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Patch Notes - 1.4.283.0 - 19-September-2023


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#121 Strelok7

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Posted 19 September 2023 - 10:11 AM

Some philosophy and statistics - for mature audience Posted Image

Fatalizing.
Lets have another poll, and by Christmas and New Years we can remove more things from the game!
Then in spring, we can do one more poll - remove some more things! Nice.

Great! We did it! Now we have a more statistically streamlined game - where majority got more of what they like - outliers are gone(cause who cares about minorities' opinion), - and everyone is happy! YEY!

FALSE! = you fell victim to binary voting and polarized thinking
You did not make things better - you simply bolstered "more popular" choices.
You did not make everyone happy - you made "more popular group" happy.

Then what? What happened for fact?
A shrunken game and a shrunken player base!
A more angry minority group!

Interesting quote from a quick google search on the matter.
Majority voting is the most ancient, primitive, divisive and inaccurate measure of collective opinion ever invented.*I don't have an opinion on that quote but it is certainly some interesting "food for thought" for those who understand.

#122 Mc Wolf

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Posted 19 September 2023 - 10:31 AM

Great, so Binary still OP, but at least not broken. HAG. well, not sure. too much dmg. mrm is a close range sandblaster, but hag is too much, just overshadowing mrms

#123 Strelok7

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Posted 19 September 2023 - 10:32 AM

Free Worlds Coliseum - scored low on Favorite map and 3rd on Least Favorite map
Solaris City - scored high on Favorite map and high on Least Favorite map
Should those be weighted to show up less in the rotation then?

See..., these polls are chaos
To remove = Is to shrink the game variety; to shrink the game variety = Is to make it boring

Speaking of Boring - META builds in FACTION play base capture mode.
Quick play will always have a leg up on Faction Play due to a "lower player fear factor" of not being META.
How about reworking Incursion into a fast and fun Quick Play version of the Base capture mode?

Edited by Strelok7, 19 September 2023 - 04:21 PM.


#124 Lockheed_

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Posted 19 September 2023 - 10:35 AM

View PostStrelok7, on 19 September 2023 - 10:11 AM, said:

Some philosophy and statistics - for mature audience Posted Image

Fatalizing.
Lets have another poll, and by Christmas and New Years we can remove more things from the game!
Then in spring, we can do one more poll - remove some more things! Nice.

Great! We did it! Now we have a more statistically streamlined game - where majority got more of what they like - outliers are gone(cause who cares about minorities' opinion), - and everyone is happy! YEY!

FALSE! = you fell victim to binary voting and polarized thinking
You did not make things better - you simply bolstered "more popular" choices.
You did not make everyone happy - you made "more popular group" happy.

Then what? What happened for fact?
A shrunken game and a shrunken player base!
A more angry minority group!

Interesting quote from a quick google search on the matter.
Majority voting is the most ancient, primitive, divisive and inaccurate measure of collective opinion ever invented.*I don't have an opinion on that quote but it is certainly some interesting "food for thought" for those who understand.


I think this is a very likely path for the game to take if this direction continues.
The whole map poll was utterly unnecessary considering we have map voting anyway. it just takes away options and drives those away who do not share the "popular opinion" of the small fraction of the community who voted in the first place while down the line it will really change nothing for those who voted for the popular maps anyway.

#125 KursedVixen

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Posted 19 September 2023 - 10:49 AM

View PostMc Wolf, on 19 September 2023 - 10:31 AM, said:

Great, so Binary still OP, but at least not broken. HAG. well, not sure. too much dmg. mrm is a close range sandblaster, but hag is too much, just overshadowing mrms
mrm is IS only Hag is clan only.

Clan does not get mrm and ATM has a minimium range of 60 while Mrm has no minimium range.

Edited by KursedVixen, 19 September 2023 - 10:57 AM.


#126 KursedVixen

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Posted 19 September 2023 - 10:59 AM

View PostLockheed_, on 19 September 2023 - 10:35 AM, said:


I think this is a very likely path for the game to take if this direction continues.
The whole map poll was utterly unnecessary considering we have map voting anyway. it just takes away options and drives those away who do not share the "popular opinion" of the small fraction of the community who voted in the first place while down the line it will really change nothing for those who voted for the popular maps anyway.
i will miss alpine.

#127 ExoForce

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Posted 19 September 2023 - 11:00 AM

[color=#A4A4A4]
Posted Today, 02:54 AM
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Posted ImageInnerSphereNews, on 16 September 2023 - 09:18 PM, said:
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MECHWARRIOR ONLINE LEGENDS

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SEPTEMBER 2023 PATCH NOTES

MECHWARRIOR 5: CLANS ANNOUNCEMENT!
As a recent graduate of the Smoke Jaguar cadet program, MECHWARRIOR 5: CLANS immerses players in an epic tale set amidst a massive Invasion. Operation Revival catapults their Star to the forefront of a daring and perilous war aimed at reclaiming their rightful homelands from the tyrants and despots ruling the Inner Sphere. This expansive campaign unfolds across numerous planets featuring diverse biomes, showcasing meticulously designed maps and missions that deliver immersive gameplay and intricate combat encounters. Armed with an arsenal of customizable BattleMechs equipped with cutting-edge technologies, players can explore a wealth of tactical options and strategic possibilities. In the first Clan-based MechWarrior game in nearly three decades, players find themselves at a pivotal moment of the MechWarrior universe, where the powerful Clans clash with the Great Houses, plunging the Inner Sphere into unparalleled chaos.
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NEW LEGENDARY BATTLEMECHS


URBANMECH IIC "HASHKÉ"
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URBANMECH IIC "ABADDON"


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GAME MODES
As a result of the feedback from the game mode poll, the following changes have been made:
  • Incursion has been removed


1. Mechwarrior 5: Clans - I like the callback to the Mechwarrior 2 box art. I'm fine for playing as Clan Smoke Jaguar as long as we can play as other clans in instant action or through DLC. I also hope that we can play past 3050 and witness Operations Bird Dog and Bulldog as an omen to the Jag's fate.

2. I'm actually glad that PGI is using the Special Geometry from the UrbanMech Pack and use those for the UrbanMech IIC. I've been saying that they should have done that for years seeing how the special UrbanMech had "IIC" all over it. I'm glad they finally did it. I wish that they could make the Hellfire into the Lupus Omnis, seeing how in lore the Lupus was never phased out of production and that Hellfires are just BattleMech-converted Lupus mechs.


[color=#959595]3. I know that Incursion had its problems, but I would have settled of making it asymmetrical or removing winning by giving the base little lovetaps. I get the premise of MWO is all about blowing up other enemy mechs, but when you take away different ways to win and pander to the caveman mentality of, "Me see other team, Me go smash them!" it makes me stay away from the game longer due to the lack of variety. Oh well.[/color]

View PostWill9761, on 18 September 2023 - 05:54 PM, said:

[/b][/b][/b][/b][/b][/b][/b]


1. Mechwarrior 5: Clans - I like the callback to the Mechwarrior 2 box art. I'm fine for playing as Clan Smoke Jaguar as long as we can play as other clans in instant action or through DLC. I also hope that we can play past 3050 and witness Operations Bird Dog and Bulldog as an omen to the Jag's fate.

2. I'm actually glad that PGI is using the Special Geometry from the UrbanMech Pack and use those for the UrbanMech IIC. I've been saying that they should have done that for years seeing how the special UrbanMech had "IIC" all over it. I'm glad they finally did it. I wish that they could make the Hellfire into the Lupus Omnis, seeing how in lore the Lupus was never phased out of production and that Hellfires are just BattleMech-converted Lupus mechs.

3. I know that Incursion had its problems, but I would have settled of making it asymmetrical or removing winning by giving the base little lovetaps. I get the premise of MWO is all about blowing up other enemy mechs, but when you take away different ways to win and pander to the caveman mentality of, "Me see other team, Me go smash them!" it makes me stay away from the game longer due to the lack of variety. Oh well.


Good point

Edited by ExoForce, 19 September 2023 - 11:00 AM.


#128 Lepestok

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Posted 19 September 2023 - 11:00 AM

You cut off another piece from the game. Only a small portion of players are active on this forum. Is it worth listening to them? I wouldn't say that MWO has gotten better over the past couple of years

#129 Lockheed_

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Posted 19 September 2023 - 11:11 AM

View PostKursedVixen, on 19 September 2023 - 10:59 AM, said:

i will miss alpine.

me too, it's one of my favorite maps.

#130 KursedVixen

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Posted 19 September 2023 - 11:23 AM

View PostLockheed_, on 19 September 2023 - 11:11 AM, said:

me too, it's one of my favorite maps.
I really miss the old days when everyone fought over the mountain. now it's all fight over the valley instead. Some people complained it was not good for short range mechs... Honestly i think they're just bad pilots I still had some good games with short range mechs even did a game with a 10 med pulse blood asp on that map it's all about piloting not the map usually. Still dislike caustic and the new terras...

Edited by KursedVixen, 19 September 2023 - 11:26 AM.


#131 Lockheed_

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Posted 19 September 2023 - 11:26 AM

View PostLepestok, on 19 September 2023 - 11:00 AM, said:

I wouldn't say that MWO has gotten better over the past couple of years

I tend to agree. Although I think what the cauldron has done to make more weapons and mechs viable is a tremendous improvement, the addition of awful new maps, while losing old ones, the loss of different times of day and weather and game modes while also changing the weight of maps showing up for voting by now balances out the improvements. I'd never thought I'd say that, but I'm at a point where I would be totally Ok going back to times before any cauldron balancing and map adjustments happened.

#132 bilagaana

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Posted 19 September 2023 - 11:42 AM

View PostInnerSphereNews, on 16 September 2023 - 12:18 PM, said:


As a result of the feedback from the game mode poll, the following changes have been made:
  • Incursion has been removed


Reducing variety in the game mode options and further dumbing down the game is not helpful to its long-term survival.

Edited by bilagaana, 19 September 2023 - 11:43 AM.


#133 KursedVixen

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Posted 19 September 2023 - 11:44 AM

View Postbilagaana, on 19 September 2023 - 11:42 AM, said:

[/b][/b][/b][/b][/b][/b][/b] [/list] Reducing variety in the game mode options and further dumbing down the game is not helpful to its long-term survival.
incursion played too much like faction play imho.

#134 Curccu

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Posted 19 September 2023 - 12:05 PM

View PostWraith 1, on 18 September 2023 - 11:00 PM, said:

Looks like a very good patch overall, but I'm always saddened to see more content become lostech, even if it's less good.

-Old shaders
-Knockdown mechanics (could've been adjusted)
-Old thermal vision (could've been a module/skill tree)
-River City Classic
-Caustic Valley Classic
-Outreach HPG Classic
-The 2 best versions of Terra Therma (fight me)
-Scouting
-Long Tom (funny giant explosion)
-Escort
-Solaris VII (my beloved)
-Duncan Fischer
-Vectoring
-Frozen City Day Classic
-Incursion

Anything I'm forgetting?


-Knockdown mechanics (could've been adjusted)
Probably pretty hard to do, they couldn't do it back then and good custom old cryengine coders are not easier to come by nowadays I'd assume.

-Long Tom (funny giant explosion)
Nope nothing fun in this, this was probably one of the worst things ever happened to FP

-Escort
Nice idea, super bad way to do it.

-Duncan Fischer
Cool for few times then annoying waste of time after those (one of the biggest issues for me for solaris was the time used NOT to battle vs time to battle)

-Frozen City Day Classic
Not fan of not seeing

-Incursion
again nice idea, but well didn't work well... decent or even ok level, probably with some nice extra dev time would have been good FP mode, not QP really.

View Postbilagaana, on 19 September 2023 - 11:42 AM, said:

[/list] Reducing variety in the game mode options and further dumbing down the game is not helpful to its long-term survival.

This game has survived already 11...12? Years without that game mode that was never really functional, it was an idea that never go polished.. as so many things PGI did.

#135 martian

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Posted 19 September 2023 - 12:34 PM

View PostLockheed_, on 19 September 2023 - 10:35 AM, said:

I think this is a very likely path for the game to take if this direction continues.
The whole map poll was utterly unnecessary considering we have map voting anyway. it just takes away options and drives those away who do not share the "popular opinion" of the small fraction of the community who voted in the first place while down the line it will really change nothing for those who voted for the popular maps anyway.

In theory, I can still vote for the Hellebore Outpost 1) map. But quite possibly I will not even see this map on the voting screen in the limited time I have for playing. It does not matter how many votes I have banked, if my favorite map2) does not show up anyway, so I could actually vote for it.


1) PGI says Hellebore Springs, but Hellebore Springs is a Faction Play map, not available in the Quick Play queue. So I think that PGI meant Hellebore Outpost.
2) This map actually rewards you for equipping your 'Mech with Jump jets, instead of playing the usual TurretTech or using just one JJ to mess with the hitreg.

Posted Image

Oh, well. So the game will be reduced to the usual string of Hibernal - Canyon - Mining Collective with some Viridian Bog thrown in.

#136 Lockheed_

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Posted 19 September 2023 - 12:51 PM

View Postmartian, on 19 September 2023 - 12:34 PM, said:

In theory, I can still vote for the Hellebore Outpost 1) map. But quite possibly I will not even see this map on the voting screen in the limited time I have for playing. It does not matter how many votes I have banked, if my favorite map2) does not show up anyway, so I could actually vote for it.


1) PGI says Hellebore Springs, but Hellebore Springs is a Faction Play map, not available in the Quick Play queue. So I think that PGI meant Hellebore Outpost.
2) This map actually rewards you for equipping your 'Mech with Jump jets, instead of playing the usual TurretTech or using just one JJ to mess with the hitreg.

Posted Image

Oh, well. So the game will be reduced to the usual string of Hibernal - Canyon - Mining Collective with some Viridian Bog thrown in.

And except for Bog I am really really tired of these maps. I keep losing motivation to play every time canyon, or mining pops up, just by the sheer frequency I have had to play on it. I'd honestly prefer if we had no map voting at all and maps would just be randomized with equal chance of showing up.

#137 NobCat

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Posted 19 September 2023 - 12:55 PM

View PostExoForce, on 19 September 2023 - 11:00 AM, said:

Good point


Damn bro, learn how to forum.

Edited by NobCat, 19 September 2023 - 12:56 PM.


#138 martian

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Posted 19 September 2023 - 01:03 PM

View PostLockheed_, on 19 September 2023 - 12:51 PM, said:

And except for Bog I am really really tired of these maps. I keep losing motivation to play every time canyon, or mining pops up, just by the sheer frequency I have had to play on it. I'd honestly prefer if we had no map voting at all and maps would just be randomized with equal chance of showing up.

Yeah.

I rejoice every time I get some less played map.

#139 BumbleBee

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Posted 19 September 2023 - 01:53 PM

I'd be happier with random maps again TBH.

I often save up my votes for rare maps just to do something other than Canyon, Mining and Vale.

Voting has made the game stale for me.
Heaven forbid that people build Mechs that can be useful in multiple scenarios, or learn to make them useful even in bad case scenarios

#140 KursedVixen

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Posted 19 September 2023 - 03:29 PM

View PostBumbleBee, on 19 September 2023 - 01:53 PM, said:

I'd be happier with random maps again TBH.

I often save up my votes for rare maps just to do something other than Canyon, Mining and Vale.

Voting has made the game stale for me.
Heaven forbid that people build Mechs that can be useful in multiple scenarios, or learn to make them useful even in bad case scenarios
yeah you don't play crimson a lot or solaris anymore i like playing those maps but they don't come up much anymore especailly crimson. I do get tired of playing Vale again and again and again. or grim plexis.





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