New Hanger Takes Forever To Load
#1
Posted 21 November 2023 - 03:13 PM
#2
Posted 21 November 2023 - 04:43 PM
#3
Posted 21 November 2023 - 05:36 PM
#4
Posted 21 November 2023 - 08:43 PM
Cut down all but one tree, leave the lights, see if that helps. Please.
#6
Posted 21 November 2023 - 09:59 PM
Edited by LordNothing, 21 November 2023 - 10:03 PM.
#7
Posted 21 November 2023 - 10:21 PM
Good hunting,
CFC Conky
#8
Posted 21 November 2023 - 10:45 PM
Problem solved...
#9
Posted 21 November 2023 - 11:15 PM
Please remove hangar. Maybe just christmas textures or something, the tree models are taking ridiculous time to load for no apparent reason. It takes longer to get out of a match than into one.
#10
Posted 21 November 2023 - 11:55 PM
crazytimes, on 21 November 2023 - 11:15 PM, said:
Please remove hangar. Maybe just christmas textures or something, the tree models are taking ridiculous time to load for no apparent reason. It takes longer to get out of a match than into one.
It takes longer to load out of the match than playing the match.
#12
Posted 22 November 2023 - 07:54 AM
RabidBeagles, on 22 November 2023 - 02:26 AM, said:
Which is another thing. Those are pretty frequent. I play maybe two hours at a time, and I can expect at LEAST two disconnects. Its absurd. Then I have what? 7 loading screens to get back in just in time to see the light get through the last of my back armor?
PGI please.
#13
Posted 22 November 2023 - 09:47 AM
In approximately five to ten seconds after logging in, suddenly I was logged out of that cluttered Mechlab and returned to the Log-in screen.
I guess that the messed-up Mechlab could be to blame.
Thank you very much, PGI!
#14
Posted 22 November 2023 - 11:45 AM
#15
Posted 22 November 2023 - 12:01 PM
#16
Posted 22 November 2023 - 12:20 PM
its a 2013 game...
#17
Posted 22 November 2023 - 12:55 PM
Vincefeld, on 22 November 2023 - 12:20 PM, said:
its a 2013 game...
Old modified game engine held together by duct tape and clan coyote space magic. It has always been slow.
Edited by Samziel, 22 November 2023 - 12:56 PM.
#18
Posted 22 November 2023 - 01:45 PM
Just keep whatever resources it loads in memory at all times so they don't have to be reloaded each time. The overhead in used RAM is worth getting rid of the annoying wait.
Edited by MechMaster059, 22 November 2023 - 01:47 PM.
#19
Posted 22 November 2023 - 03:46 PM
Edited by Ramen Noodle Roland, 22 November 2023 - 03:46 PM.
12 user(s) are reading this topic
0 members, 12 guests, 0 anonymous users