Jump to content

Bane Update


32 replies to this topic

#21 Nox Drider

    Rookie

  • Ace Of Spades
  • Ace Of Spades
  • 3 posts

Posted Today, 08:22 AM

Too bad the new lance weight restrictions force you to drop solo with this beast.

#22 Max J Wolf

    Member

  • PipPip
  • The Predator
  • The Predator
  • 40 posts
  • LocationCalifornia

Posted Today, 10:21 AM

View PostSeraphic Law, on 08 November 2024 - 06:57 AM, said:

It's unable to load-out with 10 LBX2s so not interested.


Yeah, not in the arms, but 2 in the RT...so yeah 10 LBX2s is a GO lol!))

Still, the Hit Boxes on those side torsos will be Ridiculous!((

Edited by Max J Wolf, Today, 10:32 AM.


#23 Tiy0s

    Staff

  • Developer
  • Developer
  • 117 posts
  • LocationEdo, Turtle Bay

Posted Today, 11:33 AM

I'm a bit sad to see that some people think that the Bane will be DOA due to the glass cannon comments. If the mech is weak upon release(I highly doubt that though) it will be buffed. Don't worry, if it's bad it'll only be bad for a month at most.

As for the BANE-2 feeling underwhelming, many Cauldron members felt the same way. There were requests to buff the BANE-2 last week and majority of them were in favor of it. However the due date for November patch content had already passed and I am very leery about last second snap buffs without proper time to deliberate it. I sidelined the BANE-2 buff out of caution since I was worried we would hastily make a monster. If it as weak as everyone is fearing, it will certainly be buffed in December patch.

I know it's easy to sensationalize how a mech performs right out the gate, call it busted, call it DOA, or whatever label you want to apply to it. But balance is a fluid act and just because it's not perfect in one month doesn't mean it won't change the next. Things are always shifting until we feel they're in the right place and the Bane won't be an exception. So just give it time, if it's not right it'll be made right.

#24 Ery

    Member

  • PipPipPipPipPip
  • The Moon
  • The Moon
  • 185 posts

Posted Today, 11:53 AM

Ok, thats the right way :-)
Better you release it weak an buff it later than you release it strong and have to nerf it later.

#25 Oriffel

    Member

  • PipPipPip
  • Bridesmaid
  • 51 posts

Posted Today, 11:54 AM

If you wanted to make something fragile....why not give us a new light? or fast glass medium?


Maybe you can be the first Mechwarrior game to give us the singer/wasp, the most common mechs in the BT universe, that we never get to use.

Or something newer and cooler. New stuff has been so assault heavy. A show assault with no armour just feels like a bad compromise. Wish that post came out before i placed my order.

#26 BlueDevilspawn

    Member

  • PipPipPipPipPip
  • CS 2023 Top 12 Qualifier
  • CS 2023 Top 12 Qualifier
  • 131 posts

Posted Today, 12:09 PM

It's doesn't NOT have armor, it just has fewer armor quirks than other 100 tonners but it carries far more guns as well. Think the previous high for ballistics was 8 on the Dire UV and the Aksum. This goes up to 14.... 75% more guns.

As to a light mech, PGI have already said that the next new mech chassis is a Clan light omnimech.

#27 W A R L O R D

    Member

  • PipPipPipPipPip
  • Overlord
  • Overlord
  • 136 posts
  • LocationMy Direwolf

Posted Today, 12:28 PM

“Wider…not shorter! But sharp enough for the both of us”

I kind of dig the “glass cannon” approach. It brings a new dynamic. Hopefully it won’t be a “glass cannon” that can only go 48.6 KPH.

Nevertheless Im still gonna buy it.

#28 Matt Newman

    Live Ops Manager

  • Developer
  • Developer
  • 1,051 posts

Posted Today, 01:30 PM

View PostTiy0s, on 08 November 2024 - 11:33 AM, said:

I'm a bit sad to see that some people think that the Bane will be DOA due to the glass cannon comments. If the mech is weak upon release(I highly doubt that though) it will be buffed. Don't worry, if it's bad it'll only be bad for a month at most.

As for the BANE-2 feeling underwhelming, many Cauldron members felt the same way. There were requests to buff the BANE-2 last week and majority of them were in favor of it. However the due date for November patch content had already passed and I am very leery about last second snap buffs without proper time to deliberate it. I sidelined the BANE-2 buff out of caution since I was worried we would hastily make a monster. If it as weak as everyone is fearing, it will certainly be buffed in December patch.

I know it's easy to sensationalize how a mech performs right out the gate, call it busted, call it DOA, or whatever label you want to apply to it. But balance is a fluid act and just because it's not perfect in one month doesn't mean it won't change the next. Things are always shifting until we feel they're in the right place and the Bane won't be an exception. So just give it time, if it's not right it'll be made right.


Its also worth noting that any buffs would be out sooner than a month since the Dec patch comes out on the 10th

#29 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,391 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted Today, 01:31 PM

I hope those shoulders don't explode on the first hit. Posted Image Posted Image Posted Image

Posted Image

Edited by BLACKR0SE, Today, 01:34 PM.


#30 Max J Wolf

    Member

  • PipPip
  • The Predator
  • The Predator
  • 40 posts
  • LocationCalifornia

Posted Today, 01:51 PM

View PostTiy0s, on 08 November 2024 - 11:33 AM, said:

I'm a bit sad to see that some people think that the Bane will be DOA due to the glass cannon comments. If the mech is weak upon release(I highly doubt that though) it will be buffed. Don't worry, if it's bad it'll only be bad for a month at most.

As for the BANE-2 feeling underwhelming, many Cauldron members felt the same way. There were requests to buff the BANE-2 last week and majority of them were in favor of it. However the due date for November patch content had already passed and I am very leery about last second snap buffs without proper time to deliberate it. I sidelined the BANE-2 buff out of caution since I was worried we would hastily make a monster. If it as weak as everyone is fearing, it will certainly be buffed in December patch.

I know it's easy to sensationalize how a mech performs right out the gate, call it busted, call it DOA, or whatever label you want to apply to it. But balance is a fluid act and just because it's not perfect in one month doesn't mean it won't change the next. Things are always shifting until we feel they're in the right place and the Bane won't be an exception. So just give it time, if it's not right it'll be made right.



Fair enough! I didn't say I wouldn't buy it, hell I have already decided that I will very soon, but the Glass Cannon comment and seeing armor values closer to a Madcat MKII for a 100 tonner and the very wide side toros...That's how mechs die fast. The very high mounts and large shielding arms might make up for it, but even those will probably need buffs soon. I really like the way it looks, but form and functionality are a hallmark of a reliable chassis. Maybe give it more torso speed and YAW to help in twisting away incoming damage or just higher mobility in general, guess we'll have to wait and see.

I do agree with everything you are saying, just pointing out what a lot of us are all ready seeing as potential weaknesses vs cash purchases, but I guess I'd rather have it weak and buffed later than too strong and see it robbed of strength.

#31 LITROSEXSUAL

    Rookie

  • 4 posts

Posted Today, 02:47 PM

Oh, yeah, just great! Another one ! Another one! A useless robot, for suffering! another punching bag, they want to sell us a car with the largest dimensions, huge torsos, which will be easy to hit from 900 meters from any weapon, but at the same time having armor like blood asp... The balance department! just a brilliant solution! instead of dealing with the balance of the game, we are offered to buy another useless ****! there are only old people left in the game who understand that this robot is useless, few people will buy it, since there are no new players... due to the lack of balance in the game

#32 GargoyleVine

    Member

  • PipPipPipPipPip
  • Bad Company
  • Bad Company
  • 113 posts
  • Facebook: Link
  • LocationPismo Coast

Posted Today, 02:48 PM

View PostMatt Newman, on 08 November 2024 - 01:30 PM, said:


Its also worth noting that any buffs would be out sooner than a month since the Dec patch comes out on the 10th


face-palm, so just wait until December then decide if you want it ?? old saying in my industry, "it takes twice as long to do it wrong"
another note, Gauzilla is a monster, Warlord is a beast, no matter how powerful a mech is you gotta know how to pilot it, so bring it on lets see what it gots !!

#33 k0vec

    Rookie

  • Bridesmaid
  • 3 posts

Posted Today, 02:54 PM

View PostTiy0s, on 08 November 2024 - 11:33 AM, said:

I'm a bit sad to see that some people think that the Bane will be DOA due to the glass cannon comments. If the mech is weak upon release(I highly doubt that though) it will be buffed. Don't worry, if it's bad it'll only be bad for a month at most.

As for the BANE-2 feeling underwhelming, many Cauldron members felt the same way. There were requests to buff the BANE-2 last week and majority of them were in favor of it. However the due date for November patch content had already passed and I am very leery about last second snap buffs without proper time to deliberate it. I sidelined the BANE-2 buff out of caution since I was worried we would hastily make a monster. If it as weak as everyone is fearing, it will certainly be buffed in December patch.

I know it's easy to sensationalize how a mech performs right out the gate, call it busted, call it DOA, or whatever label you want to apply to it. But balance is a fluid act and just because it's not perfect in one month doesn't mean it won't change the next. Things are always shifting until we feel they're in the right place and the Bane won't be an exception. So just give it time, if it's not right it'll be made right.


I'm just tired of my side torso going from 100% armor to orange internal because I turned the wrong corner, saying it would be game breaking was hyperbolic but I like playing 35 and 40 ton mechs which are already not in a very good spot. It is a cool looking mech, I don't want it to be DOA and I know its partially my fault for playing a niche few mechs, however these loadouts look like my worst nightmare.





7 user(s) are reading this topic

2 members, 5 guests, 0 anonymous users