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Mwo Legends Community Update


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#21 Grey Hook

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Posted 18 January 2025 - 12:37 PM

Thanks to the PGI team for all you do to keep this old game running. It was very sad to hear about the staffing cuts; I join with the others who have posted wishing all the best to those who were let go.
I really appreciate the update and the glimpse ahead- there are still some exciting things on the horizon! For an older, free-to-play game, I think this is very encouraging.
It seems that whatever the PGI team does, there are a flock of complainers who loudly share their wishes and opinions. With a smaller team trying to do more than less I suspect this can become very discouraging. Please know that many, many of us appreciate the efforts of both the staffers and the volunteers to keep this game fresh and fun.

#22 BROARL

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Posted 18 January 2025 - 03:02 PM

THANKOU PGI for putting time into this game and specifically for putting time into faction.
some points about faction from a faction player that may be of interest;
players are often drawn to faction because of the teamwork experience.
ironically this is what chases many away when they are PUG dropping, many would prefer not to be in a PUG drop against a premade, but teamwork is what makes faction survive. there are no crab rushes or linebacker waves without teamwork.
many players also log in not merely to play but because they know they will see friends.
as such faction may best not be treated as just yet another event mode but may better understood as a different type of drawcard to both quickplay and comp.
if the battles and modes meant something again then more players would have more reasons to encourage more people to play more often and more people would have incentive to log back in and keep logging in.
the scouting day was a refreshing flashback, thankyou, and i encourage you to explore the possibility of returning meaning to such endeavors as scouting by returning the system of consequences which reflect the outcome and by allowing units to put tags on planets again in order that, as mentioned previously, players may have reasons to log in beyond the accumulation of cockpit items and freebies.
this game has more to offer than collecting and grinding mechs, and the community has much to contribute.
i suggest please encourage community growth by providing incentives for units and players with no interest in the comp.
faction used to be more than just another event and it could perhaps easily be so again.

thankyou for putting time into the game.

#23 w0qj

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Posted 18 January 2025 - 04:05 PM

Looking forward to what MWO will bring this 2025; thank you MWO! Posted Image

Oh, and MW5:Clans on GOG.com please! Posted Image

- - - - - - - - - - - - - - -
And well said!

View PostGrey Hook, on 18 January 2025 - 12:37 PM, said:

Thanks to the PGI team for all you do to keep this old game running. It was very sad to hear about the staffing cuts; I join with the others who have posted wishing all the best to those who were let go.
I really appreciate the update and the glimpse ahead- there are still some exciting things on the horizon! For an older, free-to-play game, I think this is very encouraging.
It seems that whatever the PGI team does, there are a flock of complainers who loudly share their wishes and opinions. With a smaller team trying to do more than less I suspect this can become very discouraging. Please know that many, many of us appreciate the efforts of both the staffers and the volunteers to keep this game fresh and fun.

Edited by w0qj, 18 January 2025 - 04:10 PM.


#24 Lepestok

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Posted 18 January 2025 - 09:08 PM

It is a pity that the release of Clans did not meet the expectations of investors. On my own, I want to say that you made a great game. I wish this game was a simulator, but then you'd sell even fewer copies.
As for the MWO, it's not very clear, you're firing a level designer who made a pretty good Luthien, and at the same time promising to work with location maps. Have you found someone better?

View PostCorporal Adrian Shephard, on 18 January 2025 - 03:05 AM, said:

1)Make a paid customization of the pilot in the cockpit, let people do whatever they want with them and pay you money for it
2)add demo recording
3make it possible to write in chat while searching for a match
4)add filters to the mech store: Sphere, Clan, ECM, why do people have to look through dozens of mechs to find what they are looking for
5)add a damage indicator to testing ground, like in quake champions, when you hit an enemy, damage numbers will pop up above him (optional in the settings)
6)Return maps with high water level (flooded canyon, in spring and autumn it is flooded and green, and in summer it is dry and without water)
7)Bring back the incursion, bring back the day and night cycle (can be added as an option for voting, on the map and mode selection screen)

All the suggestions are very correct. And this should have been implemented eons ago. Especially the ability to record a fight and replay it later. For video creators, this is the holy grail.

#25 martian

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Posted 18 January 2025 - 09:56 PM

View PostThe Chancelor, on 18 January 2025 - 11:58 AM, said:

What was the Tukayid event. I read the books and know the lore. Was it a huge battle with more than 24 mechs?
No, it was not. The "Battle of Tukayyid" games were exactly the same as you can experience in the Faction Play now, i.e. two teams of twelve 'Mechs each.

Other than that, those events were massive trainwrecks that left a number of players disappointed.

View PostThe Chancelor, on 18 January 2025 - 11:58 AM, said:

When they shut down the servers I would recommend a last huge battle, open for all, no limitations

If I remember correctly, the MWO game engine can not handle more than 24 'Mechs in two teams, i.e. as it is now.

#26 DanMechMan

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Posted 18 January 2025 - 11:04 PM

I love the idea of classic maps coming back, even just for private lobby's. I'd like to see more maps like test map A and test map B, they're some of the best maps in the game.

#27 The Chancelor

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Posted 19 January 2025 - 12:10 AM

The comments here already read like obituaries...

Please keep the game going. My reflexes are no longer good enough for all the fast-paced shooters! (And I have too much dignity for mobile games)

#28 ForQAll

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Posted 19 January 2025 - 03:24 AM

MWO is still the best Mechwarrior game imo. I'm glad you all are continuing to love it as much as we all do!

For Map Suggestions:

The biggest thing that some of them need is a fresh coat of paint/lighting etc.

Some maps still look great.. River city, Grim Plexus, Tourmaline etc..

Other maps just look dated and it's because of poor lighting placement in a lot of cases. This also would be a great opportunity to spruce them up. Another suggestion to make multiple daytime versions of them.

I mean what about River City Night? River City Stormy? Tourmaline Night. How about Runellite Night? Polar Highlands Blizzard?

Make us use the night vision and thermal imagery more!

Edited by ForQAll, 19 January 2025 - 03:25 AM.


#29 The Chancelor

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Posted 19 January 2025 - 05:19 AM

View PostForQAll, on 19 January 2025 - 03:24 AM, said:

MWO is still the best Mechwarrior game imo. I'm glad you all are continuing to love it as much as we all do!

For Map Suggestions:

The biggest thing that some of them need is a fresh coat of paint/lighting etc.

Some maps still look great.. River city, Grim Plexus, Tourmaline etc..

Other maps just look dated and it's because of poor lighting placement in a lot of cases. This also would be a great opportunity to spruce them up. Another suggestion to make multiple daytime versions of them.

I mean what about River City Night? River City Stormy? Tourmaline Night. How about Runellite Night? Polar Highlands Blizzard?

Make us use the night vision and thermal imagery more!


Thats gonna be tough with the only mapdesigner getting fired...

#30 FROM HELL

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Posted 19 January 2025 - 07:02 AM

Bring back scouting mode and the old maps.
AND BRING BACK SOLARIS! Why even remove it in first place?Can`t complete the achievements on steam, because there are
solaris achievements left

#31 FROM HELL

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Posted 19 January 2025 - 07:06 AM

View PostForQAll, on 19 January 2025 - 03:24 AM, said:

MWO is still the best Mechwarrior game imo. I'm glad you all are continuing to love it as much as we all do!

For Map Suggestions:

The biggest thing that some of them need is a fresh coat of paint/lighting etc.

Some maps still look great.. River city, Grim Plexus, Tourmaline etc..

Other maps just look dated and it's because of poor lighting placement in a lot of cases. This also would be a great opportunity to spruce them up. Another suggestion to make multiple daytime versions of them.

I mean what about River City Night? River City Stormy? Tourmaline Night. How about Runellite Night? Polar Highlands Blizzard?

Make us use the night vision and thermal imagery more!


the material of the mechs should be adjusted, it looks differently inside the game compared to mechlab

Edited by FROM HELL, 19 January 2025 - 07:07 AM.


#32 Cheesy Mecharoni

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Posted 19 January 2025 - 07:32 AM

Thank you PGI for everything you have done with MWO. Going forward, I would hope that you have a monetization strategy that is both good for the business, and fair to the players. Releasing new mech packs and chassis are great, but what about adding new modes of play, such as Solaris and drop decks more often, to keep players engaged and more likely to spend money on MC for cosmetics, cockpit items, etc.? I think finding new ways to make thr gameplay loop fresh and exciting is the best way to move forward, and attracting new players through marketing is vital, because a larger player base results in a healthier gaming community, and more players will make more opportunities for increased revenue over time.

#33 Pz_DC

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Posted 19 January 2025 - 09:09 AM

First of all, thatk you, MWO support and dev team & The Cauldron members. Keep it same way, last map was one of the best, if not the best map, in the game. Balance tweaks are fine, but few mech's need their quirks reworked - like DRG-1N with laser HSL +1 and so on (you know this better then I do, I'm sure). Wish you will use statistics more to balance mech's, modes and maps.
P.S. as says before - next part of "Tukayid event" would be amazing.

#34 smokefield

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Posted 19 January 2025 - 11:45 AM

its a miracle this game lasted so long. pgi gave up on it years ago, and just kept it around to milk the last cent with as little effort as possible. as long as it still makes some money they will give us this type of speech..

#35 Angelic Evil

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Posted 19 January 2025 - 09:38 PM

new content and maps are always nice... but Id like to see the matchmaker addressed in general it is in great need of a rework. I have seen so many people quit because of a severely unbalanced matchmaker. I imagine many of them would come back if matchmaker got an overhaul.

Secondly can we do something about the spinning wheel of boredom when searching for a match? many games these days have freeplay skirmish modes while match searching. At the very least can we get mechlab access to our other mechs when searching? Feels sometimes like half the playtime is alt tabbed out of the game because spinning wheel of boredom locks up your game entirely while searching.

Edited by Angelic Evil, 19 January 2025 - 09:49 PM.


#36 Skjoelsvold

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Posted 19 January 2025 - 11:23 PM

View PostAngelic Evil, on 19 January 2025 - 09:38 PM, said:

new content and maps are always nice... but Id like to see the matchmaker addressed in general it is in great need of a rework. I have seen so many people quit because of a severely unbalanced matchmaker. I imagine many of them would come back if matchmaker got an overhaul.

Secondly can we do something about the spinning wheel of boredom when searching for a match? many games these days have freeplay skirmish modes while match searching. At the very least can we get mechlab access to our other mechs when searching? Feels sometimes like half the playtime is alt tabbed out of the game because spinning wheel of boredom locks up your game entirely while searching.


Mechlab would be nice or even just chat. In faction you can still chat while waiting for a lobby. The functionality is in the game. Just have to have it available for quick play too.

#37 Lepestok

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Posted 20 January 2025 - 06:41 AM

I don't know of any online game where people are happy with the matchmaker. A balanced matchmaker is a utopia.

#38 FuriousBullets

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Posted 20 January 2025 - 09:14 AM

Single player Mechwarrior games are meh anyways. More MWO or MWO 2 plzz!

#39 CSJ Edward

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Posted 20 January 2025 - 12:06 PM

It is sad to hear that MW5 Clans did not do as well as expected. The only problem I had with the game is that it was too short. I think EG7's expectations for the game to "reach new audiences" was a bit unrealistic, since the game would have to be changed so much that you would lose most of the current audience to appeal to the majority of the younger audience.

I also heard that Bombadil and Paul are leaving, that is not good, two people who have been part of the community and PGI since the beginning. It is nice to see the upcoming patch and sales, but I am hesitant to spend more money on the game, since the Microsoft IP lease is up for renewal this year and With MW5 failing to meet expectations, that might make it difficult for PGI to renew the lease.

#40 CR ZNV

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Posted 22 January 2025 - 02:37 AM

Why this time only the variants are discounted, not the chassis?





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