8 replies to this topic
#1
Posted Yesterday, 02:53 AM
Can Assault look down again?
How is the community now?
How is the community now?
#3
Posted Yesterday, 11:33 AM
Depends on when you quit. To simplify as much as possible: they added some new Mechs, weapons and maps, gave old Mechs better quirks to keep some of them relevant, gave buffs to a few underperforming weapons and have been more generous with event rewards and free Mech handouts. You can find a game in less than four minutes most of the time. That said, the fundamental handling of Mech mobility and torso twisting hasn't changed all that much, so if you struggled there before you'll still need to practice and get the hang of it. If you want to play, you should play. If not, that's fine.
#4
Posted Yesterday, 11:33 AM
Assaults most strong. Just need to shoot proper targets, not lights.
#5
Posted Yesterday, 01:46 PM
Saved By The Bell, on 22 November 2025 - 11:33 AM, said:
Assaults most strong. Just need to shoot proper targets, not lights.
problem is if team doesnt deal with lights, you have to, or say bye to 80-100 tons. people shoot the biggest threats, to assaults that's other assaults and squirrels. there is more money in hitting the assaults though. but you cannot hit assaults if you are dead.
#8
Posted Yesterday, 09:21 PM
MWO has never been more generous. Free Hero mechs! Free Legend==>Hero mechs (no min-Battlepass though)!
Generous amounts of MC & CBills handed out!
New mech chassis & new variants constantly coming out!
New weapons! (The Arrow IV weapon is coming via the upcoming Naga I/II mech!)
New maps!
New Skill Tree! ==>You can directly spend 5 Skill Points to get +20% Torso Pitch to shoot at Lights at your feet!
(Just +8% Torso Pitch is enough IMHO)
For details, you can also refer to:
https://mwo.nav-alpha.com/mechs
https://mwo.nav-alph...uipment/weapons
https://mwo.nav-alph...uipment/modules
https://mwo.nav-alph...pment/ghostheat
https://mwomercs.com...auldron-changes
https://mwomercs.com...-hsl-quirk-list
Generous amounts of MC & CBills handed out!
New mech chassis & new variants constantly coming out!
New weapons! (The Arrow IV weapon is coming via the upcoming Naga I/II mech!)
New maps!
New Skill Tree! ==>You can directly spend 5 Skill Points to get +20% Torso Pitch to shoot at Lights at your feet!
(Just +8% Torso Pitch is enough IMHO)
For details, you can also refer to:
https://mwo.nav-alpha.com/mechs
https://mwo.nav-alph...uipment/weapons
https://mwo.nav-alph...uipment/modules
https://mwo.nav-alph...pment/ghostheat
https://mwomercs.com...auldron-changes
https://mwomercs.com...-hsl-quirk-list
Edited by w0qj, Yesterday, 09:25 PM.
#9
Posted Today, 07:32 PM
pbiggz, on 22 November 2025 - 03:05 PM, said:
hey ol' feller!
Will9761, on 22 November 2025 - 03:24 PM, said:
Good to see you! it's been a while.
I hope you have been doing good.
Hey guys! It’s been a while!
As for my skill level there was no problem there. The issue was Chris made changes to assaults where you couldn’t look down far enough to actually shoot a light mech. Or spin fast enough to defend yourself if you couldn’t pick them off beforehand. These 2 huge changes ended up being the final reason I walked away from MWO.
I understand it’s a team game, but completely removing the ability to defend yourself was absolutely a terrible idea. I’m not expecting to spin at light speed. I accepted the speed before. It was the change after that wasn’t acceptable.
Edited by Imperius, Today, 07:33 PM.
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