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Patch Notes - 1.4.307.0 - 18-March-2025


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#61 KursedVixen

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Posted 16 March 2025 - 12:07 PM

View PostLavaDa1shi, on 16 March 2025 - 11:29 AM, said:

It's selling point is jjs and side torso energy, it's an omni mech so you can mix the side torsos with other omnipods for laservomit.
The Mad Dog was already probably the tankiest clan laservom heavy, now with jjs it's even tankier, and it has better mounts for the HLLs in the side torsos instead if the arms.
and lose the insane duration quirk that's likely in the set of 8 it'll be like the jenner with the isane laser cooldown

#62 Steel Raven

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Posted 16 March 2025 - 12:19 PM

View PostLavaDa1shi, on 16 March 2025 - 11:29 AM, said:

It's selling point is jjs and side torso energy, it's an omni mech so you can mix the side torsos with other omnipods for laservomit.
The Mad Dog was already probably the tankiest clan laservom heavy, now with jjs it's even tankier, and it has better mounts for the HLLs in the side torsos instead if the arms.


I am not spending real money for two hard points. If you think it's worth your money, have at it. Personally, while I love energy boats and omnis, I can find more appealing options for C-Bills.

#63 KursedVixen

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Posted 16 March 2025 - 01:43 PM

View PostSteel Raven, on 16 March 2025 - 12:19 PM, said:

I am not spending real money for two hard points. If you think it's worth your money, have at it. Personally, while I love energy boats and omnis, I can find more appealing options for C-Bills.
Considering it's a legend mech you will get more in the form of MC and other rewards via the legend path though yeah... i partially agree. Unless this comes with some insane quirks to offset that lack of guns and some garuntee it won't be nerfed to the ground because it's clan....yeah hardly worth it.

Edited by KursedVixen, 16 March 2025 - 01:44 PM.


#64 Rhaelcan

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Posted 16 March 2025 - 01:53 PM

View Postshadow cat, on 15 March 2025 - 07:05 AM, said:

I am extremelly pissed, WHM-IIC-ML is my favorite mech. Will see how it performs now.

I don't know why they focus on the Cyclops-S , it had been nerfed several times already.


Has it..?

View PostTtly, on 15 March 2025 - 10:36 PM, said:


Said overperformers:
Ballistic Sovereign (not touched this patch while the Maul is)
ECM Nightstar (actually nerfed this patch)
Stone Rhino (nerfed again already)
Bullshark (finally got its armor nerfed)
Sleipnir (4LB10 slow+glass build makes this kind of weird one to nerf, guess someone wanted people to run 4LB5 instead?)
HAG80 Maul (nerfed here too)
HAGzilla (killed with ammo quirk removal, back to 4GR Gzillas)
ACboat snipers the like of Bane and DWF-C (ECM) with UV arm pods (untouched and are already quirkless/low quirk for the most part)
Warlord (untouched, but what can you do other than nerf its armor right?)
War Emu (also untouched, still weird that they buffed its durability months ago even)

I'd say this patch while it could've been better (the medium laser Vulcan definitely needed to lose that flamer range and MG RoF quirk, and the Summoner CT pod quirk buffs is a weird decision rather than So8 buffs), is one of the better ones already in the balance decisions.
I'm kind of surprised that there's no Firemoth nerfs either, probably just testing how the FB Struct bugfix would impact it first before they do anything to it. Or just waiting for cbux release as usual.


How was the nightstar nerfed????

View Postsimon1812, on 16 March 2025 - 11:10 AM, said:

the mad dog sigma seems....rather lack luster.

also: no melee in this update.


Melee will never come.

#65 w0qj

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Posted 16 March 2025 - 02:00 PM

It would be brilliant if the 2x energy HLL hardpoints are mounted on the very top of the LT/RT (where the missiles used to be).

Mad Dog (high) cockpit-height 2x HLL ;)


View PostLavaDa1shi, on 16 March 2025 - 11:29 AM, said:

It's selling point is jjs and side torso energy, it's an omni mech so you can mix the side torsos with other omnipods for laservomit.
The Mad Dog was already probably the tankiest clan laservom heavy, now with jjs it's even tankier, and it has better mounts for the HLLs in the side torsos instead if the arms.


#66 KursedVixen

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Posted 16 March 2025 - 02:03 PM

View Postw0qj, on 16 March 2025 - 02:00 PM, said:

It would be brilliant if the 2x energy HLL hardpoints are mounted on the very top of the LT/RT (where the missiles used to be).

Mad Dog (high) cockpit-height 2x HLL Posted Image
won't because it's clan, clan can't have nice things.

#67 Rhaelcan

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Posted 16 March 2025 - 04:19 PM

View PostKursedVixen, on 16 March 2025 - 02:03 PM, said:

won't because it's clan, clan can't have nice things.


??? MFER you recently got a firemoth. Is that not nice??? Do you just, complain..?

#68 Voice of Kerensky

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Posted 16 March 2025 - 05:57 PM

It's frustrating again that another patch ignores the problems with team balance in matches, and the developers don't even try to take any measures to fix the situation. However, the same applies to groups in a solo quick play with premades of 4 cybercutlets, which make match balancing simply impossible, and the gaming experience for the enemy team is terrible.
And the situation is that at present the number of players in MWO has dropped to the level of the worst years for this game (2019 - 2020).
Also (personally, I) am already tired of the endless series of requirking mechs. Having almost 250 fully pumped mechs, I just don't know if they correspond to the current meta in terms of quirks. And I am not sure that I can take any of them and have a good match with them. Although I once collected them in accordance with the quirks that were relevant at that time. Do they correspond to the current quirks? No. Are these mechs playable now? I'm not sure. Will I rebuild all my mechs to suit the latest fads (so that they'll become irrelevant again in a couple of months)? Definitely not.
Although I suppose some people might like it.

The idea of ​​the minimap being translucent seems interesting to me. I'll have to check if it will interfere with orientation in a hot and dynamic battle.

Edited by Voice of Kerensky, 16 March 2025 - 05:58 PM.


#69 Pondafarr

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Posted 16 March 2025 - 06:03 PM

You guys really hate the Mauler don't you? Removing ALL survivability quirks in the name of excessive weapons quirks.

Its already a walking barn door, now it will be even less likely to survive a fight.

#70 LavaDa1shi

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Posted 16 March 2025 - 08:48 PM

View PostKursedVixen, on 16 March 2025 - 12:07 PM, said:

and lose the insane duration quirk that's likely in the set of 8 it'll be like the jenner with the isane laser cooldown


When you give up the quirk you get like double the alpha, it's a worth it trade, both builds will be very very strong options.

View PostSteel Raven, on 16 March 2025 - 12:19 PM, said:

I am not spending real money for two hard points. If you think it's worth your money, have at it. Personally, while I love energy boats and omnis, I can find more appealing options for C-Bills.

Well actually :nerd emoji:

You're paying for two builds, a very tanky hitscan ppfld poptart with the alpha of 2hppcs + an lppc with good mounts.

And a unique laservom build because it is the tankiest clan heavy lasvom in the game but now tankier because of jjs and with better mounts.

If that's not worth it to you that's fair, I am just trying to spell out what you're actually paying for.

Edited by LavaDa1shi, Yesterday, 02:22 PM.


#71 rascje

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Posted 16 March 2025 - 11:35 PM

View PostInnerSphereNews, on 14 March 2025 - 03:28 PM, said:


Mech Changes:
  • Grasshopper left and right torso energy now load from top down.


Ok, so I'm hoping that in the GHR-5N the left torso energy hp has been moved up, right?..

#72 Ttly

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Posted 17 March 2025 - 12:00 AM

View PostLavaDa1shi, on 16 March 2025 - 08:48 PM, said:

And a unique laservom build because it is the tankiest clan heavy lasvom in the game but now tankier because of jjs and with better mounts. If that's not worth it to you that's fair, I am just trying to spell out what you're actually paying for.

I don't know about that, didn't Linebacker-H got buffed already and does that too? Seems like a better way to run a "JJ laservomit clan heavy" rather than mixedpod MDD with Sigma STs.
Unless having it at all on a 60t instead of a 65t for drop deck reasons is that big of a deal.

Edited by Ttly, 17 March 2025 - 12:02 AM.


#73 LavaDa1shi

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Posted 17 March 2025 - 12:23 AM

View PostTtly, on 17 March 2025 - 12:00 AM, said:

I don't know about that, didn't Linebacker-H got buffed already and does that too? Seems like a better way to run a "JJ laservomit clan heavy" rather than mixedpod MDD with Sigma STs.
Unless having it at all on a 60t instead of a 65t for drop deck reasons is that big of a deal.

Linebacker has way worse cooling and isn't as tanky, also less alpha, it's thing is speed and quirks.
The point is the Mad Dog isn't just gonna be a clan lasvom with jjs, because then the timber wolf and summoner could also be brought up, the Mad Dogs thing will be being very tanky.

It's already probably the most tanky clan lasvom heavy already, with jj fluttering it will be even tankier.

Edited by LavaDa1shi, 17 March 2025 - 12:31 AM.


#74 Ttly

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Posted 17 March 2025 - 12:39 AM

View PostLavaDa1shi, on 17 March 2025 - 12:23 AM, said:

Linebacker has way worse cooling and isn't as tanky, also less alpha, it's thing is speed and quirks. The point is the Mad Dog isn't just gonna be a clan lasvom with jjs, because then the timber wolf and summoner could also be brought up, the Mad Dogs thing will be being very tanky. It's already probably the most tanky clan lasvom heavy already, with jj fluttering it will be even tankier.

What, you mean like this? Pretend it's with the Revenant CT.
I just don't really see it being more durable than LBK-H, and while it is colder it's not like by that much on account of LBK-H's heat quirks.

#75 Elfcat

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Posted 17 March 2025 - 01:27 AM

I like the transparentizing of the mini-map for a low reticle, that will be most useful in overwatch situations.

#76 Ken Harkin

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Posted 17 March 2025 - 05:28 AM

View PostInnerSphereNews, on 14 March 2025 - 03:28 PM, said:


Marauder

  • All variants
    • Removed all Structure bonuses
    • Added 16 Full Body Structure
    • Added 7 CT Armor
  • MAD-3R
    • Added PPC Family HSL +1


Hooray for the minimap fix! I have been frustrated by this FOR YEARS!!!!.

A change to the Marauder!?!? I cannot remember the last time that happened. Then you hadd a HSL+1 for PPC on the 3R... Perhaps I am missing something but you already can fire 2 PPC + 1 GR on the 3R without ghost heat, it is the ERPPC which causes the problem. You can get around that with the MAD BH2 but I am not a fan of it given the heat from the ERPPC. So what was the point of a HSL+1 for PPC on the 3R? it has 4 energy hard points and 3 ballistic, all on the right torso. I am stumped.

#77 rascje

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Posted 17 March 2025 - 08:04 AM

View PostKen Harkin, on 17 March 2025 - 05:28 AM, said:


Hooray for the minimap fix! I have been frustrated by this FOR YEARS!!!!.

A change to the Marauder!?!? I cannot remember the last time that happened. Then you hadd a HSL+1 for PPC on the 3R... Perhaps I am missing something but you already can fire 2 PPC + 1 GR on the 3R without ghost heat, it is the ERPPC which causes the problem. You can get around that with the MAD BH2 but I am not a fan of it given the heat from the ERPPC. So what was the point of a HSL+1 for PPC on the 3R? it has 4 energy hard points and 3 ballistic, all on the right torso. I am stumped.

4 PPC or 4 LPPC.
Actually not that original considering the erll quirk in 9M...

Edited by rascje, 17 March 2025 - 08:52 AM.


#78 Will9761

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Posted 17 March 2025 - 08:09 AM

View PostKursedVixen, on 16 March 2025 - 02:03 PM, said:

won't because it's clan, clan can't have nice things.

You are the most ungrateful person I have ever met (next to that other guy who constantly complained about "Clanner Crap" in clan threads). PGI has given the Clans new mechs: Bane, Commando IIC, Stone Rhino and the recently released Fire Moth. But that's not worth it in your eyes. PGI gives the Clans new weapons: HAGs, Beam Lasers, AP Gauss Rifle, Plasma Cannon, but nope can't be happy about that. Legendary Clan fitted-IS Mechs (which are now for MC by the way): Gausszilla, UrbanMech IIC, Wolfhound IIC and not to mention the Wolf's Dragoons Mechs from their Mechpack. And now we finally get a Jumping Mad Dog and still it's not good enough for you. As a Clan player, I thought you would be happy with the Clans being given a bone with the new influx of weapons and mechs that's been coming, but obiviously you want to ignore the good and remain in the past because they're not to your liking. Good grief, be greatful that the clans are getting way more content than the Inner Sphere and grow up.

Edited by Will9761, 17 March 2025 - 08:10 AM.


#79 Samziel

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Posted 17 March 2025 - 09:37 AM

View PostTtly, on 17 March 2025 - 12:39 AM, said:

What, you mean like this? Pretend it's with the Revenant CT.
I just don't really see it being more durable than LBK-H, and while it is colder it's not like by that much on account of LBK-H's heat quirks.

https://mwo.nav-alph...598e265b_CUSTOM (build fixed)

I was thinking something like this, though yours is good too.

Dunno about tankiness, but Linebacker is extremely hot if you take the JJs. It's faster but lacks sustain. It also lacks heat quirks for any non SO8 build (aside the 5% from a missile torso...)

Edited by Samziel, 17 March 2025 - 11:21 AM.


#80 BlueDevilspawn

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Posted 17 March 2025 - 09:54 AM

View PostSamziel, on 17 March 2025 - 09:37 AM, said:


https://mwo.nav-alph...06dd4c98_CUSTOM

I was thinking something like this, though yours is good too.

Dunno about tankiness, but Linebacker is extremely hot if you take the JJs. It's faster but lacks sustain. It also lacks heat quirks for any non SO8 build (aside the 5% from a missile torso...)


This is how I would build it as well. Clan XL and cERML though ;-)

Edited by BlueDevilspawn, 17 March 2025 - 09:54 AM.






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