Cadets Have No Chance Game Is Not Enjoyable At All
#1
Posted 29 October 2025 - 02:44 PM
#2
Posted 29 October 2025 - 03:21 PM
There is definitely a learning curve, and sticking out in a trial mech is a good way to get targeted, sure.
Try to hang in with a group, maintain cover, don't overcommit to a duel, and shoot what your teammates are shooting, and the rest will fall in place.
#3
Posted 29 October 2025 - 06:05 PM
If you're actually interested, we can give you some resources to help out. For example, I thought you should be able to turn on VOIP - are you unable to check that box in audio options?
#4
Posted 30 October 2025 - 06:10 AM
While I can see why the lack of voice chat can be a problem, when I started playing new players got nothing you literally started from the bottom of the barrel, with trial mechs with default builds and no built in skill tree, we also had a much smaller pool of mechs to choose from
Void Angel, on 29 October 2025 - 06:05 PM, said:
If you're actually interested, we can give you some resources to help out. For example, I thought you should be able to turn on VOIP - are you unable to check that box in audio options?
Edited by KursedVixen, 30 October 2025 - 06:12 AM.
#5
Posted 30 October 2025 - 09:10 AM
Andromeda Strain1971, on 29 October 2025 - 02:44 PM, said:
Andromeda Strain1971, on 29 October 2025 - 02:44 PM, said:
I feel with you.
Andromeda Strain1971, on 29 October 2025 - 02:44 PM, said:
Also, the Trial 'Mechs that you have used have their skill baked directly into their quirks. That is why they look like this:

So no, Trial 'Mechs are not unskilled.
Truly fresh and unskilled 'Mechs look like this:

Andromeda Strain1971, on 29 October 2025 - 02:44 PM, said:
Andromeda Strain1971, on 29 October 2025 - 02:44 PM, said:
Andromeda Strain1971, on 29 October 2025 - 02:44 PM, said:
Andromeda Strain1971, on 29 October 2025 - 02:44 PM, said:
Actually, they are often more sensible in comparison with many player-owned 'Mechs that I see in the game.
Andromeda Strain1971, on 29 October 2025 - 02:44 PM, said:
Andromeda Strain1971, on 29 October 2025 - 02:44 PM, said:
Andromeda Strain1971, on 29 October 2025 - 02:44 PM, said:
#6
Posted 30 October 2025 - 09:40 AM
KursedVixen, on 30 October 2025 - 06:10 AM, said:
Everyone can use all chat, its just turned off by default. You have to go into game settings and enable it.
As far as I'm aware the only penalty cadets suffer is being auto kicked for friendly fire. Which is overly sensitive, all it takes is for a friendly to run right into red smoke to get a cadet booted from a match.
Edited by Nikushimi, 30 October 2025 - 09:44 AM.
#7
Posted 30 October 2025 - 11:23 AM
- Did the OP go through the Academy?
- Which trial mechs? Likely went Assault

- Not fast/agile enough for a newby and tends to become primary target.
- Though they may have firepower, they are larger AND slower, making it easier targets to hit and strip off that armor.
- And did I mentioned slow? Newbie Cadets without terrain/map knowledge/awareness tend to get left behind then becomes easy pickings for even most newbies/tier 5 players in lights, and the current trial lights are not bad, while 3 of the trial meds work, followed by two of the heavies and 3 of the assaults
- I excluded the GR meds due to charge up and several are meant for long range, and to be effective require map knowledge and LOS. Did I mention can become food for lights?
- Not fast/agile enough for a newby and tends to become primary target.
#8
Posted 30 October 2025 - 01:52 PM
KursedVixen, on 30 October 2025 - 06:10 AM, said:
Well, if that's accurate, it'll date back to all the other Cadet restrictions - certain troublemakers would create endless alts and be disruptive and wreck new players' experiences. They'd team kill, feed, and troll, then generate another email account when they got banned. Screaming into the mircrophone so that nobody can hear themselves think - or just trash-talking and trolling all match - would be consistent with their behavior.
#9
Posted 30 October 2025 - 01:57 PM
Void Angel, on 30 October 2025 - 01:52 PM, said:
Well, if that's accurate, it'll date back to all the other Cadet restrictions - certain troublemakers would create endless alts and be disruptive and wreck new players' experiences. They'd team kill, feed, and troll, then generate another email account when they got banned. Screaming into the mircrophone so that nobody can hear themselves think - or just trash-talking and trolling all match - would be consistent with their behavior.
FWPs?
Edited by KursedVixen, 30 October 2025 - 01:58 PM.
#10
Posted 30 October 2025 - 02:28 PM
#11
Posted 30 October 2025 - 02:34 PM
KursedVixen, on 30 October 2025 - 01:57 PM, said:
FWPs?
They don't stay muted permanently. I know this, because Miktek. But a new player may well not realize they can mute people at all, and it still leaves a bad taste in people's mouths, as the saying goes. Toxic player base is why I don't play League of Legends any more, after all - and that was these... people's goal. Don't think it's needed any more, if they have the ability to remove it.
#13
Posted 31 October 2025 - 12:59 PM
#14
Posted 31 October 2025 - 05:14 PM
Been seeing so many of these, I'm starting to think it's the same person/group just making accounts just to make noise. Maybe I'm wrong, maybe not. Either way, if I'm wrong I wished they would ask for help, before "leaving forever".
#16
Posted 02 November 2025 - 06:21 AM
It's too bad we can't have different sized matches for different tiers. Like 6v6 for tier 4 and 5 or something with stricter weight matching.
Edited by TheCaptainJZ, 02 November 2025 - 06:22 AM.
#17
Posted 02 November 2025 - 07:40 AM
TheCaptainJZ, on 02 November 2025 - 06:21 AM, said:
It's too bad we can't have different sized matches for different tiers. Like 6v6 for tier 4 and 5 or something with stricter weight matching.
#18
Posted 02 November 2025 - 07:54 AM
TheCaptainJZ, on 02 November 2025 - 06:21 AM, said:
I agree with everything, except this. I don't think smaller match sizes for lower tier matches/players would be overly helpful. Sadly, I don't see much that could help a new player experience. They are forced through the academy tutorial (last I knew), so the basics are plainly spelled out.
Only think I could see is a continued tutorial to guide new players towards the training grounds for build testing, and a tutorial for mech building construction (with maybe a free mech to make it happened). Of course, all tutorials should be skip-able.
Otherwise, steep learning curve it is.
#19
Posted 05 November 2025 - 12:29 PM
Any real game discussion is done outside MWO purview, using Youtube/etc, no real in-game consistent chat rooms except for FP and Teams
imho, Cadets should be restricted to Medium/Heavies, or Light Assaults with decent weapons and speed, no slowpokes, ie they have to graduate from being a Cadet. Slow Assaults may have heavy weapons and armor but it also makes them primary target, especially when out of position/left behind, which is likely more often than not
But we will not see that type of change either.
Wont get into many do not have a tough skin and do not want to do any homework, especially ya not going up against NPC.
edited - strange format stuff
Edited by Tarl Cabot, 06 November 2025 - 06:04 AM.
#20
Posted 05 November 2025 - 03:11 PM
Tarl Cabot, on 05 November 2025 - 12:29 PM, said:
<li>The Academy can be bypassed but it was added late to the game, and too late for any serious updates.</li>
<li>Any real game discussion is done outside MWO purview, using Youtube/etc, no real in-game consistent chat rooms except for FP and Teams</li>
<li>imho, Cadets should be restricted to Medium/Heavies, or Light Assaults with decent weapons and speed, no slowpokes, ie they have to graduate from being a Cadet. Slow Assaults may have heavy weapons and armor but it also makes them primary target, especially when out of position/left behind, which is likely more often than not</li>
<li>But we will not see that type of change either.</li>
<li>Wont get into many do not have a tough skin and do not want to do any homework, especially ya not going up against NPC.</li>
</ul>
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