS, pinpoint, hit scan, at 0 heat that's insane, even with the short range taken into account. I speak from experience, I've had 6 kill, 3 KMDD matches with my Artic Cheetah MG boat.

Now as for a solution, how about changing it from pinpoint to a damage cone, and divide the damage between all locations in the cone?


Laughable. You come up against a strategy that gives you trouble and your only response is to demand it be nerfed? Why are you so determined not to figure out how to shoot the light? It's not that hard, and im not good at this game.

View PostSjorpha, on 24 August 2023 - 02:26 AM, said:

No downsides... you mean apart from having to run a fragile mech at close range and stay fully exposed while fighting?


They arent gonna let a little thing like facts get in the way of the victim narrative.

#44 Marcel Leander

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Posted 24 August 2023 - 05:15 AM

Honestly, I would challenge anyone who thinks MG's are OP to pick up a Crael and prove it.

#45 Tywren

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Posted 24 August 2023 - 10:26 PM

View Postmartian, on 24 August 2023 - 02:11 AM, said:

Piranha is a fragile 'Mech. Your assault or heavy 'Mech can kill or cripple it with one shot, considering the firepower of the current MWO 'Mechs.

Piranha must close within 130 m to use its Machine Guns, so it is an easy target. Your heavy or assault 'Mech typically carries weapons with the effective range that counts often in hundreds of metres.

Piranha can not be equipped with ECM Suite, so it shines on your radar.


Did I mention the Piranha at all? No, I'm talking MG boats in general. As I pointed out, I only needed 6 MG on a ECM mech to rip through half of an enemy team like a chainsaw through a block of Spam!


View Postpbiggz, on 24 August 2023 - 04:53 AM, said:


Laughable. You come up against a strategy that gives you trouble and your only response is to demand it be nerfed? Why are you so determined not to figure out how to shoot the light? It's not that hard, and im not good at this game.



They arent gonna let a little thing like facts get in the way of the victim narrative.


Come up against?!?! You might want to look into some adult literacy classes... I said I used an MG boat; not that I had trouble with; not that I got beat by; I USED an MG boat, as in I'm the one who directly benefited from this weapon system, and I'm saying it's OP.

I'm not that good either, I keep floating between low tier 3, and high tier 4, and I personally cleared HALF THE ENEMY TEAM BEFORE I RAN OUT OF AMMO!

But yeah, clearly this is somehow a "victim narrative".

#46 Curccu

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Posted 24 August 2023 - 10:50 PM

View PostTywren, on 24 August 2023 - 10:26 PM, said:


Did I mention the Piranha at all? No, I'm talking MG boats in general. As I pointed out, I only needed 6 MG on a ECM mech to rip through half of an enemy team like a chainsaw through a block of Spam!


You kinda did, "When you can pay 2.5 tons for 10 DPS"... only mech capable of that in whole game is piranha.

edit: Actually forgot Viper, but yes still just two mechs in the game that can do that and your ACH is not one of them.

View PostTywren, on 24 August 2023 - 10:26 PM, said:

Come up against?!?! You might want to look into some adult literacy classes... I said I used an MG boat; not that I had trouble with; not that I got beat by; I USED an MG boat, as in I'm the one who directly benefited from this weapon system, and I'm saying it's OP.

I'm not that good either, I keep floating between low tier 3, and high tier 4, and I personally cleared HALF THE ENEMY TEAM BEFORE I RAN OUT OF AMMO!

But yeah, clearly this is somehow a "victim narrative".


And how repeatable that is that result?

Edited by Curccu, 24 August 2023 - 10:52 PM.


#47 Der Geisterbaer

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Posted 24 August 2023 - 11:57 PM

View PostTywren, on 24 August 2023 - 10:26 PM, said:

Did I mention the Piranha at all? No, I'm talking MG boats in general.


You explicitly referenced 10 dps at 2.5t in a context where people (including you) spoke of light mechs. The only light mech that can do that is the PIR-1. The only other mech capable of doing so is the medium Viper and neither of them can carry ECM in the respective setup / at all.

View PostTywren, on 24 August 2023 - 10:26 PM, said:

As I pointed out, I only needed 6 MG on a ECM mech to rip through half of an enemy team like a chainsaw through a block of Spam


Then name the exact ECM capable mech with these 6 mgs that you managed to do these 6 kill 3 KMDD matches. Preferrably show us at least 10 screenshots of different game ending screens and then tell us how many matches you actually had to play to get them. If you want to be totally honest, then include screenshots of every match you played until getting those 10 results.

Alternatively accept an even better challenge: In September exclusively play light machine gun boats (with or without ECM) for that month and then let's have a look at your stats for that month and better hope that it turns out better than May 2023 for you.

View PostTywren, on 24 August 2023 - 10:26 PM, said:

Come up against?!?! You might want to look into some adult literacy classes... I said I used an MG boat; not that I had trouble with; not that I got beat by; I USED an MG boat, as in I'm the one who directly benefited from this weapon system, and I'm saying it's OP.


Let me put it this way: The publically availible numbers for the pilot Tywren do not necessarily support you regularly doing 6 kill 3 KMDD matches with any kind of mech. And don't try to gaslight by claiming that you ofc stopped playing those OP mg mechs once you recognized their OP-ness.

View PostTywren, on 24 August 2023 - 10:26 PM, said:

I'm not that good either, I keep floating between low tier 3, and high tier 4, and I personally cleared HALF THE ENEMY TEAM BEFORE I RAN OUT OF AMMO!


~laugh~ Funny side note: This game's PSR currently puts me significantly lower than you within the tiers (and match results keep me there) but my statistics put me way ahead of you but still a far cry away from actually good players.

View PostTywren, on 24 August 2023 - 10:26 PM, said:

But yeah, clearly this is somehow a "victim narrative".


More of a "I'm biased and make fallacious claims in conjunction with anecdotal evidence of the worst kind" narrative.

Edited by Der Geisterbaer, 24 August 2023 - 11:59 PM.


#48 martian

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Posted 25 August 2023 - 12:24 AM

View PostTywren, on 24 August 2023 - 10:26 PM, said:

Did I mention the Piranha at all?

No, you did not utter that terrible name. But when you say "MG are busted as hell! When you can pay 2.5 tons for 10 DPS", I have a pretty good idea what 'Mech you are talking about: Either PIR-1 Piranha or Dragonfly F. There are not many other possibilities in MWO. Posted Image


View PostTywren, on 24 August 2023 - 10:26 PM, said:

No, I'm talking MG boats in general.

If Machine Guns are so OP, why is not the Quick Play filled with MG-armed 'Mechs? Are you sure that you have not missed anything?


View PostTywren, on 24 August 2023 - 10:26 PM, said:

As I pointed out, I only needed 6 MG on a ECM mech to rip through half of an enemy team like a chainsaw through a block of Spam!

Yes, you had a nice game. Try it in higher Tiers, where people actually react when fired upon.

#49 kalashnikity

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Posted 25 August 2023 - 12:47 AM

View Postmartian, on 16 August 2023 - 12:22 AM, said:

The right thread for complaining that Machine Guns are OP is here: Machine Guns Need Damage Nerf


Iirc they nerfed the MG crit when the Crael came out, which was a bs choice. They should have just nerfed the Crael's crit if they were so worried that.

#50 martian

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Posted 25 August 2023 - 01:21 AM

View Postkalashnikity, on 25 August 2023 - 12:47 AM, said:

Iirc they nerfed the MG crit when the Crael came out, which was a bs choice. They should have just nerfed the Crael's crit if they were so worried that.

I think it was one or two months before the Crael came out.

#51 Tywren

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Posted 25 August 2023 - 04:22 AM

View PostDer Geisterbaer, on 24 August 2023 - 11:57 PM, said:

You explicitly referenced 10 dps at 2.5t in a context where people (including you) spoke of light mechs. The only light mech that can do that is the PIR-1. The only other mech capable of doing so is the medium Viper and neither of them can carry ECM in the respective setup / at all.


Fair enough, I forget that IS machine guns are .5 tons not .25, so 8 DPS for 2.5t on the Crale due to dropping down to light MGs. That's still a large laser of damage output every second for half the weight, with absolutely no heat. And that's the real problem, not the specific mech boating the MGs, but the fact that boating MG's lets you out preform every other weapon in the game, because they have no cool down, and produce no heat . It's just continues, penalty free damage output

Quote

Then name the exact ECM capable mech with these 6 mgs that you managed to do these 6 kill 3 KMDD matches


Arctic Cheetah E with the left torso out of a Prime variant. In fact here's a pic of the build

https://steamcommuni.../?id=3025408422

Quote

Preferrably show us at least 10 screenshots of different game ending screens and then tell us how many matches you actually had to play to get them. If you want to be totally honest, then include screenshots of every match you played until getting those 10 results. Alternatively accept an even better challenge: In September exclusively play light machine gun boats (with or without ECM) for that month and then let's have a look at your stats


I'll consider that, though I might jump over to something I'm better at to clear the free mech event, but primarily focusing on my cheetah might be fun. Or maybe just focusing on MG mechs in general, after all I picked up a Crale from the summer event, and haven't had a chance to break it in and skill it up yet.

Quote

The publicly available numbers for the pilot Tywren do not necessarily support you regularly doing 6 kill 3 KMDD matches with any kind of mech.


Oh, no doubt, like I said, I'm not that good, and I'm worse in lights. For me, a six kill game is the exception not the norm. I personally give myself a passing grade on a match if I get 2 kills before I die. And yet, even though I'm not good in light mechs, and a low tier player, it took me all of 5 round to knock the rust off, and put forth what I consider to be a passable performance in a match with 3 kills and 1 KMDD. So ask yourself, if it took someone as bad as me just 5 matches to reach a 3 and 1, how much could someone who's actually half way decant, who knows how to hit and run, and mastered circling, what could someone like that do with MGs?

#52 pbiggz

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Posted 25 August 2023 - 06:28 AM

View PostTywren, on 24 August 2023 - 10:26 PM, said:

Come up against?!?! You might want to look into some adult literacy classes... I said I used an MG boat; not that I had trouble with; not that I got beat by; I USED an MG boat, as in I'm the one who directly benefited from this weapon system, and I'm saying it's OP.

I'm not that good either, I keep floating between low tier 3, and high tier 4, and I personally cleared HALF THE ENEMY TEAM BEFORE I RAN OUT OF AMMO!

But yeah, clearly this is somehow a "victim narrative".


Yeah I dont care. You offer nothing but anecdotes and you're doing nothing here except screaming at anyone who calls you on it. I cleared 6 guys in the span of 30 seconds once driving a double UAC10 double CERPPC highlander IIC. Does that solitary match mean dakka and ERPPCs are OP? No. It doesn't, and if I were to suggest it did, such a claim would be reckless and misleading.

I advise you to consider that practice is a much more reliable way of overcoming problematic strategies and builds, not demanding nerfs and then verbally abusing anyone who disagrees with you.

Edited by pbiggz, 25 August 2023 - 06:29 AM.


#53 Der Geisterbaer

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Posted 25 August 2023 - 07:16 AM

View PostTywren, on 25 August 2023 - 04:22 AM, said:

Fair enough, I forget that IS machine guns are .5 tons not .25, so 8 DPS for 2.5t on the Crale due to dropping down to light MGs.


IS light machine guns are 0.5 per weapon as well => you won't get 10 IS machine guns of any at under 5t. So with 10 light mgs we're talking 8.5 dps at 5 tons plus at least 1 ton of ammo

View PostTywren, on 25 August 2023 - 04:22 AM, said:

That's still a large laser of damage output every second for half the weight, with absolutely no heat.


So it's actually
  • 0.5 damage less (light mgs) or 1 damage more (standard mgs)
  • at at least 1 more ton in weight
  • at least 11 crit slots vs. 2
  • 75% (light mgs) and ~28% of optimal range (before skills)
  • ~57% (light mgs) and still ~28% maximum range (before skills)
  • no heat
  • the same 1 second "burn requirement"
  • actual weapon spread, which is only negligible - if at all - up to about 80% of the optimal range
when trying to make your comparison against a large laser


View PostTywren, on 25 August 2023 - 04:22 AM, said:

And that's the real problem, not the specific mech boating the MGs, but the fact that boating MG's lets you out preform every other weapon in the game, because they have no cool down, and produce no heat. It's just continues, penalty free damage output


You are deliberately ignoring various aspects like range, ammo dependency, crits space requirements, "face-time"-requirments (thereby disallowing "torso-twisting" to spread damage, weapon spread and seem to be hung up on the "heat free" part.

Now I could see an argument being made that light machine guns might have a bit too high optimal range values but that's about it.

So no, waht you decribed there is not "the real problem" and what you're advocating for would actually harm the various light mechs (both IS and Clan) that have no other option than boating machine guns. Be it the LCT-1V, FLE-19, PIR-1 or one of the various others.

View PostTywren, on 25 August 2023 - 04:22 AM, said:

Arctic Cheetah E with the left torso out of a Prime variant. In fact here's a pic of the build

https://steamcommuni.../?id=3025408422


So we have a weapon of choice

View PostTywren, on 25 August 2023 - 04:22 AM, said:

I'll consider that, though I might jump over to something I'm better at to clear the free mech event, but primarily focusing on my cheetah might be fun. Or maybe just focusing on MG mechs in general, after all I picked up a Crale from the summer event, and haven't had a chance to break it in and skill it up yet.


Switching mechs - even if it's between different "machine gun boats" and more so when going for other mechs to get the free one - will skew the results. Using the CRD-CR is kind of "off limits" there becaus using that one would make it indistingishable wether it's the chassis that is problematic (which others suggested) or the weapon (as you claim).

With that in mind I'd propose strickter challage parameters:
  • For the entirety of September you'll maximize light mech usage (preferably even beyond the 71% you did in May)
  • You'll exclusively use your ECM equipped ACH-E (because that was your core claim about 6 mgs with ECM allowing you to do 6 kills 3 KMDD matches)
  • You screenshot every end game screen for both personal and team results
Since uploading all those screenshots might not be feasible depending on how many matches you actually do in your Cheetah I'd like to see an (honest) statistic for the following values:
  • Total games played with the ACH-E
  • Number of matches where you scored 0 kills and 0 KMDD
  • Number of matches where you scored 1 kill and 0 KMDD
  • Number of matches where you scored 1 kill and any amount of KMDD
  • Number of matches where you scored 2 kills and 0 KMDD
  • Number of matches where you scored 2 kills and any amount of KMDD
  • Number of matches where you scored 3 kills and 0 KMDD
  • Number of matches where you scored 3 kills and any amount of KMDD
  • Number of matches where you scored 4 kills and 0 KMDD
  • Number of matches where you scored 4 kills and any amount of KMDD
  • Number of matches where you scored 5 kills and 0 KMDD
  • Number of matches where you scored 5 kills and any amount of KMDD
  • Number of matches where you scored at least 6 kills and at least 3 KMDD
The other interesting data points will be availible in October via other means.


View PostTywren, on 25 August 2023 - 04:22 AM, said:

Oh, no doubt, like I said, I'm not that good, and I'm worse in lights. For me, a six kill game is the exception not the norm.


This is the reason why I suspect various (cognitive and not necessarily intentional) biases at play when you made your statements about the OP-ness of machine gun mechs.

View PostTywren, on 25 August 2023 - 04:22 AM, said:

I personally give myself a passing grade on a match if I get 2 kills before I die. And yet, even though I'm not good in light mechs, and a low tier player, it took me all of 5 round to knock the rust off, and put forth what I consider to be a passable performance in a match with 3 kills and 1 KMDD. So ask yourself, if it took someone as bad as me just 5 matches to reach a 3 and 1, how much could someone who's actually half way decant, who knows how to hit and run, and mastered circling, what could someone like that do with MGs?


Instead of asking myself such a useless question I'd point out that 5 games are
  • Not enough data points to come to any form of valid conclusion => Still only anecdotal evcidence in its worst form
  • 3 kills and 1 KMDD isn't anything extra ordinary. Do you live under the false impression that light mechs should not be able to do that while it's totally fine for all other weight classes?
  • That number of kills and KMDD shows no direct correlation between machine guns being used and the result and certainly not a causation. It's quite possible that you simply played better and got a decent result after a relatively short period of getting re-aquainted with light mech game play
Side note: Since we're already talking anecdotal evidence let's have a look at what your asking me:
  • The public records - at least for now - show that on paper I'm on average a better player than you are but far from a "top player".
  • The public records also show that for quite some time now (close to 5 years) I'm almost exclusively piloting light mechs. What those record don't show: I'm also almost exclusively driving one particular mech: The LCT-1V. A mech that many consider sub-par for various reasons, including its heavy dependency on its 4 machine guns when not going for the LPL sniper squirrel game.
  • Due to it's quirks the LCT-1V matches your 6 machine gun boating premise despite only having 4. Typically that's paired with a Light PPC or medium pulse laser that - despite the 50% cooldown bonus - simply cannot get me to what your Heavy Mediums can do and ofc. the LCT-1V lacks ECM entirely
So what are my experiences? Well, I do have more KMDD than actual kills quite regularly because that's the nature of mostly spraying damage around with mgs. 3 personal kills - while not necessarily "that often" - do occur reasonably often enough. I have seen 6 kils 3 KMDD games in that mech as well in games where everything aligned perfectly and the opponents didn't pay attention to the squirrel amongst them... just like I see sub 100 damage games with 0 kills 0 KMDD in 10 consecutive matches.


How does that fit in your narrative?

Edited by Der Geisterbaer, 25 August 2023 - 07:20 AM.


#54 Athom83

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Posted 25 August 2023 - 08:46 AM

View PostSjorpha, on 24 August 2023 - 02:26 AM, said:

No downsides... you mean apart from having to run a fragile mech at close range and stay fully exposed while fighting?

Technically speaking, Creal for instance is really well armored and fast being able to keep itself exposed close in fairly well while only being surpassed in MG count by 1 Piranha variant while still having energy and missile hardpoints. The Jagermech DD can also technically MG boat now because of BLCs still giving it the firepower of 4 large lasers along its 6 ballistic hardpoints. Also the Viper and Shadowcat have really good MG options while still being fairly survivable.

#55 pbiggz

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Posted 25 August 2023 - 08:54 AM

View PostAthom83, on 25 August 2023 - 08:46 AM, said:

Technically speaking, Creal for instance is really well armored and fast being able to keep itself exposed close in fairly well while only being surpassed in MG count by 1 Piranha variant while still having energy and missile hardpoints. The Jagermech DD can also technically MG boat now because of BLCs still giving it the firepower of 4 large lasers along its 6 ballistic hardpoints. Also the Viper and Shadowcat have really good MG options while still being fairly survivable.


You still need face time, and you still need to close the gap and stay there. Considerable tradeoffs IMO

#56 Athom83

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Posted 25 August 2023 - 09:34 AM

View PostDer Geisterbaer, on 24 August 2023 - 11:57 PM, said:

Then name the exact ECM capable mech with these 6 mgs

There are 2 mechs even capable of this; the Black Lanner Hero if you use the head pod from either the Prime or A, and the Arctic Cheetah with the Prime LT, E Arms, and add the Hero RT for a total of 8 MGs.

#57 Athom83

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Posted 25 August 2023 - 09:40 AM

View Postpbiggz, on 25 August 2023 - 08:54 AM, said:

You still need face time, and you still need to close the gap and stay there. Considerable tradeoffs IMO

Oh I agree, been playing the Creal and it is really strong but at the same time you have to understand when to move forward and when to run away. IMHO you're usually better off "downgrading" your damage it to LMGs simply to give yourself a better range buffer so you don't screw yourself needing to close to within 100m to make use of your DPS potential.

#58 Der Geisterbaer

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Posted 25 August 2023 - 09:41 AM

View PostAthom83, on 25 August 2023 - 09:34 AM, said:


There are 2 mechs even capable of this; the Black Lanner Hero if you use the head pod from either the Prime or A, and the Arctic Cheetah with the Prime LT, E Arms, and add the Hero RT for a total of 8 MGs.


Yet while these builds are possible I can't say that I'm meeting them on regular basis. Wouldn't you expect to see a whole lot of them if those particular setup truly were "OP" based on the number of boated machine guns?

I'll wait for the result of Tywren's test month ;)

#59 KursedVixen

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Posted 25 August 2023 - 09:53 AM

View PostDer Geisterbaer, on 25 August 2023 - 09:41 AM, said:

Yet while these builds are possible I can't say that I'm meeting them on regular basis. Wouldn't you expect to see a whole lot of them if those particular setup truly were "OP" based on the number of boated machine guns? I'll wait for the result of Tywren's test month ;)
Pirahna 1 only OP if you face dumb players :P

#60 foamyesque

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Posted 25 August 2023 - 02:21 PM

FWIW 5x cHMGs is 2.5t and outputs 7 DPS; the Incubus 2 and the Jenner IIC Fury both get quirks atop. Doesn't get you to 10 -- the Inc. is 8.8 with 5, the Fury 9.1 -- but it's not that far off. The Fury can even go to six HMG, which pulls its DPS to 10.9. You can also get a Kit Fox up to 9.5 on 2t via a mix of Purifier and KFX-S pods for a 70% RoF quirk (which is a waste of a Kit Fox, but probably pretty hilarious if you could get it to work :v)





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