Mwo Legends Community Update
#21
Posted 18 January 2025 - 12:37 PM
I really appreciate the update and the glimpse ahead- there are still some exciting things on the horizon! For an older, free-to-play game, I think this is very encouraging.
It seems that whatever the PGI team does, there are a flock of complainers who loudly share their wishes and opinions. With a smaller team trying to do more than less I suspect this can become very discouraging. Please know that many, many of us appreciate the efforts of both the staffers and the volunteers to keep this game fresh and fun.
#22
Posted 18 January 2025 - 03:02 PM
some points about faction from a faction player that may be of interest;
players are often drawn to faction because of the teamwork experience.
ironically this is what chases many away when they are PUG dropping, many would prefer not to be in a PUG drop against a premade, but teamwork is what makes faction survive. there are no crab rushes or linebacker waves without teamwork.
many players also log in not merely to play but because they know they will see friends.
as such faction may best not be treated as just yet another event mode but may better understood as a different type of drawcard to both quickplay and comp.
if the battles and modes meant something again then more players would have more reasons to encourage more people to play more often and more people would have incentive to log back in and keep logging in.
the scouting day was a refreshing flashback, thankyou, and i encourage you to explore the possibility of returning meaning to such endeavors as scouting by returning the system of consequences which reflect the outcome and by allowing units to put tags on planets again in order that, as mentioned previously, players may have reasons to log in beyond the accumulation of cockpit items and freebies.
this game has more to offer than collecting and grinding mechs, and the community has much to contribute.
i suggest please encourage community growth by providing incentives for units and players with no interest in the comp.
faction used to be more than just another event and it could perhaps easily be so again.
thankyou for putting time into the game.
#23
Posted 18 January 2025 - 04:05 PM
Oh, and MW5:Clans on GOG.com please!
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And well said!
Grey Hook, on 18 January 2025 - 12:37 PM, said:
I really appreciate the update and the glimpse ahead- there are still some exciting things on the horizon! For an older, free-to-play game, I think this is very encouraging.
It seems that whatever the PGI team does, there are a flock of complainers who loudly share their wishes and opinions. With a smaller team trying to do more than less I suspect this can become very discouraging. Please know that many, many of us appreciate the efforts of both the staffers and the volunteers to keep this game fresh and fun.
Edited by w0qj, 18 January 2025 - 04:10 PM.
#24
Posted 18 January 2025 - 09:08 PM
As for the MWO, it's not very clear, you're firing a level designer who made a pretty good Luthien, and at the same time promising to work with location maps. Have you found someone better?
Corporal Adrian Shephard, on 18 January 2025 - 03:05 AM, said:
2)add demo recording
3make it possible to write in chat while searching for a match
4)add filters to the mech store: Sphere, Clan, ECM, why do people have to look through dozens of mechs to find what they are looking for
5)add a damage indicator to testing ground, like in quake champions, when you hit an enemy, damage numbers will pop up above him (optional in the settings)
6)Return maps with high water level (flooded canyon, in spring and autumn it is flooded and green, and in summer it is dry and without water)
7)Bring back the incursion, bring back the day and night cycle (can be added as an option for voting, on the map and mode selection screen)
All the suggestions are very correct. And this should have been implemented eons ago. Especially the ability to record a fight and replay it later. For video creators, this is the holy grail.
#25
Posted 18 January 2025 - 09:56 PM
The Chancelor, on 18 January 2025 - 11:58 AM, said:
Other than that, those events were massive trainwrecks that left a number of players disappointed.
The Chancelor, on 18 January 2025 - 11:58 AM, said:
If I remember correctly, the MWO game engine can not handle more than 24 'Mechs in two teams, i.e. as it is now.
#26
Posted 18 January 2025 - 11:04 PM
#27
Posted 19 January 2025 - 12:10 AM
Please keep the game going. My reflexes are no longer good enough for all the fast-paced shooters! (And I have too much dignity for mobile games)
#28
Posted 19 January 2025 - 03:24 AM
For Map Suggestions:
The biggest thing that some of them need is a fresh coat of paint/lighting etc.
Some maps still look great.. River city, Grim Plexus, Tourmaline etc..
Other maps just look dated and it's because of poor lighting placement in a lot of cases. This also would be a great opportunity to spruce them up. Another suggestion to make multiple daytime versions of them.
I mean what about River City Night? River City Stormy? Tourmaline Night. How about Runellite Night? Polar Highlands Blizzard?
Make us use the night vision and thermal imagery more!
Edited by ForQAll, 19 January 2025 - 03:25 AM.
#29
Posted 19 January 2025 - 05:19 AM
ForQAll, on 19 January 2025 - 03:24 AM, said:
For Map Suggestions:
The biggest thing that some of them need is a fresh coat of paint/lighting etc.
Some maps still look great.. River city, Grim Plexus, Tourmaline etc..
Other maps just look dated and it's because of poor lighting placement in a lot of cases. This also would be a great opportunity to spruce them up. Another suggestion to make multiple daytime versions of them.
I mean what about River City Night? River City Stormy? Tourmaline Night. How about Runellite Night? Polar Highlands Blizzard?
Make us use the night vision and thermal imagery more!
Thats gonna be tough with the only mapdesigner getting fired...
#30
Posted 19 January 2025 - 07:02 AM
AND BRING BACK SOLARIS! Why even remove it in first place?Can`t complete the achievements on steam, because there are
solaris achievements left
#31
Posted 19 January 2025 - 07:06 AM
ForQAll, on 19 January 2025 - 03:24 AM, said:
For Map Suggestions:
The biggest thing that some of them need is a fresh coat of paint/lighting etc.
Some maps still look great.. River city, Grim Plexus, Tourmaline etc..
Other maps just look dated and it's because of poor lighting placement in a lot of cases. This also would be a great opportunity to spruce them up. Another suggestion to make multiple daytime versions of them.
I mean what about River City Night? River City Stormy? Tourmaline Night. How about Runellite Night? Polar Highlands Blizzard?
Make us use the night vision and thermal imagery more!
the material of the mechs should be adjusted, it looks differently inside the game compared to mechlab
Edited by FROM HELL, 19 January 2025 - 07:07 AM.
#32
Posted 19 January 2025 - 07:32 AM
#33
Posted 19 January 2025 - 09:09 AM
P.S. as says before - next part of "Tukayid event" would be amazing.
#34
Posted 19 January 2025 - 11:45 AM
#35
Posted 19 January 2025 - 09:38 PM
Secondly can we do something about the spinning wheel of boredom when searching for a match? many games these days have freeplay skirmish modes while match searching. At the very least can we get mechlab access to our other mechs when searching? Feels sometimes like half the playtime is alt tabbed out of the game because spinning wheel of boredom locks up your game entirely while searching.
Edited by Angelic Evil, 19 January 2025 - 09:49 PM.
#36
Posted 19 January 2025 - 11:23 PM
Angelic Evil, on 19 January 2025 - 09:38 PM, said:
Secondly can we do something about the spinning wheel of boredom when searching for a match? many games these days have freeplay skirmish modes while match searching. At the very least can we get mechlab access to our other mechs when searching? Feels sometimes like half the playtime is alt tabbed out of the game because spinning wheel of boredom locks up your game entirely while searching.
Mechlab would be nice or even just chat. In faction you can still chat while waiting for a lobby. The functionality is in the game. Just have to have it available for quick play too.
#37
Posted 20 January 2025 - 06:41 AM
#38
Posted 20 January 2025 - 09:14 AM
#39
Posted 20 January 2025 - 12:06 PM
I also heard that Bombadil and Paul are leaving, that is not good, two people who have been part of the community and PGI since the beginning. It is nice to see the upcoming patch and sales, but I am hesitant to spend more money on the game, since the Microsoft IP lease is up for renewal this year and With MW5 failing to meet expectations, that might make it difficult for PGI to renew the lease.
#40
Posted 22 January 2025 - 02:37 AM
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