Great example: HPG. Everybody swears up, down and sideways that HPG is ABSOLUTELY UNPLAYABLE for anything other than a blue-laser sniper or LRM boat BECUZ WAL. Allow players to select any 'Mech in their entire inventory when presented with HPG, and they'll all take a wall sniper because the average Puglandian idiot believes with their whole heart and tiny brain that wall snipers are the only thing that can possibly win a game on HPG.
Except you're a compy player Quicksilver, so you know as well as I do that the average wall sniper in HPG is almost completely ineffectual and anyone with more brain cells than fingernails can very easily outmaneuver most snipers on that map. Wall sniping is a trap, not a Killer Strat...but if you gave Puglandians the choice, ten out of twelve nitwits on every team would be crowding the walls being absolute freaking brain rejects pointlessly spraying ineffectual blue-laser fire at guys twelve hundred meters away on the other wall and wondering why they're not automatically winning just because they picked a Wall Sniper on the Wall Sniper Map.
That would become every single HPG match. Every time. Guaranteed. Games on HPG would be even more utterly identical than they already are because nobody would bring mobile 'Mechs or short-range 'Mechs to HPG, it'd be All (Extremely Bad) Assault "Snipers", All The Time.
Replace "Wall Sniper" with whatever the dominant salty butthurt moron "strat" is for any given map, and you get the idea. Polar Highlands? Each team consists of ten assault-weight LRM bloatboats and two actual semi-competent players desperately trying to do the job of twelve people instead, because "POLAR HAS NO COVER LRMS OP". Never mind that Polar has gobs of cover and lock-on missiles are honestly difficult to use well there due to the sheer abundance of Trench Warfare.
People like to harp on the "kitchen sink" builds, but I feel like a true specialist should aspire to the skills to force their specialization. Are you a brawler that dropped on HPG? Don't ***** about wall snipers - git gud, learn how to move on the map, and bring the brawl to the bad guys. Drop in an LRM 'Mech on Solaris? Git gud - learn how to direct fire and be proper close fire support delivering LRM salvoes from a hundred meters or so behind the main brawl. Just the other day I dropped in a Thunderbolt skirmisher Hellspawn on Solaris, and rather than disconnect and ragequit because "LOK MISILS USLES ON CITY MAP", I looked for the proper openings, angles, and timings and scored nearly five hundred damage. On Solaris, in a Hellspawn armed with nothing but five Thunderbolt-1s.
You can absolutely play specialists outside their maps. You just have to be better at being your specialty than the enemy is at being theirs.
Edited by 1453 R, 04 June 2024 - 08:32 AM.