NebelGrau, on 20 August 2024 - 07:07 AM, said:
What a sophistic way to claim "8v8 is for good players; 12v12 is for bad players who don´t want to become better".... lol
I didn't say 8v8 is only for good players, not to make things diametric since skill is a scale but people who are bad but want to learn how to be better typically enjoy 8v8 as well. Either way, look at the complaints about 8v8, "too sweaty", "I can't play fun builds", "I just want to shoot robots". This is telling of players who want a more casual game experience and don't like the more competitive side of this game, which is one of the things that battlefield as a series traditionally excelled at, it was effectively the party game FPS even compared to CoD which up until recently was also still pretty casual oriented.
NebelGrau, on 20 August 2024 - 07:07 AM, said:
I had some more matches today and it´s totally frustrating and annoying.
You know hat the stratetgy of you "good" players in 8v8 is?
Just yolo an Assault into the enemy group as meat bait. Because of the lower numbers it takes ages to kill such (usually) dump playstyle. Result: team gets ripped by the other mechs of the enmy team.
And no, it´s not an option to ignore that assault.
Whichever team sacrifices an assault first wins... *golfclap*
If an assault noobcharges into the enemy and there isn't a group, that assault did so without request, and them feeding had nothing to do with why you lost because more often than not, that assault is throwing their mech away for no reason. That said, brawling is overtuned because it was balanced with 12v12 in mind.
Edited by Quicksilver Aberration, 20 August 2024 - 07:28 AM.