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Scattershot Shoots/destroyes Itself?

Weapons

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#1 Mad Mech

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Posted 30 November 2024 - 12:28 PM

After the last patch, the Scattershot (VPR-SCS) seems to have something wrong with its weapons; sometimes it either does 0 damage to others or does 100% damage to itself. It doesn't always happen, but often enough to notice something is off....

Sometimes missile shots do 0 damage. At first I thought it was just lag. But in a skirmish map a few days ago, I stood directly behind an AFK mech and shot him in the back. I saw/heard my weapons fire, and my ammo ticked down, but the stationary AFK target had 0 damage; not even light yellow armor; it was still blue untouched armor.

At other times, firing the weapons resulted in my core components exploding but leaving my armor intact. Most of the time its a side torso that explodes (where my weapons are located). But in one case, the very first time I fired in a skirmish map, my center core instantly exploded, causing instant death. Again, my armor was still intact, meaning the damage came from inside, yet I had 0 heat, ruling out overheating or being shot from the outside.

I'm wonding if something is wrong with the way missiles leave the Scattershot's geometry, causing the missiles to actually never leave and/or hit itself, causing self internal damage. I've never seen anything like this before; I've been using the Scattershot for a long time now, and this is something that just started after the last patch, or so it would seem.

Thoughts?

Edited by Mad Mech, 30 November 2024 - 12:48 PM.


#2 Half Ear

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Posted 30 November 2024 - 01:10 PM

Video?

And for the CT slot, was ammo stored there? The default Scattershot setup only has 2pts of CT rear armor points. Remove those two points then crit on the ammo, boom. Case protection only prevents any ammo explosion from spreading to other sections.

As for the AFK mech, was it actually AFK or a D/C, i.e. no ping or 0 ping?

Edited by Half Ear, 30 November 2024 - 01:20 PM.


#3 Mad Mech

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Posted 30 November 2024 - 01:33 PM

No video; I don't record/stream stuff. So pics or it didn't happen I guess.

No ammo in the center core; just 1 ton in each side torso (with 7pts armor each side) and 1/2 ton ammo in the head.

Dunno of the AFK mech had 0 ping, which I would assume means disconnected... but both AFK and disconnected mech should still take damage I thought.

#4 Half Ear

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Posted 30 November 2024 - 09:27 PM

For D/C mechs, they do take damage but their hitboxes are shifted from the visual location on the map, they are not synced up, .thus depending on the location you are aiming for, you could technically miss the hitboxes.

Edited by Half Ear, 30 November 2024 - 09:33 PM.


#5 Shock21

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Posted 01 December 2024 - 04:28 PM

VPR-SCS is Scaleshot. Scattershot is SHD-S. which mech do you mean?

#6 Mad Mech

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Posted 01 December 2024 - 08:20 PM

View PostShock21, on 01 December 2024 - 04:28 PM, said:

VPR-SCS is Scaleshot. Scattershot is SHD-S. which mech do you mean?


I mean Scaleshot. Typo.

Anyway I changed VPNs and haven't seen the issue since... so maybe it was a wierd packet loss thing happening.

And now that I mention it, i was also seeing rubber banding frequently, which has also gone away, so it might be related somehow.

Edited by Mad Mech, 01 December 2024 - 08:32 PM.


#7 Drenzul

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Posted 03 December 2024 - 05:18 AM

View PostMad Mech, on 01 December 2024 - 08:20 PM, said:


I mean Scaleshot. Typo.

Anyway I changed VPNs and haven't seen the issue since... so maybe it was a wierd packet loss thing happening.

And now that I mention it, i was also seeing rubber banding frequently, which has also gone away, so it might be related somehow.


Best to not use a VPN while gaming. Even the fastest ones still add latency at best.

#8 Tarl Cabot

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Posted 05 December 2024 - 06:40 AM

View PostDrenzul, on 03 December 2024 - 05:18 AM, said:

Best to not use a VPN while gaming. Even the fastest ones still add latency at best.


He likely has his reasons, though I am aware of a few who has to use a VPN to simply play MWO consistently. Yes, it will usually add some ping/latency to online games. On the other hand if one is having server connectivity issues to the servers, a VPN has the potential to reroute the game connection around any problematic router systems. And for a many, switching ISP may not be an option, and even if it an option there is no guarantee it would resolve said issue.

#9 RockmachinE

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Posted 05 December 2024 - 05:05 PM

Are you sure the self destruction is not just the heat bug? Some people have reported increased incidents of the heat bug.

#10 Mad Mech

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Posted 06 December 2024 - 10:17 AM

View PostRockmachinE, on 05 December 2024 - 05:05 PM, said:

Are you sure the self destruction is not just the heat bug? Some people have reported increased incidents of the heat bug.


Heat was never above 50%; was the first thing I'd look at. I've had the heat bug before, it wasn't that.

But there hasn't been 1 self-explosion since changing VPNs.





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