Ok You Undid One Missile Change Undo Now Undo The One That Is Really Bad.
#121
Posted 06 March 2024 - 05:13 PM
#122
Posted 10 March 2024 - 07:33 AM
That goes for the rest of the thunderblunder missiles, they're somehow even worse than LRMs already are statwise it seems.
Edited by Ttly, 10 March 2024 - 07:33 AM.
#123
Posted 10 March 2024 - 08:14 AM
Ttly, on 10 March 2024 - 07:33 AM, said:
That goes for the rest of the thunderblunder missiles, they're somehow even worse than LRMs already are statwise it seems.
The advantage would seem to be concentration of damage. A single missile does 5 damage to a single component, while five LRM missiles will do 5 damage all over the target. 4 missiles from a TBM20 will do 5 damage each to however many components it hits with its lower spread. It could be quite effective indirectly over low cover if multiple missiles can hit the same component on bigger mechs, for example.
#124
Posted 10 March 2024 - 08:57 AM
TravelingMaster, on 10 March 2024 - 08:14 AM, said:
The advantage would seem to be concentration of damage. A single missile does 5 damage to a single component, while five LRM missiles will do 5 damage all over the target. 4 missiles from a TBM20 will do 5 damage each to however many components it hits with its lower spread. It could be quite effective indirectly over low cover if multiple missiles can hit the same component on bigger mechs, for example.
Bingo, they're filling a similar role as ATMs in terms of rewarding damage concentration in exchange for greater AMS vulnerability and not being totally braindead to use.
#125
Posted 10 March 2024 - 09:05 AM
Ttly, on 24 February 2024 - 01:19 AM, said:
https://www.reddit.c...0s_and_12lrm5s/
#126
Posted 10 March 2024 - 10:29 AM
Alexander of Macedon, on 10 March 2024 - 08:57 AM, said:
at 190 velocity you might as well just use streak srms? using tbms at any range outside of ssrm range is just asking to hit cover or having it be shot down by ams.
also even if said damage is concentrated on one limb on each hit, doesn't change the fact that it has the same ssrm random limb targeting which means that unless the enemy torso twists to force the missiles to hit one side, they're going to hit randomly just as much as lrms would.
Edited by Ttly, 10 March 2024 - 10:34 AM.
#127
Posted 10 March 2024 - 12:04 PM
Ttly, on 10 March 2024 - 10:29 AM, said:
at 190 velocity you might as well just use streak srms? using tbms at any range outside of ssrm range is just asking to hit cover or having it be shot down by ams.
also even if said damage is concentrated on one limb on each hit, doesn't change the fact that it has the same ssrm random limb targeting which means that unless the enemy torso twists to force the missiles to hit one side, they're going to hit randomly just as much as lrms would.
Did you watch the video or read the stats? They fire 1/2/3/4 missiles doing 5 damage apiece. They have 2.3x the effective range of streaks. They're markedly slower than streaks, but on a 10% velocity quirk 'mech with the skill nodes they're almost identical to base ATM velocity. You can boat a maximum of 60 damage without GH while IS streaks hit that at 36 damage. Just the stats alone suggest a very different use case.
The video showcase also demonstrated very little distribution -- 10 total missiles were fired at an Atlas from 230m, and of those seven hit the CT and three hit the LT. It's like you're just putting down what you think they'll be like and acting as if that's facts when we have real data and evidence otherwise.
Will they be useful in comp? Probably not. If you can farm pugs in soup queue you'll be fine with them, I expect.
#128
Posted 10 March 2024 - 01:24 PM
Alexander of Macedon, on 10 March 2024 - 12:04 PM, said:
The video showcase also demonstrated very little distribution -- 10 total missiles were fired at an Atlas from 230m, and of those seven hit the CT and three hit the LT. It's like you're just putting down what you think they'll be like and acting as if that's facts when we have real data and evidence otherwise.
Will they be useful in comp? Probably not. If you can farm pugs in soup queue you'll be fine with them, I expect.
Random spread is random, 7/10 CT hits on a single video isn't good enough of a proof to conclude the existence of a "weighted distribution" not to mention torso twisting and fire angles, and 60 damage without ghost heat? Have you seen the weight of the launchers? You're just giving up a lot for this.
Edited by Ttly, 10 March 2024 - 01:25 PM.
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