Besh, on 01 December 2023 - 05:10 PM, said:
So the Idea is to equalize the weightclasses ?
In power, yes, while also making them more equal across skill levels. Lights can be really powerful in lower skilled environments, but as you go up, they typically become less impactful, acting more like vultures than opening fraggers from the counter strike world.
Besh, on 01 December 2023 - 05:10 PM, said:
The points you make just add to my thoughts of MW:O more and more becoming a rather generic shooter . You don't mention build considerations/restrictions ( which is understandeable looking at for instance the blunt removal of ammo restrictions through quirks on some Chassis ).
Most of the building mechanics in this game, are complexity and don't add to the depth in the actual game. They become a build optimization thing rather than a gameplay thing which is partially what keeps this game from being accessible. I used to spend a lot of time in the mechlab but it doesn't actually add anything to the game other than slow progression of some players.
Besh, on 01 December 2023 - 05:10 PM, said:
Why do you think I expect 1:1 translation of TT rules into MW:O ?
Because of what follows, you may not want 1:1 translation, but the "spirit" of mechwarrior has nothing to do with TT rules.
Besh, on 01 December 2023 - 05:10 PM, said:
Many of the people having initially founded MW:O did so because they wanted a shooter markedly different from any other shooter, and somewhat resembling BT. Seeing a drive to "normalize" more and more aspects of it does not instill confidence tbh . Why is it deemed necessary to deviate from BT in as many aspects as possible ?
Yes, but that's not what keeps the game alive. I'd argue MWO stayed alive in spite of trying to recreate MW3 multiplayer with some limits rather than learn from MW4. The drive ultimately comes from unreconcilable issues with the disparities ingrained into TT. Again, they are completely different games so keeping the disparities just doesn't make sense. I mean is keeping a 35 tonner a 35 tonner actually essential to the spirit of the game? Is a large laser being 5 tons compared to the 1 ton medium laser essential to the spirit of the game? I'd actually argue no.
Edited by Quicksilver Kalasa, 01 December 2023 - 07:44 PM.