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Black Knight Needs Buff


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#181 BLXKNTRR

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Posted 09 March 2024 - 02:21 AM

View PostTiy0s, on 09 March 2024 - 01:55 AM, said:

"I wonder how that Black Knight thread is doing"

10 pages

Oh great heavens


We had all just agreed the black knight most assuredly needs buffed.

#182 Luckless Horn

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Posted 09 March 2024 - 07:15 AM

View PostBLXKNTRR, on 08 March 2024 - 11:55 PM, said:

so can we get a buff so it can afford to be staring? or a quirk for mxpl on the 6? A coupon for bed bath and beyond?

My opinion is this should not be done. I think it's a good thing that different mechs (even with similar hardpoint configurations) have different ideal builds, and it would make the game less interesting if every mech that has similar hardpoint setups would have the same results with the same loadout.

#183 Bassault

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Posted 09 March 2024 - 07:39 AM

View PostBLXKNTRR, on 08 March 2024 - 11:55 PM, said:


so can we get a buff so it can afford to be staring? or a quirk for mxpl on the 6? A coupon for bed bath and beyond?


Well I don't think that will ever happen. The mech is already decent at its current state of having to twist all the time, so much do they even made a shield version. I think you should just play the laservomit version and be happy with how good it is.

#184 Gas Guzzler

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Posted 09 March 2024 - 10:40 AM

Okay but 7-L buffs would be in order

#185 BLXKNTRR

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Posted 09 March 2024 - 11:09 AM

View PostBassault, on 09 March 2024 - 07:39 AM, said:

Well I don't think that will ever happen. The mech is already decent at its current state of having to twist all the time, so much do they even made a shield version. I think you should just play the laservomit version and be happy with how good it is.

While a tier 1 vs tier 2 match clearly isnt the appropriate test to answer the question, " does the black knight need buffed for multiplayer?", I am grateful for your judgement on this point. I should be happy with the black knight as is, as I was before; I was content with the limitations of the game (as I saw them) and worked around them-having a generally good *** time.

What your 1v1's did do effectively (for me) was restore that trust. That the Black Knight isnt under some irredeemable ceiling of mediocrity And am happier for it.

Edited by BLXKNTRR, 09 March 2024 - 03:36 PM.


#186 BLXKNTRR

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Posted 09 March 2024 - 11:16 AM

View PostLuckless Horn, on 09 March 2024 - 07:15 AM, said:

My opinion is this should not be done. I think it's a good thing that different mechs (even with similar hardpoint configurations) have different ideal builds, and it would make the game less interesting if every mech that has similar hardpoint setups would have the same results with the same loadout.


Id like to see a black knight variant 6 given better quirks for mxpl or tankiness for face timing, but id also like a bag of gold bars to show up at my doorstep

View PostGas Guzzler, on 09 March 2024 - 10:40 AM, said:

Okay but 7-L buffs would be in order


YES ^L^

#187 BLXKNTRR

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Posted 09 March 2024 - 03:45 PM

https://youtube.com/...Llk2srcNx6877Zx

The black knight needs to be the roy benevedez of mechs. It needs to be tough enough to be there outnumbered and turning the tide of battle. Too bad.

This is what the game needs, matches that you can come back from when your down by 5. Thats epic, thats fun. But the way to do this is tricky for this game.



#188 Cyborne Elemental

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Posted 09 March 2024 - 05:15 PM

I wonder if Rambo was based on the stories of Roy Benevedez's acts of valor in Vietnam.

#189 Strelok7

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Posted 09 March 2024 - 08:16 PM

View PostBLXKNTRR, on 27 February 2024 - 10:34 AM, said:

Embrace the bold truth, MechWarriors! It's time to rally behind a cause that demands our attention. The Black Knight, a once formidable force on the battlefield, ....


I like the enthusiasm!

#190 Quicksilver Aberration

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Posted 09 March 2024 - 08:32 PM

View PostBLXKNTRR, on 09 March 2024 - 03:45 PM, said:

https://youtube.com/...Llk2srcNx6877Zx

The black knight needs to be the roy benevedez of mechs. It needs to be tough enough to be there outnumbered and turning the tide of battle. Too bad.

This is what the game needs, matches that you can come back from when your down by 5. Thats epic, thats fun. But the way to do this is tricky for this game.

What you are wanting is the ability to clutch, which isn't going to happen in this game without changes to pacing. The lower the TTK, the easier to clutch and have one person just completely change the outlook on the match.

#191 BLXKNTRR

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Posted 09 March 2024 - 08:40 PM

View PostQuicksilver Aberration, on 09 March 2024 - 08:32 PM, said:

What you are wanting is the ability to clutch, which isn't going to happen in this game without changes to pacing. The lower the TTK, the easier to clutch and have one person just completely change the outlook on the match.


Could just have better than a paper doll. I can think of a few ways to accomplish this but not gonna mention bc devs dont have resources. Thats why i wanted a buff to mechs that are underperforming.

Whatever happens mwo needs to become vastly more fun or its just a slow death

View PostStrelok7, on 09 March 2024 - 08:16 PM, said:


I like the enthusiasm!


Thank you i was going for that

#192 lastchanceforaslowdance

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Posted 09 March 2024 - 08:51 PM

it's a big dumb chassis, but kind of the point really

no amount of armor is going to change that

#193 BLXKNTRR

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Posted 09 March 2024 - 09:48 PM

View Postlastchanceforaslowdance, on 09 March 2024 - 08:51 PM, said:

it's a big dumb chassis, but kind of the point really

no amount of armor is going to change that


See thats the stigma and the dogma that the black knight faces and I dont understand why pgi did this to one of its most iconic mechs. Complete throwing the black knight under the bus for no reason- behavior.

And people who pilot said mech are treated poorly too.

It reminds me of when people turned on hanzo players in overwatch.

#194 lastchanceforaslowdance

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Posted 09 March 2024 - 10:31 PM

It's no stigma brother, I'm just admittedly ignorant of whatever you're talking about. I play this game so this means I've already eschewed how ridiculous it would be to have a bipedal battle tank on a practical level, but the black knight is very obviously designed with "style" and "intimidation" at the top of priorities, and not any kind of engineering concerns. And before any loreheads jump me, just... come on, please, look at it. Look at half of the mechs in the BT universe. Come on.

From a gameplay standpoint, its an IS laserboat, with ALOT of lasers and the cooling to use them. I think folks should take a step back and consider how strong IS laservomit can be, particularly regarding the shorter burn times. So ya, it's a glass cannon, which is a tradeoff. Something to consider, as you play a game, and those considerations are what make the game fun (allegedly)

In my experience, they do go down easier than other 75 ton mechs, but it's usually been a result of brazen pilots over twisting with their shield and exposing their back

#195 BLXKNTRR

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Posted 09 March 2024 - 11:50 PM

View Postlastchanceforaslowdance, on 09 March 2024 - 10:31 PM, said:

It's no stigma brother, I'm just admittedly ignorant of whatever you're talking about. I play this game so this means I've already eschewed how ridiculous it would be to have a bipedal battle tank on a practical level, but the black knight is very obviously designed with "style" and "intimidation" at the top of priorities, and not any kind of engineering concerns. And before any loreheads jump me, just... come on, please, look at it. Look at half of the mechs in the BT universe. Come on.

From a gameplay standpoint, its an IS laserboat, with ALOT of lasers and the cooling to use them. I think folks should take a step back and consider how strong IS laservomit can be, particularly regarding the shorter burn times. So ya, it's a glass cannon, which is a tradeoff. Something to consider, as you play a game, and those considerations are what make the game fun (allegedly)

In my experience, they do go down easier than other 75 ton mechs, but it's usually been a result of brazen pilots over twisting with their shield and exposing their back


Shield? Style and intimidation?

...


...


I give up

#196 Shineplasma

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Posted 10 March 2024 - 01:48 AM

View PostBLXKNTRR, on 09 March 2024 - 03:45 PM, said:

https://youtube.com/...Llk2srcNx6877Zx

The black knight needs to be the roy benevedez of mechs. It needs to be tough enough to be there outnumbered and turning the tide of battle. Too bad.

This is what the game needs, matches that you can come back from when your down by 5. Thats epic, thats fun. But the way to do this is tricky for this game.


The situations you are describing can only be navigated with large piloting skill difference or a build + tactical advantage between you and the enemy pilots/mechs. In 99% of circumstances, a solo mech in QP will not be able to win a 1v5, no matter which build it has.

In any event, the Black Knight is 100% fine, not overpowered but good. As is almost any IS mech that has a heat quirk or laser duration quirk and can run 2 Binaries + ERMLs.

I saw the 1v1 footage between yourself and my teammate Bassault. You have a lot to learn, so I am glad you got some useful information out of it.

Keep grinding and spend less time typing on the forums. I think you'll see your MWO experience improve in many aspects as a result.

Cheers.

Edited by Shineplasma, 10 March 2024 - 01:50 AM.


#197 Ttly

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Posted 10 March 2024 - 07:06 AM

buff the Summoner for non-missile builds
big +structure quirks with no -crit% and asymmetrical cockpit making the left arm hardpoint difficult to use just sucks

Edited by Ttly, 10 March 2024 - 07:06 AM.


#198 BLXKNTRR

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Posted 10 March 2024 - 10:14 AM

View PostShineplasma, on 10 March 2024 - 01:48 AM, said:


The situations you are describing can only be navigated with large piloting skill difference or a build + tactical advantage between you and the enemy pilots/mechs. In 99% of circumstances, a solo mech in QP will not be able to win a 1v5, no matter which build it has.

In any event, the Black Knight is 100% fine, not overpowered but good. As is almost any IS mech that has a heat quirk or laser duration quirk and can run 2 Binaries + ERMLs.

I saw the 1v1 footage between yourself and my teammate Bassault. You have a lot to learn, so I am glad you got some useful information out of it.

Keep grinding and spend less time typing on the forums. I think you'll see your MWO experience improve in many aspects as a result.

Cheers.


I tried the alpha builds recommended by Bassault and I have no idea how he kept his accuracy so high and deadlocked on my ct at all times. I tried lowering my sensitivity and then cant hit light mechs. So, the whole idea of testing whether a loadout is bad, or whether a mech needs buffed by doing a 1v1 in a higher tier than you is bullshyte.

I have tried liking this game. and Ive come to realize, that in qp, youre just screwed. No amount of skill can make up for your team being *redacted*.

And As far as what I envision in order to make mwo correctly, so that there is clutch, you need to make mediums, heavies, and assaults incredibly resilient to dmg, unless the enemy gets targeting lock, and you would need more things to lock on to, and quickly. Structural components, targeting computers, heat sinks, engine components, etc. And you would need some weapons that were more effective vs armor, and others specifically for once the armor has an opening. And you would need localized armor damage, so that an entire torso wasnt left cherry red, but that the armor was in that localized position, with damage done through armor to localized structure.

Light mechs could be kept easily killable when standing still, but fast, and loaded with weapons to take out essential components on larger enemy mechs- giving them a vital role in turning the tide of battle when working together.

#199 BLXKNTRR

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Posted 10 March 2024 - 10:22 AM

View PostShineplasma, on 10 March 2024 - 01:48 AM, said:


I saw the 1v1 footage between yourself and my teammate Bassault. You have a lot to learn, so I am glad you got some useful information out of it.


Thats low, we agreed that sharing recordings of the matches were off the table. Bassault is an dishonorable, tasteless worm then? He chose a 400+ meter range front loud damage build vs my 300 meter range face time build. Of course I lost.

But you know what, when he played a close range loadout and I played a close range loadout, and I began to learn these 1v1 maps ive never seen before, I began doing much better, and began winning. And he suddenly had something else to do, and hasnt replied to my requests for 1v1 since.

So, again. Buff the black knight, and while youre at it, fix this game pgi. I am available for consultation for a reasonable fee. I will help your devs out. Nearly for free, just fix the game because as it stands, its not worth the time it takes.

#200 Ttly

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Posted 10 March 2024 - 10:22 AM

View PostBLXKNTRR, on 10 March 2024 - 10:14 AM, said:

snip

just turn on thermals to better your aim
no really, it's that simple.
it's much easier to align an orange/teal crosshair across a black background into a white target than it is on a messy screen because this game has terrible crosshair contrast otherwise

also just lower your sensitivity and play with armlock off and get used to aiming with two reticules, arm unlocked reduces your crosshair rigidity since it allows you to detach your crosshair from your torso twist speed somewhat

also the game already has weapons that are better against structure but not armor already, it's called crit damage modifier and it's what make machine guns so good





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