

New Legends Void Killer And War Ghoul
#21
Posted 20 August 2025 - 04:53 AM
Here is a New Assault with super High Alpha, but NOW with a Superior range
What kind of playstyle is this supposed to encourage?
How many Mechs that already occupy the same role have become obsolete due to not being able to even trade fire
#22
Posted 20 August 2025 - 05:26 AM
~Buy IS Legendary Mech
~Buy Clan Legendary Mech
Then there's a high chance that buying this War Ghoul & Void Killer Legendary Pack would satisfy both above conditions in one single purchase!

#23
Posted 20 August 2025 - 07:09 AM
#24
Posted 20 August 2025 - 08:21 AM
Maverick3, on 19 August 2025 - 03:20 PM, said:
You break the lore from back to front and back. You call a weapon a Railgun. Seriously ? The Gauss rifle in Battletech where you introduced all versions from light over heavy and Hyper assault gauss are all Canon rail gun weapons that accelerate Metal slug along a magnetic Rail.
But the thing you now bring in is called Railrifle that is not a Gauss weapons. You invent a new tech on a mech that was never in lore without you to start with. you now bring in a weapon that breaks the naming conventions AND the lore. This is not Mechwarrior anymore
...
I Request:
REMOVE THE RAILGUN
I realy hope that there will be other old lasting veterans who will join this request and safe MWO from becomming just some random shooter on the market by staying true to it's huge lore
Respectfully, complaining about an imaginary technilogy in a game based on imaginary technology, is kinda funny.
MWO is not Battletech.
The main questions should be:
1) Is the rail gun so OP that it wrecks the game?
2) is it fun to use?
3) Does it support the game by keeping players engaged and/or attracting new ones?
Good hunting,
CFC Conky
#25
Posted 20 August 2025 - 11:18 AM
Lepestok, on 20 August 2025 - 07:09 AM, said:
If they did, I'd really like them to expand on it, add kicking and shoving too (the charger could finally shine).
So many times in MW5 i get both arms blown off with most weapons gone, and really, really wish i could just give a good hard kick, rather than wait for my useless lance-mates to do something.
Maybe that'll have to wait till MWO2..or Legends 2..or whatever the game is officially called now.
#26
Posted 20 August 2025 - 11:54 AM
#27
Posted 20 August 2025 - 12:22 PM
CFC Conky, on 20 August 2025 - 08:21 AM, said:
Respectfully, complaining about an imaginary technilogy in a game based on imaginary technology, is kinda funny.
MWO is not Battletech.
The main questions should be:
1) Is the rail gun so OP that it wrecks the game?
2) is it fun to use?
3) Does it support the game by keeping players engaged and/or attracting new ones?
Good hunting,
CFC Conky
1. It has like 7 sec cool down and 20 heat penalty for 40 pin point damage only assault can carry it.you call this overpowered?
You cannot fire anything else without overheating. Why not try it yourself?
2. It depends on your playing style. I think it is good variety for snipers. But I thing I`d prefer triple heavy PPC, doesnt overheat that much ,you can place it on mediums or heavy aswell and you have less cooldown.
3.Well everything new will keep you busy for some time and it is good for variety of weapons aswell . But is it enough to attract new players? I think maybe some old players who havent played for a while will show up to give it a try. For new players they probably will need to make something like MWO 2 with more content.
But hey, they dont even advertize it on youtube, does MWO have a youtube channel? When i search for mech warrior online I get Baradul and TTB in first place.
#28
Posted 20 August 2025 - 12:39 PM
#29
Posted 20 August 2025 - 02:12 PM
Solomon Birch, on 20 August 2025 - 12:39 PM, said:
MWO Leagues is a community run channel.
The official MWO YT is https://www.youtube.com/@Mwomercsf2p
#30
Posted 20 August 2025 - 02:58 PM
Higher velocity and fewer projectiles than 3 HPPC
More pinpoint than 2 Gauss
More range than DHG
Way fewer projectiles than HAG80
Single projectile has tradeoffs - miss means zero damage, but if you can actually target components for a hoot it's a massive boon on a hit and you won't have concerns about projectile convergence ever
High heat, long cooldown, low ammo per ton etc. Dealing with a very frontloaded long range single projectile for 40+12+12 is ANNOYING. It's not OP, it's not P2W, it's something that makes a peek or mistake RISKIER and MORE PAINFUL because we just need more of that I guess.
I should set up some speedy SRM mechs to practice touching railgun users' bums with or something.
Edited by a 5 year old with an Uzi, 20 August 2025 - 03:19 PM.
#31
Posted 21 August 2025 - 08:21 AM
a 5 year old with an Uzi, on 20 August 2025 - 02:58 PM, said:
[...]
Sorry, but the whole thing sounds like ********.
It means more sniper idiots camping around in every game. They do nothing else the whole time but sit somewhere and camp for a kill.
Also, it puts out a huge amount of damage with one shot. That means you only have a very short face time, so you can just hide and wait until it’s reloading.
I think this is one more reason not to play anymore.
#32
Posted 21 August 2025 - 08:50 AM
CFC Conky, on 20 August 2025 - 08:21 AM, said:
MWO is not Battletech.
https://mwomercs.com/game/user-guide
Overview
A tactical, 'Mech-based online shooter set in the rich BattleTech Universe.
#33
Posted 21 August 2025 - 09:52 AM
Especially when it's a 40 pin point weapon (with splash damage) when Heat Scale Limit exists to mitigate that type of PPD on other mechs.
As the 5 Year Old put it, it's not game breaking going by the numbers alone but it is annoying. This could have been a pair of HSL +1 with ECM mechs, that would give you more game play options but someone knew a 40 point Gauss would sell quicker.
#35
Posted 21 August 2025 - 11:50 AM
SATAN 666, on 20 August 2025 - 12:22 PM, said:
https://i.imgur.com/VJeBKet.mp4
It's 2 minutes into a match so that Blackjack has to be pretty fresh, but even disregarding that, it can do its entire damage up to 400m-ish range anyway.
Very balanced, yes. A Duelist/HGR Fafnir but with armor, more firepower, and even speed.
It's okay though because that 80 damage is only every 10 seconds right?
Edited by Ttly, 21 August 2025 - 11:54 AM.
#36
Posted 21 August 2025 - 12:17 PM
Ttly, on 21 August 2025 - 11:50 AM, said:
https://i.imgur.com/VJeBKet.mp4
It's 2 minutes into a match so that Blackjack has to be pretty fresh, but even disregarding that, it can do its entire damage up to 400m-ish range anyway.
Very balanced, yes. A Duelist/HGR Fafnir but with armor, more firepower, and even speed.
It's okay though because that 80 damage is only every 10 seconds right?
It's 85 damage every 7.5 seconds
Though the gausszilla was more broken when it was released so this is pretty fine
#37
Posted 21 August 2025 - 12:17 PM
#38
Posted 21 August 2025 - 01:11 PM
Rhaelcan, on 21 August 2025 - 10:44 AM, said:
They already said it's impossible in mwo.
Rhaelcan, on 21 August 2025 - 10:44 AM, said:
Technically this is more than possible. From the point of view of game mechanics, a hit is a shot at a very short distance. We only need to add animations from MW5 and that's it, close combat in the game.
#39
Posted 21 August 2025 - 03:30 PM
My arguement is still that over the years the weapons have become more powerful while armor values remain stagnant. This isn't a game we are playing against an AI where it doesn't care if it gets smoked constantly, just my opinion that you could raise armor values across the board on all mechs due to the fact weapons have become OP and this isn't a board game it's a real time shooter. The overwhelming problem with it is just the range it's got. It is exactly what the cauldron wants and what regular players despise. An 850 meter optimal with 2000 meter max is pretty absurd and just allows this mech to sit in the back and pick people off like crazy.
Negative points aside, didn't bother me much facing them. Def got my *** handed to me but took some over confident bullsharks out as well.
#40
Posted 21 August 2025 - 04:31 PM
Lepestok, on 21 August 2025 - 01:11 PM, said:
MW5 is a completely different engine. I don't think you realize how badly this game is coded, a lot of people, cauldron people, and a pgi developer, have said it is nigh impossible.
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