}{avoc, on 04 January 2012 - 07:51 AM, said:
Like in MW4 with people who stripped all armour from their legs and rear and then complained that they kept getting legged. If I can take out a heavy/assault 'Mech in 10 seconds by shooting the legs, why would I waste time and ammo shooting for the torso?
Similar things happened in MW2 with people whining about headshots after taking a chassis that was well known to have that vulnerability (Gladiator/Executioner).
If you intentionally take something that has a disadvantage, you can't whine when a good player knows and exploits that vulnerability. It's not "dishonourable", it's tactics.
Knowing an enemy's weakness and not taking advantage of it sounds like Clanner talk to me.
That is entirely different. That is mech lab gone a muck for fun. Limiting leg armor to gain more weapons,better engine etc. you are right about that. but you are wrong if the game creates a weakness that "is" the weak link. Hit points in the previous games were way too big in the legs, budgets or tech problems probably are the reason for that.
So if the game has a weakness to a hack, is that ok too? to not attack a weakness?
Thanks uncle danno
Edited by plodder, 04 January 2012 - 07:35 PM.