They Took The Thunder Out Of The Thunderbolts
#1
Posted 20 March 2024 - 06:59 PM
They need to re-brand them to Blunderbolts.
I could be more specific, but you know why even bother anymore.
Sheeeeesh.
#3
Posted 20 March 2024 - 07:23 PM
#4
Posted 20 March 2024 - 07:51 PM
Literally just five minutes ago in my Stalker - found a locust about 300 meters out not knowing I was there whatsoever,standing in the open gawking at somebody else. I hit him with TBolt15x2 and TBolt10x2 rapid fired, and everything I shot slammed right into him as he hadn't yet even moved ... and he just took it and ran off - never even lost a component...just WTF??
Edited by An6ryMan69, 20 March 2024 - 08:01 PM.
#5
Posted 20 March 2024 - 07:52 PM
#6
Posted 20 March 2024 - 08:13 PM
Here we’re paying the tonnage tax, but it’s divided into 5 point shots so it spreads damage to 2-3 locations. It’s not a superior weapon, and it’s still 1/3 heavier than an LRM. Combined with the current state of lock on weapons, its substandard right out of the box.
so yeah, they copied the values from Lore, but they totally missed the reason for those values.
#7
Posted 20 March 2024 - 08:21 PM
Maybe if they became MWO's first fire-and-forget missile their gimpy range and speed and heat might be overlooked, for example.
#8
Posted 21 March 2024 - 04:39 AM
#10
Posted 21 March 2024 - 06:22 AM
#11
Posted 21 March 2024 - 07:08 AM
#12
Posted 21 March 2024 - 07:23 AM
#13
Posted 21 March 2024 - 07:43 AM
#14
Posted 21 March 2024 - 08:38 AM
The only good thing about Thunderbolts that you not need to worry about them... And they looks cute little cotton balls
#16
Posted 22 March 2024 - 06:14 AM
#17
Posted 22 March 2024 - 07:35 AM
Additionally, the missile health should be proportionate to their LRM equivalent. Specifically, a Thunderbolt 5 missile should have 5 times the health as a single LRM; a Thunderbolt 10 missile should have 10 times as much health as a single LRM, and so on.
Edit: It would also be great if a new projectile was modeled for Thunderbolts, instead of just using the LRM model. I want to see a huge missile flying towards the target, and ideally a larger explosion as well.
Edited by Gakuseinozen, 22 March 2024 - 07:37 AM.
#18
Posted 22 March 2024 - 10:44 PM
Gakuseinozen, on 22 March 2024 - 07:35 AM, said:
PGI / Cauldron are re-using all game assets as much as they can.
#19
Posted 23 March 2024 - 07:04 AM
#20
Posted 23 March 2024 - 03:06 PM
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