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#81 Ttly

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Posted 11 November 2025 - 09:38 PM

View PostMoadebe, on 11 November 2025 - 08:55 PM, said:

I am unsure of what you are wanting here?

That spider 5v is right where it needs to be. (cept maybe....give the extremely low hardpoint mechs like this one and the jenner A a 100% small laser range quirk. Might open their build options while keeping the quirkiness.)

Yes you feel like you are busting your *** to get that 300 damage and 2 kills with 8 assists. You know what... you did. Did you do great as say against a Direwolf who farmed with ERLL all match? Nope. But did you do better than most Spider 5v pilots? I bet you did.

Equate your skill in that mech against fellow pilots of it and thats it. You will find it more rewarding. Also know...you probably are not the best at it. I know I am not. Just have fun with it. Thats what the mech is meant for. Not for necessarily going up in tier. Not in how the game works right now. Hell...how its always worked really.

Anyone who takes out a mech like the Spider 5v or the Jenner A need to realize you are taking them out for the fun of it. The absurdity of it. Your chances of being that star player is low. Especially if you equate damage output = some sorta skill. The mechs are not really meant for that.

Personally. I use those mechs to drop tier while actually kinda trying just because they cant really do much damage. The work needed to make em somewhat effective via harassment, objective counter pressure (if someone else is capping already), attention seeking, flanking, intel via enemy movement and weakness, and just all around being a PITA for the enemy...

Because nothing beats the squirrel high ways and byways....


Hey you said it, it's a "throw" build for when you want to "just have fun and not necessarily go up tiers" when it doesn't necessarily have to be, it could be a lot more viable (a lot more cooldown and heat quirks for starters) while still just as fun instead of being an "oh there's that guy softgriefing the team by bringing it instead of something else" when you see one in your team outside of Conquest.
The same can also be said for "throw builds" on good chassis, i.e an actual So8 DWF-C instead of using it solely for 8AC2/6AC5+ECM though less visible because you can't see your teammate's builds until you spectate, and in this particular example the raw tonnage advantage does make up for lack of quirks somewhat.

The fact that there's a lot of stuff like this in the game is a balancing failure you ask me.
Seriously, what is up with the abundance of sub10DPS+low alpha light/mediums?

Edited by Ttly, 11 November 2025 - 10:06 PM.


#82 Moadebe

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Posted 11 November 2025 - 10:00 PM

View PostTtly, on 11 November 2025 - 09:38 PM, said:


Hey you said it, it's a "throw" build for when you want to "just have fun and not necessarily go up tiers" when it doesn't necessarily have to be, it could be a lot more viable (a lot more cooldown and heat quirks for starters) while still just as fun instead of being an "oh there's that guy softgriefing the team by bringing it instead of something else" when you see one in your team outside of Conquest.
The same can also be said for "throw builds" on good chassis, i.e an actual So8 DWF-C instead of using it solely for 8AC2/6AC5+ECM though less visible because you can't see your teammate's builds until you spectate.

The fact that there's a lot of stuff like this in the game is a balancing failure you ask me.


Hold on.

Lets suck anything fun outta a game because EVERYTHING should be viable and balanced in a game touting over one thousand mechs. Each one vieing for attention to be played.

Lets just make every mech do X amount of damage no matter what build you throw on it and then whats the point right?

Over here sounding like Syndrome from the Incredibles.

Dumb builds exist for a reason.

Nobody is sandbagging your gaming experience. If you think that then you need to be fighting for a comp only que at all times or a better match making than it is. Cause people are not always gonna take out what you want them to.

#83 pbiggz

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Posted 11 November 2025 - 10:08 PM

View PostGezkill, on 11 November 2025 - 01:07 PM, said:

I stopped paying attention to the PSR a long *** time ago, I play how I feel like,


Ill take copium for 500

View PostGezkill, on 11 November 2025 - 01:07 PM, said:

but don't go pissing on my leg and then tell me its raining.


Dont expect to lie without pushback.

View PostGezkill, on 11 November 2025 - 01:07 PM, said:

I've gotten 8 so far in my playtime, but I was being facetious. It doesn't change the fact that the PSR fails you for being an efficient killer.


You are not entitled to a green arrow.

#84 Ttly

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Posted 11 November 2025 - 10:53 PM

View PostMoadebe, on 11 November 2025 - 10:00 PM, said:

Hold on.

Lets suck anything fun outta a game because EVERYTHING should be viable and balanced in a game touting over one thousand mechs. Each one vieing for attention to be played.

Lets just make every mech do X amount of damage no matter what build you throw on it and then whats the point right?

Over here sounding like Syndrome from the Incredibles.

Dumb builds exist for a reason.

Nobody is sandbagging your gaming experience. If you think that then you need to be fighting for a comp only que at all times or a better match making than it is. Cause people are not always gonna take out what you want them to.


Can you actually be more constructive with your argument?
Let's say hypothetically the SDR-5V did manage to get buffs all the way to take 2ERML to 10DPS (which is probably the minimum threshold of DPS for a build to be considered vaguely decent in this game) instead of the 4ish (at most it gets 8ish with SNPPC/LXPL but that comes with high engine rating/JJ count cost) it has right now.
You taking it out for a spin can still be "just for fun" but the only real difference would be that you'll get less judgemental stares from sweaty (no relation to actual skill) players looking at the team chassis list for picking what previously was just a subpar undertuned pick whether out of ignorance or whatever other motive such as "playing it for fun".

I mean what is this? Taking out your fun by making joke builds to be remotely viable? Where did that come from?
For God's sake, the JR7-A has 12DPS with 1LPL and even it isn't that good, that's how low 4DPS is for a low alpha build. It's not like I'm saying to "Oh let's give it 30DPS like the 10UAC2 Bane!" of all things.
Meanwhile 8DPS out of something like 4HML Aletha does just fine because it's a 40 damage alpha on a hit-and-run platform.
Then you have stuff like the AC20/10 Urbie being pretty much a -1 player to the team, but at the same time the Cauldron is apparently fine with enabling the HBK-4G/4H to fill said role *viably* anyway, which makes you wonder why not for the Urbie as well.

You don't have to live like an abused housewife or someone with chronic illness that doesn't know there's a cure around.
Or if I were to assume in bad faith, it is to *intentionally* drag people down or as per your own word, to "sandbag" to be against this.

Not to mention that it also reduces the Ivory Tower factor of the game, that thing with TCGs/older TTRPGs with a lot of "noob trap" options for deck/character building by buffing underpowered stuff, and would let the actual player skill in playing the game instead of just copying the meta build to show by allowing more options to be viable.

Edited by Ttly, 11 November 2025 - 11:29 PM.


#85 BlueDevilspawn

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Posted 12 November 2025 - 12:24 AM

The tier bar USED to be an XP bar, no more and good riddance. Playing more doesn't make one good or deserving of Tier 1.

As for Spiders, it's actually possible to make combat viable Spiders... the 5K with 1 snub and 4 magshots or even the 5V with 1 snub and the giga cooldown. Those would be optimal builds for Spiders even if they aren't meta for the role in terms of alpha or dps.

#86 Znozoic

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Posted 12 November 2025 - 07:24 AM

But the sniper assaults are okay? kjjjjjjjjj Posted Image Posted Image

#87 pbiggz

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Posted 12 November 2025 - 08:47 AM

View PostZnozoic, on 12 November 2025 - 07:24 AM, said:

But the sniper assaults are okay? kjjjjjjjjj Posted Image Posted Image


Sniper assaults are fine. Just dont try to out-snipe a specialist sniper.

#88 KursedVixen

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Posted 12 November 2025 - 08:51 AM

Summoner b with 10 srm2's

#89 pattonesque

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Posted 12 November 2025 - 10:16 AM

Sniper assaults are some of the most impactful mechs in the game. Properly played they can control space and dominate the enemy team like no other mechs can.

Most people don't play them properly. This is true of all mechs and roles but it's more noticeable with sniper assaults because they'll be the last ones to die on their team. Mechdads then blame the role and think it's the worst thing in the world (as is very often the case they are wrong).

Edited by pattonesque, 12 November 2025 - 10:24 AM.


#90 twizzlebix

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Posted 12 November 2025 - 10:29 PM

View PostMoadebe, on 11 November 2025 - 08:55 PM, said:

Equate your skill in that mech against fellow pilots of it and thats it.

Too bad we're talking about PSR, the metric by which the game is supposed to balance matchmaking based on player performance as a whole. It's a massive problem if exemplary performance in one mech is worth the same as the bare minimum in another because the system is so heavily weighted towards one or two criteria. What exactly prevents them from increasing the value of flanking, hit and run, scouting, capture, UAV detection, counter ECM, and all the other minor contributories to PSR to better reflect gameplay that isn't dumping damage?

#91 Gezkill

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Posted 12 November 2025 - 10:47 PM

View Posttwizzlebix, on 12 November 2025 - 10:29 PM, said:

Too bad we're talking about PSR, the metric by which the game is supposed to balance matchmaking based on player performance as a whole. It's a massive problem if exemplary performance in one mech is worth the same as the bare minimum in another because the system is so heavily weighted towards one or two criteria. What exactly prevents them from increasing the value of flanking, hit and run, scouting, capture, UAV detection, counter ECM, and all the other minor contributories to PSR to better reflect gameplay that isn't dumping damage?


Just farm damage and pray your team is competent.

#92 pbiggz

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Posted 13 November 2025 - 10:24 AM

View Posttwizzlebix, on 12 November 2025 - 10:29 PM, said:

Too bad we're talking about PSR, the metric by which the game is supposed to balance matchmaking based on player performance as a whole. It's a massive problem if exemplary performance in one mech is worth the same as the bare minimum in another because the system is so heavily weighted towards one or two criteria. What exactly prevents them from increasing the value of flanking, hit and run, scouting, capture, UAV detection, counter ECM, and all the other minor contributories to PSR to better reflect gameplay that isn't dumping damage?


How do you define those things? These are technical questions. Some are easier to quantify than others, but how do you quantify for example, flanking? Are there distance requirements? Timings? etc.

Moreover, do you think walking in circles should earn you the same rewards as actually shooting and killing your opponents, the thing that actually wins you matches?

The vast majority of mewling about PSR these days seems to come from people who A: mistake PSR for a reward scheme when its not, its an arbitrary rating meant to help you match with other players of a similar skill, and B: are in some way uncomfortable with their own skill level and want to cover for it in some way that doesnt involve admitting that they arent that good at shooting.

I say this as someone who is not particularly good at this game. I am not a competitive guy. Im not talking down to you guys, but you have to stop making excuses.

#93 a 5 year old with an Uzi

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Posted 13 November 2025 - 12:09 PM

View PostTtly, on 11 November 2025 - 10:53 PM, said:


Can you actually be more constructive with your argument?
Let's say hypothetically the SDR-5V did manage to get buffs all the way to take 2ERML to 10DPS (which is probably the minimum threshold of DPS for a build to be considered vaguely decent in this game) instead of the 4ish (at most it gets 8ish with SNPPC/LXPL but that comes with high engine rating/JJ count cost) it has right now.
You taking it out for a spin can still be "just for fun" but the only real difference would be that you'll get less judgemental stares from sweaty (no relation to actual skill) players looking at the team chassis list for picking what previously was just a subpar undertuned pick whether out of ignorance or whatever other motive such as "playing it for fun".

I mean what is this? Taking out your fun by making joke builds to be remotely viable? Where did that come from?
For God's sake, the JR7-A has 12DPS with 1LPL and even it isn't that good, that's how low 4DPS is for a low alpha build. It's not like I'm saying to "Oh let's give it 30DPS like the 10UAC2 Bane!" of all things.
Meanwhile 8DPS out of something like 4HML Aletha does just fine because it's a 40 damage alpha on a hit-and-run platform.
Then you have stuff like the AC20/10 Urbie being pretty much a -1 player to the team, but at the same time the Cauldron is apparently fine with enabling the HBK-4G/4H to fill said role *viably* anyway, which makes you wonder why not for the Urbie as well.

You don't have to live like an abused housewife or someone with chronic illness that doesn't know there's a cure around.
Or if I were to assume in bad faith, it is to *intentionally* drag people down or as per your own word, to "sandbag" to be against this.

Not to mention that it also reduces the Ivory Tower factor of the game, that thing with TCGs/older TTRPGs with a lot of "noob trap" options for deck/character building by buffing underpowered stuff, and would let the actual player skill in playing the game instead of just copying the meta build to show by allowing more options to be viable.


The big gun Urbie is a goof off mech and you play it with that knowledge, there are players who run meta builds who crap the bed worse than big gun Urbie players

I have managed surprisingly good games with Urbies packing heavy ballistics tonnage by being very careful, it is rare but it's funny as hell to level players with quad LAC2/AC20/UAC20 etc trashcans and damn if this game doesn't mandate some levity occasionally

#94 mayakashiii

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Posted 13 November 2025 - 03:23 PM

View Postpbiggz, on 13 November 2025 - 10:24 AM, said:


The vast majority of mewling about PSR these days seems to come from people who A: mistake PSR for a reward scheme when its not, its an arbitrary rating meant to help you match with other players of a similar skill, and B: are in some way uncomfortable with their own skill level and want to cover for it in some way that doesnt involve admitting that they arent that good at shooting.


There is no matchmaking by skill anymore. Jesus. Do you guys even play? It's nothing but stomps or getting stomped. Don't believe me? Watch a streamer of your choice, they are having the same experience. If you don't wanna watch a stream check the Jarl of your opponents from time to time. You are being matched with T1 98% percentile players all the time.

The gates are open as a last ditch effort to keep the game alive, but all it does is kill it even faster, because the way teams are made up it's not fun for anyone.

#95 pbiggz

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Posted 13 November 2025 - 03:48 PM

View Postmayakashiii, on 13 November 2025 - 03:23 PM, said:

There is no matchmaking by skill anymore. Jesus.


Certifiably wrong. Literally certifiably wrong. You dont get to just make **** up and pass it off as gospel because you're big mad that someone else is better at clicking heads than you. I dont know where your parents went wrong but mine taught me not to ******* lie.

View Postmayakashiii, on 13 November 2025 - 03:23 PM, said:

Do you guys even play? It's nothing but stomps or getting stomped.


No its not.

View Postmayakashiii, on 13 November 2025 - 03:23 PM, said:

Don't believe me? Watch a streamer of your choice, they are having the same experience. If you don't wanna watch a stream check the Jarl of your opponents from time to time. You are being matched with T1 98% percentile players all the time.


Anecdotes are not facts.

View Postmayakashiii, on 13 November 2025 - 03:23 PM, said:

The gates are open as a last ditch effort to keep the game alive, but all it does is kill it even faster, because the way teams are made up it's not fun for anyone.


No it doesn't.


Spend less time lying in public.

Edited by pbiggz, 13 November 2025 - 03:49 PM.


#96 Quicksilver Aberration

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Posted 13 November 2025 - 05:06 PM

View Postmayakashiii, on 13 November 2025 - 03:23 PM, said:

Do you guys even play? It's nothing but stomps or getting stomped.

There's honestly two problems with this:
  • PGI has the empirical evidence on stomps, not you, they could tell us right now what the frequency of stomps are (though a 12-3 can still be deceiving if all 9 remaining mechs are a hair from death).
  • Making assumptions that stomps only happen frequently because of skill mismatches. Skill mismatch can certainly be one contributor, but so can build mismatches, team composition, etc.






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